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@@ -363,8 +363,8 @@ static int glnvg__deleteTexture(GLNVGcontext* gl, int id) |
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static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) |
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{ |
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char str[512+1]; |
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int len = 0; |
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GLchar str[512+1]; |
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GLsizei len = 0; |
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glGetShaderInfoLog(shader, 512, &len, str); |
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if (len > 512) len = 512; |
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str[len] = '\0'; |
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@@ -373,8 +373,8 @@ static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* |
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static void glnvg__dumpProgramError(GLuint prog, const char* name) |
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{ |
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char str[512+1]; |
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int len = 0; |
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GLchar str[512+1]; |
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GLsizei len = 0; |
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glGetProgramInfoLog(prog, 512, &len, str); |
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if (len > 512) len = 512; |
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str[len] = '\0'; |
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