888103dAdjusted tessellation by
Mikko Mononen
2014-04-11 16:25:57 +0300
8d88a9bFixed bug in fonsTextIterNext() by
Mikko Mononen
2014-04-11 11:00:29 +0300
1db6eecMerge pull request #56 from dougbinks/NVGcolor by
Mikko Mononen
2014-04-10 13:54:48 +0300
f398f26Bugfix to nvgRGBf by
Doug Binks
2014-04-10 12:41:25 +0200
c3f50b9Removed nvgIsBlack, and added isBlack to demo.c by
Doug Binks
2014-04-10 12:19:03 +0200
253dc62Added nvgTransRGBAf by
Doug Binks
2014-04-10 12:16:28 +0200
a83913bAdded nvgRGBf and nvgRGBAf constructor functions. by
Doug Binks
2014-04-10 12:13:36 +0200
466ab4bConverted spaces to tabs. by
Doug Binks
2014-04-10 12:08:29 +0200
d16b4dfWarning/Error fix: added int return type to nvgIsBlack by
Doug Binks
2014-04-07 14:22:12 +0200
730b8c2Converted gl3 unbuffered version. by
Doug Binks
2014-04-06 21:22:10 +0200
5ed1b21Converted gl2 path. by
Doug Binks
2014-04-06 21:14:43 +0200
3d3582cMoved to floating point color via NVGcolor structure. Currently working with gl3buf backend. by
Doug Binks
2014-04-06 18:15:40 +0200
857d2efSmall addition to debug hints by
Mikko Mononen
2014-04-01 16:35:29 +0300
885844aAdded quick hints on how to debug rendering issues by
Mikko Mononen
2014-04-01 16:33:49 +0300
b47f256Updated fontstash by
Mikko Mononen
2014-03-23 20:40:29 +0200
8695be3Update README.md by
Mikko Mononen
2014-03-16 18:27:14 +0200
6a4cb80Merge pull request #50 from devnought/dev by
Mikko Mononen
2014-03-09 21:00:46 +0200
0262883Fixes for AA on retina, a bit finer tessellation by
Mikko Mononen
2014-03-09 20:55:23 +0200
db5c78fVariable initialization, unused var removal, and casts. by
Kyle Gretchev
2014-03-09 14:22:39 -0400
8b55ae4Improved miter and bevel line joins by
Mikko Mononen
2014-03-09 19:46:59 +0200
22e58d6Merged latest changes from fontstash by
Mikko Mononen
2014-02-26 12:28:29 +0200
ba3c0cbFix for issue #40: Added support to render using premultiplied alpha by
Mikko Mononen
2014-02-25 22:53:46 +0200
51c7d9fMerge pull request #39 from SirSlaxalot/master by
Mikko Mononen
2014-02-23 13:04:12 +0200
7013386fixed error return value by
Sebastian Wagner
2014-02-22 21:07:06 +0100
5de5c1dImprove stroke rendering by
Mikko Mononen
2014-02-20 23:00:31 +0200
53ae1d0Merge pull request #38 from andrewcorrigan/master by
Mikko Mononen
2014-02-20 20:17:11 +0200
38bb656reduces warnings by
Andrew Corrigan
2014-02-20 11:44:01 -0500
2d11c2eMerge pull request #36 from dougbinks/master by
Mikko Mononen
2014-02-19 23:04:32 +0200
5d8e63cAnother reset pixel storage settings after load texture. by
Doug Binks
2014-02-19 22:01:46 +0100
a596563Reset pixel storage settings after load texture. by
Doug Binks
2014-02-19 21:53:22 +0100
9d51cb6Update windows build settings as discussed in issue #24 by
Mikko Mononen
2014-02-19 21:26:28 +0200
677c856Merge pull request #35 from Nairou/master by
Mikko Mononen
2014-02-19 08:30:33 +0200
fbdc947Improve VC support by
Caleb Gingles
2014-02-18 16:53:48 -0500
7f07b79Merge pull request #34 from Nairou/patch-1 by
Mikko Mononen
2014-02-18 22:53:02 +0200
731cb55Update nanovg.c by
Caleb Gingles
2014-02-18 15:41:10 -0500
99bd7b3Moving variables at top of blocks for better VC support by
Mikko Mononen
2014-02-18 22:17:30 +0200
aaafbd3Renamed FPScounter to PerfGraph by
Mikko Mononen
2014-02-18 21:51:28 +0200
1517841Performance timer tweaks by
Mikko Mononen
2014-02-18 21:40:52 +0200
0c6d5d3Added NVG_ANTIALIAS into read me, commented line cap/join by
Mikko Mononen
2014-02-18 19:39:38 +0200
31f8f60Merge pull request #33 from dougbinks/timing by
Mikko Mononen
2014-02-18 19:38:54 +0200
9ad2fa1Merge pull request #32 from jtilander/master by
Mikko Mononen
2014-02-18 19:37:39 +0200
fe22b8cSupport for cases where the gl header does not include GL_ARB_TIMER_QUERY by
Doug Binks
2014-02-18 18:17:09 +0100
683785dQuick guard against NULL ptr dereference of texture type on CPU side by
Jim Tilander
2014-02-18 08:17:56 -0800
cdca70aMerge pull request #31 from dougbinks/timing by
Mikko Mononen
2014-02-18 17:10:46 +0200
7d6058cChanged name of new functionality to keep other examples compiling. by
Doug Binks
2014-02-18 15:45:41 +0100
e21683fAdded name to timer render. by
Doug Binks
2014-02-18 15:32:04 +0100
a1e99eaBug fix for index into queries. by
Doug Binks
2014-02-18 13:32:55 +0100
bb6b19cAdded GPU timer and fixed up formatting. by
Doug Binks
2014-02-18 12:26:41 +0100
a638548Added an inner frame CPU timer. Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison. by
Doug Binks
2014-02-18 11:38:55 +0100
b043187gl3buf refactoring by
Mikko Mononen
2014-02-17 22:11:28 +0200
85fb384UBO fixes by
Mikko Mononen
2014-02-17 18:20:00 +0200
3b8c63bFixed bug on ubo allocation, formatting fixes by
Mikko Mononen
2014-02-17 17:01:28 +0200
3bc6c53Merge pull request #29 from devnought/dev by
Mikko Mononen
2014-02-17 10:39:24 +0200
fa8d2a9Added glMapBuffer cast by
Kyle Gretchev
2014-02-17 03:15:08 -0500
79c0746Merge pull request #28 from jtilander/master by
Mikko Mononen
2014-02-17 09:30:01 +0200
24b51f1Merge pull request #27 from dougbinks/develop2 by
Mikko Mononen
2014-02-17 08:31:31 +0200
4a1e66aDo bevels only at control points by
Mikko Mononen
2014-02-17 08:30:51 +0200
0ec2be7Added support for line caps and joins by
Mikko Mononen
2014-02-17 00:25:26 +0200
8e434b0Fixed some warnings with MS compiler by
Jim Tilander
2014-02-16 14:17:13 -0800
16ff847Move to using uniform buffer objects for fragment shader, which is set once per frame. by
Doug Binks
2014-02-16 22:19:06 +0100
ddf95ceCorrected some spaces to tabs. by
Doug Binks
2014-02-16 17:56:34 +0100
c86e247Moved per call view uniform update to once per frame UBO update. by
Doug Binks
2014-02-16 17:50:04 +0100
9576341Reversed path winding to make it actually ccw by
Mikko Mononen
2014-02-16 18:41:56 +0200
aa3925eMerge pull request #26 from dougbinks/develop2 by
Mikko Mononen
2014-02-16 18:45:26 +0200
e6841cbSimplified attrib binding and removed color vertex attribute for a reasonable perf bonus. by
Doug Binks
2014-02-16 17:31:35 +0100
37c03fawin32 changes. by
Doug Binks
2014-02-09 21:29:46 +0100
3aa2d9eMerge pull request #23 from andrewcorrigan/master by
Mikko Mononen
2014-02-16 17:38:25 +0200
277d5ebAdded experimental GL3 back end which buffers whole frame by
Mikko Mononen
2014-02-16 14:09:37 +0200
6840bf8Simplified back-end API a little by
Mikko Mononen
2014-02-16 13:05:24 +0200
1378269Fixed unused variables and scissor under zoom by
Mikko Mononen
2014-02-16 12:43:55 +0200
fa402cbMerge pull request #22 from devnought/cwarn by
Mikko Mononen
2014-02-16 00:10:31 +0200
a100153STBI_NOTUSED by
Andrew Corrigan
2014-02-15 11:45:37 -0500
28e40aegl2 size cast by
Kyle Gretchev
2014-02-15 11:32:32 -0500
e39b6cbMerge pull request #20 from andrewcorrigan/master by
Mikko Mononen
2014-02-15 18:25:11 +0200
4aefd89Added float cast to viewport size by
Kyle Gretchev
2014-02-15 11:18:37 -0500
74dddb6suppresses "explicitly assigning a variable to itself warning" and potential unused parameter warnings by
Andrew Corrigan
2014-02-15 10:59:05 -0500
79e2d7cstdio.h by
Andrew Corrigan
2014-02-14 15:38:18 -0500
2c5f10fMerge pull request #19 from andrewcorrigan/master by
Mikko Mononen
2014-02-14 22:11:35 +0200
1fe6cb3NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2 by
Andrew Corrigan
2014-02-14 14:59:34 -0500
a888e74Use GL_R8 instead of GL_RED on ES3 by
Mikko Mononen
2014-02-14 19:15:19 +0200
d410838Added retina/hi-dpi support by
Mikko Mononen
2014-02-14 19:13:12 +0200
8cb6eeaTweaks to GL ES by
Mikko Mononen
2014-02-14 18:27:26 +0200
ecb0a9cRemoved scaling from nvgTextBounds and nvgVertMetrics and commented the behavior by
Mikko Mononen
2014-02-14 18:07:53 +0200
6446ee2Merge pull request #17 from andrewcorrigan/master by
Mikko Mononen
2014-02-14 17:46:43 +0200
c0883e3GLES3 by
Andrew Corrigan
2014-02-14 08:54:04 -0500
d2acabfFixes for GLES2 by
Mikko Mononen
2014-02-14 14:29:16 +0200
cd37608Added MSAA option for backends by
Mikko Mononen
2014-02-14 13:11:32 +0200
abbf279Merged GL2 and GLES2 backends by
Mikko Mononen
2014-02-14 11:33:45 +0200
c8a3ba4Added OpenGL ES 2.0 back end by
Mikko Mononen
2014-02-14 11:26:01 +0200
56574f6Apply font scaling to nvgTextBounds and nvgVertMetrics by
Mikko Mononen
2014-02-13 23:43:26 +0200
3d3c302GL3 uber shader by
Mikko Mononen
2014-02-13 22:12:18 +0200
6bf81b6GL3: Combined vert shaders, fixed half pixel offset by
Mikko Mononen
2014-02-13 21:45:48 +0200
3960208Fix for issue #11, added C++ guards by
Mikko Mononen
2014-02-11 20:38:24 +0200
9f4993eApllied vs2010 compiler fixes from fontstash. by
Mikko Mononen
2014-02-11 08:02:49 +0200
336de19Better rounding for quantization to remove text rendering jitter by
Mikko Mononen
2014-02-10 19:11:10 +0200
e8c4ec2Fix issue #10 by
Mikko Mononen
2014-02-10 18:04:20 +0200
060b452use glewExperimental = GL_TRUE on 3.2 core profile by
Mikko Mononen
2014-02-09 21:45:34 +0200
8b234caImproved rendering performance of convex shapes and on gl3 back-end by
Mikko Mononen
2014-02-09 21:21:41 +0200
9b00b7aImplemented OGL 3.2 core profile back-end by
Mikko Mononen
2014-02-09 17:33:31 +0200