9d62d28bdf 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #69  
							
							- make default uniform struct align 4 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5a4e5a3d7c 
								
							
								 
							
						 
						
							
							
								
								Added nvgCurrentTransform() and exposed matrix functions  
							
							- added nvgCurrentTransform() which allows to get the current
transformation matrix
- added skew x/y transforms
- exposed functions 2x3 matrix functions
- exposed point transform
- added deg/rad conversion functions 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7fc116418c 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #14  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								64de0f6321 
								
							
								 
							
						 
						
							
							
								
								Update README.md  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								be16b4dff3 
								
							
								 
							
						 
						
							
							
								
								Made old GL backends obsolete, added docs  
							
							- added documentation about changed GL state
- made old GL2 and GL3 backends obsolete 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6edc46e5b0 
								
							
								 
							
						 
						
							
							
								
								Allow small strokes, fixed textBoxBounds()  
							
							- added test for multiple stroke widths
- allow stroke width down to 1px size, then scale with alpha
- fixed textBoxBounds() in hi-dpi 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b54faeff30 
								
							
								 
							
						 
						
							
							
								
								Added TODO about GLES2 pixel shader precision  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b416f76b1c 
								
							
								 
							
						 
						
							
							
								
								Added nvgTextBoxBounds, fixed nvgTextBounds  
							
							- nvgTextBounds() API changed, assumes x,y as input too
- fixed nvgTextBounds() return values
- added nvgTextBoxBounds()
- text line width is handle more consistently
- added note about return values of text measure funds
- changed demo to show text(box)bounds usage 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								407cd75a98 
								
							
								 
							
						 
						
							
							
								
								Fixed rendering artefacts when not using uniform buffers  
							
							- made uniform buffer support behind separate define for easier toggling
- calculate scissor and stroke alpha outside type selection to simplify
the shader (or else it produces rendering artefacts)
- restore default pixel store settings instead of restoring old state
- set active texture to 0 when starting to render a frame 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8f16ad0e07 
								
							
								 
							
						 
						
							
							
								
								Clear frag uniforms before filling  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9d367dcb81 
								
							
								 
							
						 
						
							
							
								
								GL3buf backend supports GL2 too (not yet enabled)  
							
							- added support for GL(ES)2 for nanovg_gl3buf (something is still not
quite there)
- nanovg now sets all required GL state
- removed compiler warnings about unused vars 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								fdb96903c8 
								
							
								 
							
						 
						
							
							
								
								Fixed text related calculations for hi-dpi rendering  
							
							- calculate all text related stuff using scaling
- removed a couple of compiler warnings
- tweaked caret picking 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7a282bd934 
								
							
								 
							
						 
						
							
							
								
								Added some TODOs, no return value for textbox  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								635f4a4afb 
								
							
								 
							
						 
						
							
							
								
								Added multi-line text drawing  
							
							- fixed some warnings
- changed nvgLetterSpacing() to nvgTextLetterSpacing()
- added nvgTextBox()
- added nvgTextLineHeight()
- added some documentation 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ff8b521506 
								
							
								 
							
						 
						
							
							
								
								Added text break line and glyph position functions  
							
							- added debug configs for the lib
- added more data for font stash text iterator (ptr to current and next
position in string, code point)
- renamed nvgVertMetrics() to nvgTextMetrics()
- added nvgTextGlyphPositions() which returns glyph x position for the
text
- added nvgTextBreakLines breaks a text into multiple rows based on
newlines and max row width
- tweaked tessellation tolerance 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2d5c1845ac 
								
							
								 
							
						 
						
							
							
								
								Removed unused function  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								888103db39 
								
							
								 
							
						 
						
							
							
								
								Adjusted tessellation  
							
							- changed tessellation flatness test which produces less vertices
(especially when using straight lines)
- added nvgDebugDumpPathCache which allows to dump path cache state to
stout 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8d88a9b38e 
								
							
								 
							
						 
						
							
							
								
								Fixed bug in fonsTextIterNext()  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1db6eec59a 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #56  from dougbinks/NVGcolor  
							
							Merged NVGcolor, which implements the color as floats, colors can be > 1.0, allowing HDR rendering when needed. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								f398f26018 
								
							
								 
							
						 
						
							
							
								
								Bugfix to nvgRGBf  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c3f50b9c01 
								
							
								 
							
						 
						
							
							
								
								Removed nvgIsBlack, and added isBlack to demo.c  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								253dc627e7 
								
							
								 
							
						 
						
							
							
								
								Added nvgTransRGBAf  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a83913bc87 
								
							
								 
							
						 
						
							
							
								
								Added nvgRGBf and nvgRGBAf constructor functions.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								466ab4b19a 
								
							
								 
							
						 
						
							
							
								
								Converted spaces to tabs.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d16b4df7fd 
								
							
								 
							
						 
						
							
							
								
								Warning/Error fix: added int return type to nvgIsBlack  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								730b8c2edd 
								
							
								 
							
						 
						
							
							
								
								Converted gl3 unbuffered version.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5ed1b21855 
								
							
								 
							
						 
						
							
							
								
								Converted gl2 path.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d3582cd9a 
								
							
								 
							
						 
						
							
							
								
								Moved to floating point color via NVGcolor structure.  
							
							Currently working with gl3buf backend. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								857d2efe45 
								
							
								 
							
						 
						
							
							
								
								Small addition to debug hints  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								885844a845 
								
							
								 
							
						 
						
							
							
								
								Added quick hints on how to debug rendering issues  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b47f256607 
								
							
								 
							
						 
						
							
							
								
								Updated fontstash  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8695be3216 
								
							
								 
							
						 
						
							
							
								
								Update README.md  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6a4cb80891 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #50  from devnought/dev  
							
							Variable initialization, unused var removal, and casts. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0262883c55 
								
							
								 
							
						 
						
							
							
								
								Fixes for AA on retina, a bit finer tessellation  
							
							- changed tessellation threshold from 0.3 to 0.25
- fixed scissor AA on retina
- fixed stroke AA on retina 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								db5c78fb00 
								
							
								 
							
						 
						
							
							
								
								Variable initialization, unused var removal, and casts.  
							
							Removed some unused variables to silence compiler warnings, initialized
variables to 0, added varialbe casts to silence additional compiler
warnings. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8b55ae414e 
								
							
								 
							
						 
						
							
							
								
								Improved miter and bevel line joins  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								22e58d6d83 
								
							
								 
							
						 
						
							
							
								
								Merged latest changes from fontstash  
							
							- merged font stash optional FreeType support 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ba3c0cbce1 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #40 : Added support to render using premultiplied alpha  
							
							- added support to take screen shots
- added support to render to frame buffer using premultiplied alpha
- fixed spelling NVGaling -> NVGalign 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								51c7d9fc6b 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #39  from SirSlaxalot/master  
							
							fixed error return value 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7013386026 
								
							
								 
							
						 
						
							
							
								
								fixed error return value  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5de5c1d2a0 
								
							
								 
							
						 
						
							
							
								
								Improve stroke rendering  
							
							- added better logic for inner bevels
- tweaks to reduce overdraw at edges
- fixed convex shape logic 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								53ae1d0804 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #38  from andrewcorrigan/master  
							
							reduces warnings 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								38bb65617e 
								
							
								 
							
						 
						
							
							
								
								reduces warnings  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2d11c2ee8a 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #36  from dougbinks/master  
							
							Reset pixel storage settings after load texture. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								5d8e63c81c 
								
							
								 
							
						 
						
							
							
								
								Another reset pixel storage settings after load texture.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a5965635a6 
								
							
								 
							
						 
						
							
							
								
								Reset pixel storage settings after load texture.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9d51cb6818 
								
							
								 
							
						 
						
							
							
								
								Update windows build settings as discussed in issue  #24  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								677c85668e 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #35  from Nairou/master  
							
							Improve VC support 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								fbdc947802 
								
							
								 
							
						 
						
							
							
								
								Improve VC support  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7f07b7953c 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #34  from Nairou/patch-1  
							
							Remaining change for VC support 
							
						 
						11 years ago