@@ -45,10 +45,10 @@ struct Blinds : Module { | |||
Blinds() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 1"); | |||
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 2"); | |||
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 3"); | |||
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 4"); | |||
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 1"); | |||
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 2"); | |||
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 3"); | |||
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 4"); | |||
configParam(MOD1_PARAM, -1.0, 1.0, 0.0, "Modulation 1"); | |||
configParam(MOD2_PARAM, -1.0, 1.0, 0.0, "Modulation 2"); | |||
configParam(MOD3_PARAM, -1.0, 1.0, 0.0, "Modulation 3"); | |||
@@ -41,8 +41,8 @@ struct Braids : Module { | |||
Braids() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.0, "Model"); | |||
configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine"); | |||
configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse"); | |||
configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine frequency adjustment"); | |||
configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse frequency adjustment"); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Modulation"); | |||
@@ -67,19 +67,19 @@ struct Clouds : Module { | |||
Clouds() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain Position"); | |||
configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain Size"); | |||
configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain Pitch"); | |||
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio Input Gain"); | |||
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain Density"); | |||
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain Texture"); | |||
configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/Wet"); | |||
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo Spread"); | |||
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback Amount"); | |||
configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb Amount"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain position"); | |||
configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain size"); | |||
configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain pitch"); | |||
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio input gain"); | |||
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain density"); | |||
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain texture"); | |||
configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/wet"); | |||
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo spread"); | |||
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback amount"); | |||
configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb amount"); | |||
configParam(FREEZE_PARAM, 0.0, 1.0, 0.0, "Freeze"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Mode"); | |||
configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/Save"); | |||
configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/save"); | |||
const int memLen = 118784; | |||
const int ccmLen = 65536 - 128; | |||
@@ -80,33 +80,33 @@ struct Elements : Module { | |||
Elements() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope Contour"); | |||
configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow Exciter"); | |||
configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow Exciter"); | |||
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Amount"); | |||
configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse Frequency Adjustment"); | |||
configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine Frequency Adjustment"); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM Input Attenuverter"); | |||
configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air Flow Noise Color"); | |||
configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Type"); | |||
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator Geometry"); | |||
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope contour"); | |||
configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow exciter"); | |||
configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow exciter"); | |||
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive noise amount"); | |||
configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse frequency adjustment"); | |||
configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine frequency adjustment"); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM input attenuverter"); | |||
configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air flow noise color"); | |||
configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive noise type"); | |||
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator geometry"); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); | |||
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow Timbre"); | |||
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow Timbre"); | |||
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike Timbre"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy Dissipation Speed"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); | |||
configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb Space"); | |||
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow Timbre Attenuverter"); | |||
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air Flow Noise Attenuverter"); | |||
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow Timbre Attenuverter"); | |||
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive Noise Attenuverter"); | |||
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike Timbre Attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy Dissipation Speed Attenuverter"); | |||
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator Geometry Attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation Position Attenuverter"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); | |||
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb Space Attenuverter"); | |||
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow timbre"); | |||
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow timbre"); | |||
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike timbre"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy dissipation speed"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position"); | |||
configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb space"); | |||
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow timbre attenuverter"); | |||
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air flow noise attenuverter"); | |||
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow timbre attenuverter"); | |||
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive noise attenuverter"); | |||
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike timbre attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy dissipation speed attenuverter"); | |||
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator geometry attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation position attenuverter"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter"); | |||
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb space attenuverter"); | |||
configParam(PLAY_PARAM, 0.0, 1.0, 0.0, "Play"); | |||
part = new elements::Part(); | |||
@@ -56,10 +56,10 @@ struct Frames : Module { | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); | |||
configParam(FRAME_PARAM, 0.0, 1.0, 0.0, "Frame"); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation Attenuverter"); | |||
configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add Keyframe"); | |||
configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete Keyframe"); | |||
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V Offset"); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation attenuverter"); | |||
configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add keyframe"); | |||
configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete keyframe"); | |||
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V offset"); | |||
memset(&keyframer, 0, sizeof(keyframer)); | |||
keyframer.Init(); | |||
@@ -225,20 +225,20 @@ struct Marbles : Module { | |||
Marbles() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t Deja Vu"); | |||
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X Deja Vu"); | |||
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja Vu Probability"); | |||
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock Rate"); | |||
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability Distribution"); | |||
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t Mode"); | |||
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X Mode"); | |||
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop Length"); | |||
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate Bias"); | |||
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution Bias"); | |||
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock Range Mode"); | |||
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output Voltage Range Mode"); | |||
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External Processing Mode"); | |||
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness Amount"); | |||
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t deja vu"); | |||
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X deja vu"); | |||
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja vu probability"); | |||
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock rate"); | |||
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability distribution"); | |||
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t mode"); | |||
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X mode"); | |||
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop length"); | |||
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate bias"); | |||
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution bias"); | |||
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock range mode"); | |||
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output voltage range mode"); | |||
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External processing mode"); | |||
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness amount"); | |||
configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5, "Smoothness"); | |||
random_generator.Init(1); | |||
@@ -58,9 +58,9 @@ struct Plaits : Module { | |||
Plaits() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model Selection 1"); | |||
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model Selection 2"); | |||
configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse Frequency Adjustment"); | |||
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model selection 1"); | |||
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model selection 2"); | |||
configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse frequency adjustment"); | |||
configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5, "Harmonics"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); | |||
configParam(MORPH_PARAM, 0.0, 1.0, 0.5, "Morph"); | |||
@@ -66,17 +66,17 @@ struct Rings : Module { | |||
Rings() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0, "Polyphony"); | |||
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator Type"); | |||
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse Frequency Adjustment"); | |||
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic Structure"); | |||
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator type"); | |||
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse frequency adjustment"); | |||
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic structure"); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay Time"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); | |||
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency Attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping Attenuverter"); | |||
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure Attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position Attenuverter"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay time"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter"); | |||
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping attenuverter"); | |||
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position attenuverter"); | |||
strummer.Init(0.01, 44100.0 / 24); | |||
part.Init(reverb_buffer); | |||
@@ -35,9 +35,9 @@ struct Shades : Module { | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1"); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2"); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3"); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 1"); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 2"); | |||
configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 3"); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 1"); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 2"); | |||
configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 3"); | |||
} | |||
void process(const ProcessArgs &args) override { | |||
@@ -52,10 +52,10 @@ struct Tides : Module { | |||
Tides() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); | |||
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main Frequency"); | |||
configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM Input Attenuverter"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode"); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range"); | |||
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main frequency"); | |||
configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM input attenuverter"); | |||
configParam(SHAPE_PARAM, -1.0, 1.0, 0.0, "Shape"); | |||
configParam(SLOPE_PARAM, -1.0, 1.0, 0.0, "Slope"); | |||
configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0, "Smoothness"); | |||
@@ -101,14 +101,14 @@ struct Tides2 : Module { | |||
Tides2() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); | |||
configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp Mode"); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode"); | |||
configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp mode"); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.5, "Frequency"); | |||
configParam(RAMP_PARAM, 0.0, 1.0, 0.0, "Shape"); | |||
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape Transformation"); | |||
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/Descending Ratio"); | |||
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output Polarization and Shifting"); | |||
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape transformation"); | |||
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/descending ratio"); | |||
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output polarization and shifting"); | |||
configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0, "Slope CV"); | |||
configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV"); | |||
configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0, "Smoothness CV"); | |||
@@ -45,10 +45,10 @@ struct Veils : Module { | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2"); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); | |||
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response Curve 1"); | |||
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response Curve 2"); | |||
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response Curve 3"); | |||
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response Curve 4"); | |||
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response curve 1"); | |||
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response curve 2"); | |||
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response curve 3"); | |||
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response curve 4"); | |||
} | |||
void process(const ProcessArgs &args) override { | |||
@@ -40,11 +40,11 @@ struct Warps : Module { | |||
Warps() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation Algorithm"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation Timbre"); | |||
configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal Oscillator State"); | |||
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External Oscillator Amplitude/Internal Oscillator Frequency"); | |||
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator Amplitude"); | |||
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation algorithm"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation timbre"); | |||
configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal oscillator state"); | |||
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External oscillator amplitude/internal oscillator frequency"); | |||
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator amplitude"); | |||
memset(&modulator, 0, sizeof(modulator)); | |||
modulator.Init(96000.0f); | |||