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  • 888103d Adjusted tessellation by Mikko Mononen 2014-04-11 16:25:57 +0300
  • 8d88a9b Fixed bug in fonsTextIterNext() by Mikko Mononen 2014-04-11 11:00:29 +0300
  • 1db6eec Merge pull request #56 from dougbinks/NVGcolor by Mikko Mononen 2014-04-10 13:54:48 +0300
  • f398f26 Bugfix to nvgRGBf by Doug Binks 2014-04-10 12:41:25 +0200
  • c3f50b9 Removed nvgIsBlack, and added isBlack to demo.c by Doug Binks 2014-04-10 12:19:03 +0200
  • 253dc62 Added nvgTransRGBAf by Doug Binks 2014-04-10 12:16:28 +0200
  • a83913b Added nvgRGBf and nvgRGBAf constructor functions. by Doug Binks 2014-04-10 12:13:36 +0200
  • 466ab4b Converted spaces to tabs. by Doug Binks 2014-04-10 12:08:29 +0200
  • d16b4df Warning/Error fix: added int return type to nvgIsBlack by Doug Binks 2014-04-07 14:22:12 +0200
  • 730b8c2 Converted gl3 unbuffered version. by Doug Binks 2014-04-06 21:22:10 +0200
  • 5ed1b21 Converted gl2 path. by Doug Binks 2014-04-06 21:14:43 +0200
  • 3d3582c Moved to floating point color via NVGcolor structure. Currently working with gl3buf backend. by Doug Binks 2014-04-06 18:15:40 +0200
  • 857d2ef Small addition to debug hints by Mikko Mononen 2014-04-01 16:35:29 +0300
  • 885844a Added quick hints on how to debug rendering issues by Mikko Mononen 2014-04-01 16:33:49 +0300
  • b47f256 Updated fontstash by Mikko Mononen 2014-03-23 20:40:29 +0200
  • 8695be3 Update README.md by Mikko Mononen 2014-03-16 18:27:14 +0200
  • 6a4cb80 Merge pull request #50 from devnought/dev by Mikko Mononen 2014-03-09 21:00:46 +0200
  • 0262883 Fixes for AA on retina, a bit finer tessellation by Mikko Mononen 2014-03-09 20:55:23 +0200
  • db5c78f Variable initialization, unused var removal, and casts. by Kyle Gretchev 2014-03-09 14:22:39 -0400
  • 8b55ae4 Improved miter and bevel line joins by Mikko Mononen 2014-03-09 19:46:59 +0200
  • 22e58d6 Merged latest changes from fontstash by Mikko Mononen 2014-02-26 12:28:29 +0200
  • ba3c0cb Fix for issue #40: Added support to render using premultiplied alpha by Mikko Mononen 2014-02-25 22:53:46 +0200
  • 51c7d9f Merge pull request #39 from SirSlaxalot/master by Mikko Mononen 2014-02-23 13:04:12 +0200
  • 7013386 fixed error return value by Sebastian Wagner 2014-02-22 21:07:06 +0100
  • 5de5c1d Improve stroke rendering by Mikko Mononen 2014-02-20 23:00:31 +0200
  • 53ae1d0 Merge pull request #38 from andrewcorrigan/master by Mikko Mononen 2014-02-20 20:17:11 +0200
  • 38bb656 reduces warnings by Andrew Corrigan 2014-02-20 11:44:01 -0500
  • 2d11c2e Merge pull request #36 from dougbinks/master by Mikko Mononen 2014-02-19 23:04:32 +0200
  • 5d8e63c Another reset pixel storage settings after load texture. by Doug Binks 2014-02-19 22:01:46 +0100
  • a596563 Reset pixel storage settings after load texture. by Doug Binks 2014-02-19 21:53:22 +0100
  • 9d51cb6 Update windows build settings as discussed in issue #24 by Mikko Mononen 2014-02-19 21:26:28 +0200
  • 677c856 Merge pull request #35 from Nairou/master by Mikko Mononen 2014-02-19 08:30:33 +0200
  • fbdc947 Improve VC support by Caleb Gingles 2014-02-18 16:53:48 -0500
  • 7f07b79 Merge pull request #34 from Nairou/patch-1 by Mikko Mononen 2014-02-18 22:53:02 +0200
  • 731cb55 Update nanovg.c by Caleb Gingles 2014-02-18 15:41:10 -0500
  • 99bd7b3 Moving variables at top of blocks for better VC support by Mikko Mononen 2014-02-18 22:17:30 +0200
  • aaafbd3 Renamed FPScounter to PerfGraph by Mikko Mononen 2014-02-18 21:51:28 +0200
  • 1517841 Performance timer tweaks by Mikko Mononen 2014-02-18 21:40:52 +0200
  • 0c6d5d3 Added NVG_ANTIALIAS into read me, commented line cap/join by Mikko Mononen 2014-02-18 19:39:38 +0200
  • 31f8f60 Merge pull request #33 from dougbinks/timing by Mikko Mononen 2014-02-18 19:38:54 +0200
  • 9ad2fa1 Merge pull request #32 from jtilander/master by Mikko Mononen 2014-02-18 19:37:39 +0200
  • fe22b8c Support for cases where the gl header does not include GL_ARB_TIMER_QUERY by Doug Binks 2014-02-18 18:17:09 +0100
  • 683785d Quick guard against NULL ptr dereference of texture type on CPU side by Jim Tilander 2014-02-18 08:17:56 -0800
  • cdca70a Merge pull request #31 from dougbinks/timing by Mikko Mononen 2014-02-18 17:10:46 +0200
  • 7d6058c Changed name of new functionality to keep other examples compiling. by Doug Binks 2014-02-18 15:45:41 +0100
  • e21683f Added name to timer render. by Doug Binks 2014-02-18 15:32:04 +0100
  • a1e99ea Bug fix for index into queries. by Doug Binks 2014-02-18 13:32:55 +0100
  • bb6b19c Added GPU timer and fixed up formatting. by Doug Binks 2014-02-18 12:26:41 +0100
  • a638548 Added an inner frame CPU timer. Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison. by Doug Binks 2014-02-18 11:38:55 +0100
  • b043187 gl3buf refactoring by Mikko Mononen 2014-02-17 22:11:28 +0200
  • 85fb384 UBO fixes by Mikko Mononen 2014-02-17 18:20:00 +0200
  • 3b8c63b Fixed bug on ubo allocation, formatting fixes by Mikko Mononen 2014-02-17 17:01:28 +0200
  • 3bc6c53 Merge pull request #29 from devnought/dev by Mikko Mononen 2014-02-17 10:39:24 +0200
  • fa8d2a9 Added glMapBuffer cast by Kyle Gretchev 2014-02-17 03:15:08 -0500
  • 79c0746 Merge pull request #28 from jtilander/master by Mikko Mononen 2014-02-17 09:30:01 +0200
  • 24b51f1 Merge pull request #27 from dougbinks/develop2 by Mikko Mononen 2014-02-17 08:31:31 +0200
  • 4a1e66a Do bevels only at control points by Mikko Mononen 2014-02-17 08:30:51 +0200
  • 0ec2be7 Added support for line caps and joins by Mikko Mononen 2014-02-17 00:25:26 +0200
  • 8e434b0 Fixed some warnings with MS compiler by Jim Tilander 2014-02-16 14:17:13 -0800
  • 16ff847 Move to using uniform buffer objects for fragment shader, which is set once per frame. by Doug Binks 2014-02-16 22:19:06 +0100
  • 4a51b78 Merge branch 'master' of https://github.com/memononen/nanovg into develop2 by Doug Binks 2014-02-16 17:59:02 +0100
  • ddf95ce Corrected some spaces to tabs. by Doug Binks 2014-02-16 17:56:34 +0100
  • c86e247 Moved per call view uniform update to once per frame UBO update. by Doug Binks 2014-02-16 17:50:04 +0100
  • 9576341 Reversed path winding to make it actually ccw by Mikko Mononen 2014-02-16 18:41:56 +0200
  • aa3925e Merge pull request #26 from dougbinks/develop2 by Mikko Mononen 2014-02-16 18:45:26 +0200
  • e6841cb Simplified attrib binding and removed color vertex attribute for a reasonable perf bonus. by Doug Binks 2014-02-16 17:31:35 +0100
  • 37c03fa win32 changes. by Doug Binks 2014-02-09 21:29:46 +0100
  • 3aa2d9e Merge pull request #23 from andrewcorrigan/master by Mikko Mononen 2014-02-16 17:38:25 +0200
  • 277d5eb Added experimental GL3 back end which buffers whole frame by Mikko Mononen 2014-02-16 14:09:37 +0200
  • 6840bf8 Simplified back-end API a little by Mikko Mononen 2014-02-16 13:05:24 +0200
  • 1378269 Fixed unused variables and scissor under zoom by Mikko Mononen 2014-02-16 12:43:55 +0200
  • fa402cb Merge pull request #22 from devnought/cwarn by Mikko Mononen 2014-02-16 00:10:31 +0200
  • a100153 STBI_NOTUSED by Andrew Corrigan 2014-02-15 11:45:37 -0500
  • 28e40ae gl2 size cast by Kyle Gretchev 2014-02-15 11:32:32 -0500
  • e39b6cb Merge pull request #20 from andrewcorrigan/master by Mikko Mononen 2014-02-15 18:25:11 +0200
  • 4aefd89 Added float cast to viewport size by Kyle Gretchev 2014-02-15 11:18:37 -0500
  • 74dddb6 suppresses "explicitly assigning a variable to itself warning" and potential unused parameter warnings by Andrew Corrigan 2014-02-15 10:59:05 -0500
  • 79e2d7c stdio.h by Andrew Corrigan 2014-02-14 15:38:18 -0500
  • 2c5f10f Merge pull request #19 from andrewcorrigan/master by Mikko Mononen 2014-02-14 22:11:35 +0200
  • 1fe6cb3 NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2 by Andrew Corrigan 2014-02-14 14:59:34 -0500
  • a888e74 Use GL_R8 instead of GL_RED on ES3 by Mikko Mononen 2014-02-14 19:15:19 +0200
  • d410838 Added retina/hi-dpi support by Mikko Mononen 2014-02-14 19:13:12 +0200
  • 8cb6eea Tweaks to GL ES by Mikko Mononen 2014-02-14 18:27:26 +0200
  • ecb0a9c Removed scaling from nvgTextBounds and nvgVertMetrics and commented the behavior by Mikko Mononen 2014-02-14 18:07:53 +0200
  • 6446ee2 Merge pull request #17 from andrewcorrigan/master by Mikko Mononen 2014-02-14 17:46:43 +0200
  • c0883e3 GLES3 by Andrew Corrigan 2014-02-14 08:54:04 -0500
  • d2acabf Fixes for GLES2 by Mikko Mononen 2014-02-14 14:29:16 +0200
  • cd37608 Added MSAA option for backends by Mikko Mononen 2014-02-14 13:11:32 +0200
  • abbf279 Merged GL2 and GLES2 backends by Mikko Mononen 2014-02-14 11:33:45 +0200
  • c8a3ba4 Added OpenGL ES 2.0 back end by Mikko Mononen 2014-02-14 11:26:01 +0200
  • 56574f6 Apply font scaling to nvgTextBounds and nvgVertMetrics by Mikko Mononen 2014-02-13 23:43:26 +0200
  • 3d3c302 GL3 uber shader by Mikko Mononen 2014-02-13 22:12:18 +0200
  • 6bf81b6 GL3: Combined vert shaders, fixed half pixel offset by Mikko Mononen 2014-02-13 21:45:48 +0200
  • 3960208 Fix for issue #11, added C++ guards by Mikko Mononen 2014-02-11 20:38:24 +0200
  • 9f4993e Apllied vs2010 compiler fixes from fontstash. by Mikko Mononen 2014-02-11 08:02:49 +0200
  • 336de19 Better rounding for quantization to remove text rendering jitter by Mikko Mononen 2014-02-10 19:11:10 +0200
  • e8c4ec2 Fix issue #10 by Mikko Mononen 2014-02-10 18:04:20 +0200
  • 060b452 use glewExperimental = GL_TRUE on 3.2 core profile by Mikko Mononen 2014-02-09 21:45:34 +0200
  • 8b234ca Improved rendering performance of convex shapes and on gl3 back-end by Mikko Mononen 2014-02-09 21:21:41 +0200
  • 9b00b7a Implemented OGL 3.2 core profile back-end by Mikko Mononen 2014-02-09 17:33:31 +0200