From c01497bef7b6fcc76f0555b0cdfc3af435157d50 Mon Sep 17 00:00:00 2001 From: Paul Gatt Date: Wed, 16 Oct 2019 10:08:00 +1100 Subject: [PATCH] Change to Title case convention --- src/Blinds.cpp | 8 ++++---- src/Braids.cpp | 4 ++-- src/Clouds.cpp | 22 ++++++++++---------- src/Elements.cpp | 52 ++++++++++++++++++++++++------------------------ src/Frames.cpp | 8 ++++---- src/Marbles.cpp | 28 +++++++++++++------------- src/Plaits.cpp | 6 +++--- src/Rings.cpp | 20 +++++++++---------- src/Shades.cpp | 6 +++--- src/Tides.cpp | 8 ++++---- src/Tides2.cpp | 12 +++++------ src/Veils.cpp | 8 ++++---- src/Warps.cpp | 10 +++++----- 13 files changed, 96 insertions(+), 96 deletions(-) diff --git a/src/Blinds.cpp b/src/Blinds.cpp index 728130f..c54ce29 100644 --- a/src/Blinds.cpp +++ b/src/Blinds.cpp @@ -45,10 +45,10 @@ struct Blinds : Module { Blinds() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 1"); - configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 2"); - configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 3"); - configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 4"); + configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 1"); + configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 2"); + configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 3"); + configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 4"); configParam(MOD1_PARAM, -1.0, 1.0, 0.0, "Modulation 1"); configParam(MOD2_PARAM, -1.0, 1.0, 0.0, "Modulation 2"); configParam(MOD3_PARAM, -1.0, 1.0, 0.0, "Modulation 3"); diff --git a/src/Braids.cpp b/src/Braids.cpp index d7d73d3..ea9de0c 100644 --- a/src/Braids.cpp +++ b/src/Braids.cpp @@ -41,8 +41,8 @@ struct Braids : Module { Braids() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS); configParam(SHAPE_PARAM, 0.0, 1.0, 0.0, "Model"); - configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine"); - configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse"); + configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine frequency adjustment"); + configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse frequency adjustment"); configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM"); configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Modulation"); diff --git a/src/Clouds.cpp b/src/Clouds.cpp index a7dcfbf..b599139 100644 --- a/src/Clouds.cpp +++ b/src/Clouds.cpp @@ -67,19 +67,19 @@ struct Clouds : Module { Clouds() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain Position"); - configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain Size"); - configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain Pitch"); - configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio Input Gain"); - configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain Density"); - configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain Texture"); - configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/Wet"); - configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo Spread"); - configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback Amount"); - configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb Amount"); + configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain position"); + configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain size"); + configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain pitch"); + configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio input gain"); + configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain density"); + configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain texture"); + configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/wet"); + configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo spread"); + configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback amount"); + configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb amount"); configParam(FREEZE_PARAM, 0.0, 1.0, 0.0, "Freeze"); configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Mode"); - configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/Save"); + configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/save"); const int memLen = 118784; const int ccmLen = 65536 - 128; diff --git a/src/Elements.cpp b/src/Elements.cpp index 2f5e692..49107f3 100644 --- a/src/Elements.cpp +++ b/src/Elements.cpp @@ -80,33 +80,33 @@ struct Elements : Module { Elements() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope Contour"); - configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow Exciter"); - configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow Exciter"); - configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Amount"); - configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse Frequency Adjustment"); - configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine Frequency Adjustment"); - configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM Input Attenuverter"); - configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air Flow Noise Color"); - configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Type"); - configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator Geometry"); + configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope contour"); + configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow exciter"); + configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow exciter"); + configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive noise amount"); + configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse frequency adjustment"); + configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine frequency adjustment"); + configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM input attenuverter"); + configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air flow noise color"); + configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive noise type"); + configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator geometry"); configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); - configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow Timbre"); - configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow Timbre"); - configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike Timbre"); - configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy Dissipation Speed"); - configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); - configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb Space"); - configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow Timbre Attenuverter"); - configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air Flow Noise Attenuverter"); - configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow Timbre Attenuverter"); - configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive Noise Attenuverter"); - configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike Timbre Attenuverter"); - configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy Dissipation Speed Attenuverter"); - configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator Geometry Attenuverter"); - configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation Position Attenuverter"); - configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); - configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb Space Attenuverter"); + configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow timbre"); + configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow timbre"); + configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike timbre"); + configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy dissipation speed"); + configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position"); + configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb space"); + configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow timbre attenuverter"); + configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air flow noise attenuverter"); + configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow timbre attenuverter"); + configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive noise attenuverter"); + configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike timbre attenuverter"); + configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy dissipation speed attenuverter"); + configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator geometry attenuverter"); + configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation position attenuverter"); + configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter"); + configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb space attenuverter"); configParam(PLAY_PARAM, 0.0, 1.0, 0.0, "Play"); part = new elements::Part(); diff --git a/src/Frames.cpp b/src/Frames.cpp index 5d3e5f0..a700326 100644 --- a/src/Frames.cpp +++ b/src/Frames.cpp @@ -56,10 +56,10 @@ struct Frames : Module { configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); configParam(FRAME_PARAM, 0.0, 1.0, 0.0, "Frame"); - configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation Attenuverter"); - configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add Keyframe"); - configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete Keyframe"); - configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V Offset"); + configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation attenuverter"); + configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add keyframe"); + configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete keyframe"); + configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V offset"); memset(&keyframer, 0, sizeof(keyframer)); keyframer.Init(); diff --git a/src/Marbles.cpp b/src/Marbles.cpp index 04b934c..f7baf79 100644 --- a/src/Marbles.cpp +++ b/src/Marbles.cpp @@ -225,20 +225,20 @@ struct Marbles : Module { Marbles() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t Deja Vu"); - configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X Deja Vu"); - configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja Vu Probability"); - configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock Rate"); - configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability Distribution"); - configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t Mode"); - configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X Mode"); - configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop Length"); - configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate Bias"); - configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution Bias"); - configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock Range Mode"); - configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output Voltage Range Mode"); - configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External Processing Mode"); - configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness Amount"); + configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t deja vu"); + configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X deja vu"); + configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja vu probability"); + configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock rate"); + configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability distribution"); + configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t mode"); + configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X mode"); + configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop length"); + configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate bias"); + configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution bias"); + configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock range mode"); + configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output voltage range mode"); + configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External processing mode"); + configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness amount"); configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5, "Smoothness"); random_generator.Init(1); diff --git a/src/Plaits.cpp b/src/Plaits.cpp index b64e269..4459cdd 100644 --- a/src/Plaits.cpp +++ b/src/Plaits.cpp @@ -58,9 +58,9 @@ struct Plaits : Module { Plaits() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model Selection 1"); - configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model Selection 2"); - configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse Frequency Adjustment"); + configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model selection 1"); + configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model selection 2"); + configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse frequency adjustment"); configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5, "Harmonics"); configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); configParam(MORPH_PARAM, 0.0, 1.0, 0.5, "Morph"); diff --git a/src/Rings.cpp b/src/Rings.cpp index fa37a2e..3b203d9 100644 --- a/src/Rings.cpp +++ b/src/Rings.cpp @@ -66,17 +66,17 @@ struct Rings : Module { Rings() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0, "Polyphony"); - configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator Type"); - configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse Frequency Adjustment"); - configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic Structure"); + configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator type"); + configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse frequency adjustment"); + configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic structure"); configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); - configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay Time"); - configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position"); - configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter"); - configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency Attenuverter"); - configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping Attenuverter"); - configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure Attenuverter"); - configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position Attenuverter"); + configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay time"); + configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position"); + configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter"); + configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency attenuverter"); + configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping attenuverter"); + configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure attenuverter"); + configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position attenuverter"); strummer.Init(0.01, 44100.0 / 24); part.Init(reverb_buffer); diff --git a/src/Shades.cpp b/src/Shades.cpp index abff6ac..884b79a 100644 --- a/src/Shades.cpp +++ b/src/Shades.cpp @@ -35,9 +35,9 @@ struct Shades : Module { configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1"); configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2"); configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3"); - configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 1"); - configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 2"); - configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 3"); + configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 1"); + configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 2"); + configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 3"); } void process(const ProcessArgs &args) override { diff --git a/src/Tides.cpp b/src/Tides.cpp index ba2b4a8..c3344d6 100644 --- a/src/Tides.cpp +++ b/src/Tides.cpp @@ -52,10 +52,10 @@ struct Tides : Module { Tides() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); - configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); - configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main Frequency"); - configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM Input Attenuverter"); + configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode"); + configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range"); + configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main frequency"); + configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM input attenuverter"); configParam(SHAPE_PARAM, -1.0, 1.0, 0.0, "Shape"); configParam(SLOPE_PARAM, -1.0, 1.0, 0.0, "Slope"); configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0, "Smoothness"); diff --git a/src/Tides2.cpp b/src/Tides2.cpp index 6242069..41465c7 100644 --- a/src/Tides2.cpp +++ b/src/Tides2.cpp @@ -101,14 +101,14 @@ struct Tides2 : Module { Tides2() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range"); - configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode"); - configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp Mode"); + configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range"); + configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode"); + configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp mode"); configParam(SHAPE_PARAM, 0.0, 1.0, 0.5, "Frequency"); configParam(RAMP_PARAM, 0.0, 1.0, 0.0, "Shape"); - configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape Transformation"); - configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/Descending Ratio"); - configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output Polarization and Shifting"); + configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape transformation"); + configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/descending ratio"); + configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output polarization and shifting"); configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0, "Slope CV"); configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV"); configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0, "Smoothness CV"); diff --git a/src/Veils.cpp b/src/Veils.cpp index 6375227..343a29f 100644 --- a/src/Veils.cpp +++ b/src/Veils.cpp @@ -45,10 +45,10 @@ struct Veils : Module { configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2"); configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); - configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response Curve 1"); - configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response Curve 2"); - configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response Curve 3"); - configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response Curve 4"); + configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response curve 1"); + configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response curve 2"); + configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response curve 3"); + configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response curve 4"); } void process(const ProcessArgs &args) override { diff --git a/src/Warps.cpp b/src/Warps.cpp index c02e65c..728c3fd 100644 --- a/src/Warps.cpp +++ b/src/Warps.cpp @@ -40,11 +40,11 @@ struct Warps : Module { Warps() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); - configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation Algorithm"); - configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation Timbre"); - configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal Oscillator State"); - configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External Oscillator Amplitude/Internal Oscillator Frequency"); - configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator Amplitude"); + configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation algorithm"); + configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation timbre"); + configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal oscillator state"); + configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External oscillator amplitude/internal oscillator frequency"); + configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator amplitude"); memset(&modulator, 0, sizeof(modulator)); modulator.Init(96000.0f);