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Solve bug inverted but not good solution

shared-context
David Millan (Damiles) 8 years ago
parent
commit
dd1eff4f9e
1 changed files with 6 additions and 6 deletions
  1. +6
    -6
      src/nanovg_gl.h

+ 6
- 6
src/nanovg_gl.h View File

@@ -740,22 +740,22 @@ static int glnvg__renderCreateTexture(void* uptr, int type, int w, int h, int im

if (imageFlags & NVG_IMAGE_GENERATE_MIPMAPS) {
if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
}
} else {
if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
}

if (imageFlags & NVG_IMAGE_NEAREST) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}

if (imageFlags & NVG_IMAGE_REPEATX)


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