Mikko Mononen
effe1a5fce
Fix for issue #81
- use regular uniforms for once-per-frame values
- set tex sampler when using NANOVG_GL_USE_UNIFORMBUFFER
11 years ago
Mikko Mononen
44c168b84e
Fix for issue #75
- fixed copy/paste bug in bevel calculations
11 years ago
Mikko Mononen
611b043fff
Fix for issue #77
- line caps did not consider AA width
11 years ago
Mikko Mononen
4ee8aa9cde
Merge pull request #87 from Nairou/master
Made FreeType support a bit clearer
11 years ago
Caleb Gingles
c80df84140
Made FreeType support a bit clearer
11 years ago
Mikko Mononen
42afd62df2
Merge pull request #86 from Ziflin/master
Removed GL_BLEND disable and enable inside glnvg__fill() to prevent performance warning.
11 years ago
Douglas Cox
eff24cc040
Removed GL_BLEND disable and enable inside glnvg__fill() to prevent performance warning:
"Fragment Shader is going to be recompiled because the shader key based on GL state mismatches."
11 years ago
Mikko Mononen
2b35f5f306
Merge pull request #85 from cforfang/alignment_fix_2
Make sure fons__tmpalloc returns a 16-byte aligned pointer
11 years ago
Christian Forfang
15c963f8b5
Make sure fons__tmpalloc returns a 16-byte aligned pointer
11 years ago
Mikko Mononen
02ca24ad75
Fix to update alloc count after successful alloc
11 years ago
Mikko Mononen
3f37dccb29
Fix for issue #78
- use one not used macro for all
11 years ago
Mikko Mononen
7f55decf8f
More error checking on allocations
- changed remainder of allocations to follow same 1.5x patters
- do not leak memory when realloc() fails
- added error handling in case allocations fail
11 years ago
Mikko Mononen
b2d93429e5
Fixed issue #80
- increased initial buffer sizes
- change all allocator patterns to over allocate by 1.5x
- fixes bug where nvgl back-end was not allocating +n as requested
11 years ago
Mikko Mononen
0426fe9f4c
Merge pull request #79 from cforfang/master
Set glFrontFace in glnvg__renderFlush
11 years ago
Christian Forfang
46bc758234
Added mention of glFrontFace to README.md
11 years ago
Christian Forfang
d7344e0699
Added glFrontFace(GL_CCW) to glnvg__renderFlush
11 years ago
Mikko Mononen
7aa5a74ec5
Merge pull request #76 from elmindreda/master
Removed GLFW 2 option macro
11 years ago
Camilla Berglund
57308993cb
Removed GLFW 2 option macro.
GLFW_NO_GLU is a GLFW 2 feature. GLFW 3 does not include the GLU header
by default.
11 years ago
Mikko Mononen
4cc5fd68d1
Improved nvgTextGlyphPositions()
- added glyph min/max x
- fixed first glyph position
11 years ago
Mikko Mononen
df537491f2
Include GLFW_INCLUDE_GLCOREARB only on Macs
11 years ago
Mikko Mononen
847f0f591d
Merge pull request #74 from elmindreda/master
Replaced hardcoded GLFW link flags with pkgconfig
11 years ago
Camilla Berglund
3b6515bd63
Replaced hardcoded GLFW link flags with pkgconfig.
The GLFW library path and link flags may differ between Linux
distributions. This makes the build system use the GLFW pkgconfig file,
which hides such differences.
11 years ago
Mikko Mononen
2beba289c4
Fix for issue #72
- scale and letterspacing were mixed in call to getQuad
11 years ago
Mikko Mononen
143f5daf5d
Merge pull request #71 from starwing/master
add support for MinGW.
11 years ago
StarWing
a07cb82780
add support for MinGW.
11 years ago
Mikko Mononen
b085ce3ace
Merge pull request #70 from andrewcorrigan/master
fixes texture formats for GLES2/GLES3
11 years ago
Mikko Mononen
9d62d28bdf
Fix for issue #69
- make default uniform struct align 4
11 years ago
Andrew Corrigan
ee1e66e721
fixes texture formats for GLES2/GLES3
11 years ago
Mikko Mononen
5a4e5a3d7c
Added nvgCurrentTransform() and exposed matrix functions
- added nvgCurrentTransform() which allows to get the current
transformation matrix
- added skew x/y transforms
- exposed functions 2x3 matrix functions
- exposed point transform
- added deg/rad conversion functions
11 years ago
Mikko Mononen
7fc116418c
Fix for issue #14
11 years ago
Mikko Mononen
64de0f6321
Update README.md
11 years ago
Mikko Mononen
be16b4dff3
Made old GL backends obsolete, added docs
- added documentation about changed GL state
- made old GL2 and GL3 backends obsolete
11 years ago
Mikko Mononen
6edc46e5b0
Allow small strokes, fixed textBoxBounds()
- added test for multiple stroke widths
- allow stroke width down to 1px size, then scale with alpha
- fixed textBoxBounds() in hi-dpi
11 years ago
Mikko Mononen
b54faeff30
Added TODO about GLES2 pixel shader precision
11 years ago
Mikko Mononen
b416f76b1c
Added nvgTextBoxBounds, fixed nvgTextBounds
- nvgTextBounds() API changed, assumes x,y as input too
- fixed nvgTextBounds() return values
- added nvgTextBoxBounds()
- text line width is handle more consistently
- added note about return values of text measure funds
- changed demo to show text(box)bounds usage
11 years ago
Mikko Mononen
407cd75a98
Fixed rendering artefacts when not using uniform buffers
- made uniform buffer support behind separate define for easier toggling
- calculate scissor and stroke alpha outside type selection to simplify
the shader (or else it produces rendering artefacts)
- restore default pixel store settings instead of restoring old state
- set active texture to 0 when starting to render a frame
11 years ago
Mikko Mononen
8f16ad0e07
Clear frag uniforms before filling
11 years ago
Mikko Mononen
9d367dcb81
GL3buf backend supports GL2 too (not yet enabled)
- added support for GL(ES)2 for nanovg_gl3buf (something is still not
quite there)
- nanovg now sets all required GL state
- removed compiler warnings about unused vars
11 years ago
Mikko Mononen
fdb96903c8
Fixed text related calculations for hi-dpi rendering
- calculate all text related stuff using scaling
- removed a couple of compiler warnings
- tweaked caret picking
11 years ago
Mikko Mononen
7a282bd934
Added some TODOs, no return value for textbox
11 years ago
Mikko Mononen
635f4a4afb
Added multi-line text drawing
- fixed some warnings
- changed nvgLetterSpacing() to nvgTextLetterSpacing()
- added nvgTextBox()
- added nvgTextLineHeight()
- added some documentation
11 years ago
Mikko Mononen
ff8b521506
Added text break line and glyph position functions
- added debug configs for the lib
- added more data for font stash text iterator (ptr to current and next
position in string, code point)
- renamed nvgVertMetrics() to nvgTextMetrics()
- added nvgTextGlyphPositions() which returns glyph x position for the
text
- added nvgTextBreakLines breaks a text into multiple rows based on
newlines and max row width
- tweaked tessellation tolerance
11 years ago
Mikko Mononen
2d5c1845ac
Removed unused function
11 years ago
Mikko Mononen
888103db39
Adjusted tessellation
- changed tessellation flatness test which produces less vertices
(especially when using straight lines)
- added nvgDebugDumpPathCache which allows to dump path cache state to
stout
11 years ago
Mikko Mononen
8d88a9b38e
Fixed bug in fonsTextIterNext()
11 years ago
Mikko Mononen
1db6eec59a
Merge pull request #56 from dougbinks/NVGcolor
Merged NVGcolor, which implements the color as floats, colors can be > 1.0, allowing HDR rendering when needed.
11 years ago
Doug Binks
f398f26018
Bugfix to nvgRGBf
11 years ago
Doug Binks
c3f50b9c01
Removed nvgIsBlack, and added isBlack to demo.c
11 years ago
Doug Binks
253dc627e7
Added nvgTransRGBAf
11 years ago
Doug Binks
a83913bc87
Added nvgRGBf and nvgRGBAf constructor functions.
11 years ago