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			@@ -720,6 +720,10 @@ static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscis | 
		
		
	
		
			
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					glDisableVertexAttribArray(1); | 
		
		
	
		
			
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				} else { | 
		
		
	
		
			
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					float quad[6*2] = { | 
		
		
	
		
			
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						bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1], | 
		
		
	
		
			
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						bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1], | 
		
		
	
		
			
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					}; | 
		
		
	
		
			
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					glEnable(GL_CULL_FACE); | 
		
		
	
		
			
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			@@ -782,10 +786,6 @@ static void glnvg__renderFill(void* uptr, struct NVGpaint* paint, struct NVGscis | 
		
		
	
		
			
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					glDisableVertexAttribArray(1); | 
		
		
	
		
			
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					float quad[6*2] = { | 
		
		
	
		
			
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						bounds[0], bounds[3], bounds[2], bounds[3], bounds[2], bounds[1], | 
		
		
	
		
			
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						bounds[0], bounds[3], bounds[2], bounds[1], bounds[0], bounds[1], | 
		
		
	
		
			
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					}; | 
		
		
	
		
			
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					glBufferSubData(GL_ARRAY_BUFFER, 0, 6 * 2*sizeof(float), quad); | 
		
		
	
		
			
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					glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), (const GLvoid*)0); | 
		
		
	
		
			
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					glVertexAttrib2f(1, 0.5f, 1.0f); | 
		
		
	
	
		
			
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