@@ -45,14 +45,14 @@ struct Blinds : Module { | |||
Blinds() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0); | |||
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0); | |||
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0); | |||
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MOD1_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MOD2_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MOD3_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MOD4_PARAM, -1.0, 1.0, 0.0); | |||
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 1"); | |||
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 2"); | |||
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 3"); | |||
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 4"); | |||
configParam(MOD1_PARAM, -1.0, 1.0, 0.0, "Modulation 1"); | |||
configParam(MOD2_PARAM, -1.0, 1.0, 0.0, "Modulation 2"); | |||
configParam(MOD3_PARAM, -1.0, 1.0, 0.0, "Modulation 3"); | |||
configParam(MOD4_PARAM, -1.0, 1.0, 0.0, "Modulation 4"); | |||
} | |||
void process(const ProcessArgs &args) override { | |||
@@ -40,13 +40,13 @@ struct Braids : Module { | |||
Braids() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FINE_PARAM, -1.0, 1.0, 0.0); | |||
configParam(COARSE_PARAM, -2.0, 2.0, 0.0); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0); | |||
configParam(COLOR_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.0, "Model"); | |||
configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine"); | |||
configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse"); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Modulation"); | |||
configParam(COLOR_PARAM, 0.0, 1.0, 0.5, "Color"); | |||
memset(&osc, 0, sizeof(osc)); | |||
osc.Init(); | |||
@@ -38,10 +38,10 @@ struct Branches : Module { | |||
Branches() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(THRESHOLD1_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 0.0); | |||
configParam(THRESHOLD2_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 0.0); | |||
configParam(THRESHOLD1_PARAM, 0.0, 1.0, 0.5, "Probability 1"); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 0.0, "Mode 1"); | |||
configParam(THRESHOLD2_PARAM, 0.0, 1.0, 0.5, "Probability 2"); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 0.0, "Mode 2"); | |||
} | |||
json_t *dataToJson() override { | |||
@@ -67,19 +67,19 @@ struct Clouds : Module { | |||
Clouds() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SIZE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(PITCH_PARAM, -2.0, 2.0, 0.0); | |||
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5); | |||
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5); | |||
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BLEND_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0); | |||
configParam(REVERB_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FREEZE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(LOAD_PARAM, 0.0, 1.0, 0.0); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain Position"); | |||
configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain Size"); | |||
configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain Pitch"); | |||
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio Input Gain"); | |||
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain Density"); | |||
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain Texture"); | |||
configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/Wet"); | |||
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo Spread"); | |||
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback Amount"); | |||
configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb Amount"); | |||
configParam(FREEZE_PARAM, 0.0, 1.0, 0.0, "Freeze"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Mode"); | |||
configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/Save"); | |||
const int memLen = 118784; | |||
const int ccmLen = 65536 - 128; | |||
@@ -80,34 +80,34 @@ struct Elements : Module { | |||
Elements() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0); | |||
configParam(BOW_PARAM, 0.0, 1.0, 0.0); | |||
configParam(BLOW_PARAM, 0.0, 1.0, 0.0); | |||
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(COARSE_PARAM, -30.0, 30.0, 0.0); | |||
configParam(FINE_PARAM, -2.0, 2.0, 0.0); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0); | |||
configParam(FLOW_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MALLET_PARAM, 0.0, 1.0, 0.5); | |||
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SPACE_PARAM, 0.0, 2.0, 0.0); | |||
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0); | |||
configParam(PLAY_PARAM, 0.0, 1.0, 0.0); | |||
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope Contour"); | |||
configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow Exciter"); | |||
configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow Exciter"); | |||
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Amount"); | |||
configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse Frequency Adjustment"); | |||
configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine Frequency Adjustment"); | |||
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM Input Attenuverter"); | |||
configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air Flow Noise Color"); | |||
configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Type"); | |||
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator Geometry"); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); | |||
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow Timbre"); | |||
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow Timbre"); | |||
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike Timbre"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy Dissipation Speed"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); | |||
configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb Space"); | |||
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow Timbre Attenuverter"); | |||
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air Flow Noise Attenuverter"); | |||
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow Timbre Attenuverter"); | |||
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive Noise Attenuverter"); | |||
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike Timbre Attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy Dissipation Speed Attenuverter"); | |||
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator Geometry Attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation Position Attenuverter"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); | |||
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb Space Attenuverter"); | |||
configParam(PLAY_PARAM, 0.0, 1.0, 0.0, "Play"); | |||
part = new elements::Part(); | |||
// In the Mutable Instruments code, Part doesn't initialize itself, so zero it here. | |||
@@ -51,15 +51,15 @@ struct Frames : Module { | |||
Frames() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FRAME_PARAM, 0.0, 1.0, 0.0); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0); | |||
configParam(ADD_PARAM, 0.0, 1.0, 0.0); | |||
configParam(DEL_PARAM, 0.0, 1.0, 0.0); | |||
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0, "Gain 1"); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2"); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); | |||
configParam(FRAME_PARAM, 0.0, 1.0, 0.0, "Frame"); | |||
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation Attenuverter"); | |||
configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add Keyframe"); | |||
configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete Keyframe"); | |||
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V Offset"); | |||
memset(&keyframer, 0, sizeof(keyframer)); | |||
keyframer.Init(); | |||
@@ -225,21 +225,21 @@ struct Marbles : Module { | |||
Marbles() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0); | |||
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0); | |||
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5); | |||
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0); | |||
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5); | |||
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0); | |||
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0); | |||
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0); | |||
configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t Deja Vu"); | |||
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X Deja Vu"); | |||
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja Vu Probability"); | |||
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock Rate"); | |||
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability Distribution"); | |||
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t Mode"); | |||
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X Mode"); | |||
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop Length"); | |||
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate Bias"); | |||
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution Bias"); | |||
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock Range Mode"); | |||
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output Voltage Range Mode"); | |||
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External Processing Mode"); | |||
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness Amount"); | |||
configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5, "Smoothness"); | |||
random_generator.Init(1); | |||
random_stream.Init(&random_generator); | |||
@@ -681,4 +681,3 @@ struct MarblesWidget : ModuleWidget { | |||
Model *modelMarbles = createModel<Marbles, MarblesWidget>("Marbles"); | |||
@@ -58,15 +58,15 @@ struct Plaits : Module { | |||
Plaits() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0); | |||
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FREQ_PARAM, -4.0, 4.0, 0.0); | |||
configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MORPH_PARAM, 0.0, 1.0, 0.5); | |||
configParam(TIMBRE_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(FREQ_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MORPH_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model Selection 1"); | |||
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model Selection 2"); | |||
configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse Frequency Adjustment"); | |||
configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5, "Harmonics"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); | |||
configParam(MORPH_PARAM, 0.0, 1.0, 0.5, "Morph"); | |||
configParam(TIMBRE_CV_PARAM, -1.0, 1.0, 0.0, "Timbre CV"); | |||
configParam(FREQ_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV"); | |||
configParam(MORPH_CV_PARAM, -1.0, 1.0, 0.0, "Morph CV"); | |||
stmlib::BufferAllocator allocator(shared_buffer, sizeof(shared_buffer)); | |||
voice.Init(&allocator); | |||
@@ -328,4 +328,3 @@ struct PlaitsWidget : ModuleWidget { | |||
Model *modelPlaits = createModel<Plaits, PlaitsWidget>("Plaits"); | |||
@@ -65,18 +65,18 @@ struct Rings : Module { | |||
Rings() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0); | |||
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0); | |||
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0); | |||
configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0, "Polyphony"); | |||
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator Type"); | |||
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse Frequency Adjustment"); | |||
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic Structure"); | |||
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); | |||
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay Time"); | |||
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); | |||
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); | |||
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency Attenuverter"); | |||
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping Attenuverter"); | |||
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure Attenuverter"); | |||
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position Attenuverter"); | |||
strummer.Init(0.01, 44100.0 / 24); | |||
part.Init(reverb_buffer); | |||
@@ -32,12 +32,12 @@ struct Shades : Module { | |||
Shades() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.5); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.5); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.5); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 1.0); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 1.0); | |||
configParam(MODE3_PARAM, 0.0, 1.0, 1.0); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1"); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2"); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3"); | |||
configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 1"); | |||
configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 2"); | |||
configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 3"); | |||
} | |||
void process(const ProcessArgs &args) override { | |||
@@ -101,7 +101,7 @@ struct GroupBuilder { | |||
} | |||
for (int i = 0; i < groupCount; i++) { | |||
if (nextGroups[i].segment_count != groups[i].segment_count || | |||
if (nextGroups[i].segment_count != groups[i].segment_count || | |||
nextGroups[i].gated != groups[i].gated || | |||
nextGroups[i].first_segment != groups[i].first_segment) { | |||
changed = true; | |||
@@ -155,24 +155,24 @@ struct Stages : Module { | |||
Stages() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(SHAPE_PARAMS + 0, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 1, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 2, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 3, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 4, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 5, 0.0, 1.0, 0.5); | |||
configParam(TYPE_PARAMS + 0, 0.0, 1.0, 0.0); | |||
configParam(TYPE_PARAMS + 1, 0.0, 1.0, 0.0); | |||
configParam(TYPE_PARAMS + 2, 0.0, 1.0, 0.0); | |||
configParam(TYPE_PARAMS + 3, 0.0, 1.0, 0.0); | |||
configParam(TYPE_PARAMS + 4, 0.0, 1.0, 0.0); | |||
configParam(TYPE_PARAMS + 5, 0.0, 1.0, 0.0); | |||
configParam(LEVEL_PARAMS + 0, 0.0, 1.0, 0.5); | |||
configParam(LEVEL_PARAMS + 1, 0.0, 1.0, 0.5); | |||
configParam(LEVEL_PARAMS + 2, 0.0, 1.0, 0.5); | |||
configParam(LEVEL_PARAMS + 3, 0.0, 1.0, 0.5); | |||
configParam(LEVEL_PARAMS + 4, 0.0, 1.0, 0.5); | |||
configParam(LEVEL_PARAMS + 5, 0.0, 1.0, 0.5); | |||
configParam(SHAPE_PARAMS + 0, 0.0, 1.0, 0.5, "Shape 1"); | |||
configParam(SHAPE_PARAMS + 1, 0.0, 1.0, 0.5, "Shape 2"); | |||
configParam(SHAPE_PARAMS + 2, 0.0, 1.0, 0.5, "Shape 3"); | |||
configParam(SHAPE_PARAMS + 3, 0.0, 1.0, 0.5, "Shape 4"); | |||
configParam(SHAPE_PARAMS + 4, 0.0, 1.0, 0.5, "Shape 5"); | |||
configParam(SHAPE_PARAMS + 5, 0.0, 1.0, 0.5, "Shape 6"); | |||
configParam(TYPE_PARAMS + 0, 0.0, 1.0, 0.0, "Type 1"); | |||
configParam(TYPE_PARAMS + 1, 0.0, 1.0, 0.0, "Type 2"); | |||
configParam(TYPE_PARAMS + 2, 0.0, 1.0, 0.0, "Type 3"); | |||
configParam(TYPE_PARAMS + 3, 0.0, 1.0, 0.0, "Type 4"); | |||
configParam(TYPE_PARAMS + 4, 0.0, 1.0, 0.0, "Type 5"); | |||
configParam(TYPE_PARAMS + 5, 0.0, 1.0, 0.0, "Type 6"); | |||
configParam(LEVEL_PARAMS + 0, 0.0, 1.0, 0.5, "Level 1"); | |||
configParam(LEVEL_PARAMS + 1, 0.0, 1.0, 0.5, "Level 2"); | |||
configParam(LEVEL_PARAMS + 2, 0.0, 1.0, 0.5, "Level 3"); | |||
configParam(LEVEL_PARAMS + 3, 0.0, 1.0, 0.5, "Level 4"); | |||
configParam(LEVEL_PARAMS + 4, 0.0, 1.0, 0.5, "Level 5"); | |||
configParam(LEVEL_PARAMS + 5, 0.0, 1.0, 0.5, "Level 6"); | |||
onReset(); | |||
} | |||
@@ -52,13 +52,13 @@ struct Tides : Module { | |||
Tides() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0); | |||
configParam(FM_PARAM, -12.0, 12.0, 0.0); | |||
configParam(SHAPE_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SLOPE_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); | |||
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main Frequency"); | |||
configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM Input Attenuverter"); | |||
configParam(SHAPE_PARAM, -1.0, 1.0, 0.0, "Shape"); | |||
configParam(SLOPE_PARAM, -1.0, 1.0, 0.0, "Slope"); | |||
configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0, "Smoothness"); | |||
memset(&generator, 0, sizeof(generator)); | |||
generator.Init(); | |||
@@ -101,19 +101,19 @@ struct Tides2 : Module { | |||
Tides2() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(FREQUENCY_PARAM, -48, 48, 0.0); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(RAMP_PARAM, 0.0, 1.0, 0.0); | |||
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5); | |||
configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SHAPE_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(SHIFT_CV_PARAM, -1.0, 1.0, 0.0); | |||
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); | |||
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); | |||
configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp Mode"); | |||
configParam(SHAPE_PARAM, 0.0, 1.0, 0.5, "Frequency"); | |||
configParam(RAMP_PARAM, 0.0, 1.0, 0.0, "Shape"); | |||
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape Transformation"); | |||
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/Descending Ratio"); | |||
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output Polarization and Shifting"); | |||
configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0, "Slope CV"); | |||
configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV"); | |||
configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0, "Smoothness CV"); | |||
configParam(SHAPE_CV_PARAM, -1.0, 1.0, 0.0, "Shape CV"); | |||
configParam(SHIFT_CV_PARAM, -1.0, 1.0, 0.0, "Shift CV"); | |||
poly_slope_generator.Init(); | |||
ratio_index_quantizer.Init(); | |||
@@ -307,4 +307,3 @@ struct Tides2Widget : ModuleWidget { | |||
Model *modelTides2 = createModel<Tides2, Tides2Widget>("Tides2"); | |||
@@ -41,14 +41,14 @@ struct Veils : Module { | |||
Veils() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0); | |||
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0); | |||
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0); | |||
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0); | |||
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0); | |||
configParam(GAIN1_PARAM, 0.0, 1.0, 0.0, "Gain 1"); | |||
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2"); | |||
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); | |||
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); | |||
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response Curve 1"); | |||
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response Curve 2"); | |||
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response Curve 3"); | |||
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response Curve 4"); | |||
} | |||
void process(const ProcessArgs &args) override { | |||
@@ -40,11 +40,11 @@ struct Warps : Module { | |||
Warps() { | |||
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); | |||
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5); | |||
configParam(STATE_PARAM, 0.0, 1.0, 0.0); | |||
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0); | |||
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0); | |||
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation Algorithm"); | |||
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation Timbre"); | |||
configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal Oscillator State"); | |||
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External Oscillator Amplitude/Internal Oscillator Frequency"); | |||
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator Amplitude"); | |||
memset(&modulator, 0, sizeof(modulator)); | |||
modulator.Init(96000.0f); | |||