The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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Anthony Nicholls 158220ddfa Formatting: Use nested namespace definitions 1 year ago
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juce_OpenGLContext.cpp Add a base clang-tidy configuration 1 year ago
juce_OpenGLContext.h OpenGL: Avoid enabling GL_TEXTURE_2D in core profile contexts 2 years ago
juce_OpenGLFrameBuffer.cpp OpenGL: Avoid enabling GL_TEXTURE_2D in core profile contexts 2 years ago
juce_OpenGLFrameBuffer.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLGraphicsContext.cpp Formatting 1 year ago
juce_OpenGLGraphicsContext.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLHelpers.cpp Update licensing banners to JUCE 7 3 years ago
juce_OpenGLHelpers.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLImage.cpp Update licensing banners to JUCE 7 3 years ago
juce_OpenGLImage.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLPixelFormat.cpp Update licensing banners to JUCE 7 3 years ago
juce_OpenGLPixelFormat.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLRenderer.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLShaderProgram.cpp Formatting 1 year ago
juce_OpenGLShaderProgram.h Update licensing banners to JUCE 7 3 years ago
juce_OpenGLTexture.cpp Update licensing banners to JUCE 7 3 years ago
juce_OpenGLTexture.h Update licensing banners to JUCE 7 3 years ago
juce_gl.cpp Update licensing banners to JUCE 7 3 years ago
juce_gl.h Formatting: Use nested namespace definitions 1 year ago
juce_gles2.cpp Update licensing banners to JUCE 7 3 years ago
juce_gles2.h Formatting: Use nested namespace definitions 1 year ago
juce_khrplatform.h OpenGL: Add GLEW-inspired dynamic function loading 4 years ago
juce_wgl.h Formatting: Use nested namespace definitions 1 year ago