68 Commits (6ce863cc5725935563e3deba97fdf810e00b45a3)

Author SHA1 Message Date
  JonathanS 6ce863cc57 Use GLES2 glTex[Sub]Image2D code paths also for GL2 7 years ago
  Gavin Howard 5022b370e4
Mark devicePixelRatio unused in glnvg_renderViewport 7 years ago
  Joshua Ashton ac6a656898 Fix MSVC 2017 compiler warning 7 years ago
  Olli Wang f87cdf1041 Prevents uploading unused vertices to GPU. 8 years ago
  Olli Wang 7e11b11177 Discards fragments as early as possible. 8 years ago
  Olli Wang 4ac2b44ea7 Fixes how glext header is included. 8 years ago
  Cem Karan 2098a54242 Added a missing include file to nanovg_gl.h. 8 years ago
  David Millan (Damiles) ee031a432c Use NVG_IMAGE_NEAREST to no interpolate in image 8 years ago
  David Millan (Damiles) dd1eff4f9e Solve bug inverted but not good solution 8 years ago
  David Millan (Damiles) e955b3829d Nearest Support for images, but there are strange bug to solve. It's Inverted 8 years ago
  Olli Wang 85ac378792 Fixes a bug when applying `NVG_IMAGE_FLIPY`. 8 years ago
  satoren 9dbd79dbc7 Code format 8 years ago
  satoren 339c5e507b Improve nvgGlobalCompositeOperation with state 8 years ago
  Dmitry Suzdalev 23128bdb58 Rename nvglImageFromHandleGL2 -> nvglImageHandleGL2 8 years ago
  Olli Wang c03226cd2e Fallbacks to default composite operation when invalid one is specified. 8 years ago
  Olli Wang 1bf25e6f67 Improves the implementation of global composite operation. 8 years ago
  Olli Wang c4b865796d Implements composite operation for blending rendering between frames. 8 years ago
  Olli Wang 1664a524a7 Passes the device pixel ratio parameter to `renderViewport` function. 8 years ago
  Thom de Villa b7a4792291 fixed type usage 9 years ago
  Andrew Corrigan 3eeafc1a14 Fix for issue #172 10 years ago
  Olli Wang 2300bf3594 Fixed syntax error of checking defined identifier 10 years ago
  Olli Wang c120079425 Added nvgCancelFrame() 10 years ago
  Olli Wang 8e401a5f42 Fix for issue #162 10 years ago
  Andre Weissflog 4aadf46465 Don't set redundant GL state (glBindTexture, glStencilFunc, glStencilMask) 10 years ago
  Andre Weissflog aa6751ee4a Merge uniforms into a single uniform array, reducing number of glUniform calls. 10 years ago
  Mikko Mononen 994b60b83f Moved image repeat (tiling) from pattern to image creation 10 years ago
  Mikko Mononen 96f08f4ca4 Fix for issue #155 10 years ago
  Andre Weissflog e9add93849 Fix texture completeness for non-POT textures on GLES2/WebGL 10 years ago
  Philipp Rockel 697bfd824d Restore openGL state / unbind buffer 10 years ago
  Mikko Mononen 19f19847fe Typedef'd structs. 11 years ago
  Andrew Corrigan cb5f9cdd50 spaces --> tabs 11 years ago
  Andrew Corrigan ad1f260b91 spaces --> tabs 11 years ago
  Andrew Corrigan ad59d66bf0 only specifies precision for fragment shader, vertex shader defaults to highp as per gles2/gles3 spec 11 years ago
  StarWing 4712e5b615 Auto detect and resize text atlas texture. 11 years ago
  Andrew Corrigan 0ffc9d5d4e allows for nanovg_gl prototypes to be declared simultaneously for multiple backends 11 years ago
  Christopher Maughan 101b1a9c3a Fixed curlies 11 years ago
  Christopher Maughan a23e6c4818 Also set the mipmap flag for GL ;) 11 years ago
  Christopher Maughan b79ab71a71 Added mipmap generation option - useful for clients that need images with mipmaps for better quality scaling. 11 years ago
  Scott Graham aefc9a6104 use -1 as the 'no scissor' value, rather than 0, so that 0 width still scissors 11 years ago
  Christian Forfang 119f315a75 Fixed memory leak 11 years ago
  Mikko Mononen 709475c513 API changed! Fixed slowdown, Shader uses premultiplied colors 11 years ago
  StarWing 9b8de47d79 fix nvgCreateImageFromHandle for GLES2/3. 11 years ago
  Mikko Mononen 003561e721 Fix for issue #92 11 years ago
  Mikko Mononen 84bec2962e Fix for issue #95 11 years ago
  Mikko Mononen 7a06c56edb Fixes and tweaks for frame buffer handling 11 years ago
  Ryan Alexander fa12dd899b Use highp precision when available for GLES 11 years ago
  StarWing bea097165b add external APIs to GL backend to get native Texture Id. 11 years ago
  Mikko Mononen effe1a5fce Fix for issue #81 11 years ago
  Douglas Cox eff24cc040 Removed GL_BLEND disable and enable inside glnvg__fill() to prevent performance warning: 11 years ago
  Mikko Mononen 02ca24ad75 Fix to update alloc count after successful alloc 11 years ago