Browse Source

Merge pull request #85 from pgatt/v1

Change to Title case convention
tags/v1.0.1
Andrew Belt GitHub 5 years ago
parent
commit
ab5837a155
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
13 changed files with 96 additions and 96 deletions
  1. +4
    -4
      src/Blinds.cpp
  2. +2
    -2
      src/Braids.cpp
  3. +11
    -11
      src/Clouds.cpp
  4. +26
    -26
      src/Elements.cpp
  5. +4
    -4
      src/Frames.cpp
  6. +14
    -14
      src/Marbles.cpp
  7. +3
    -3
      src/Plaits.cpp
  8. +10
    -10
      src/Rings.cpp
  9. +3
    -3
      src/Shades.cpp
  10. +4
    -4
      src/Tides.cpp
  11. +6
    -6
      src/Tides2.cpp
  12. +4
    -4
      src/Veils.cpp
  13. +5
    -5
      src/Warps.cpp

+ 4
- 4
src/Blinds.cpp View File

@@ -45,10 +45,10 @@ struct Blinds : Module {


Blinds() { Blinds() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 1");
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 2");
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 3");
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and Gain 4");
configParam(GAIN1_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 1");
configParam(GAIN2_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 2");
configParam(GAIN3_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 3");
configParam(GAIN4_PARAM, -1.0, 1.0, 0.0, "Polarity and gain 4");
configParam(MOD1_PARAM, -1.0, 1.0, 0.0, "Modulation 1"); configParam(MOD1_PARAM, -1.0, 1.0, 0.0, "Modulation 1");
configParam(MOD2_PARAM, -1.0, 1.0, 0.0, "Modulation 2"); configParam(MOD2_PARAM, -1.0, 1.0, 0.0, "Modulation 2");
configParam(MOD3_PARAM, -1.0, 1.0, 0.0, "Modulation 3"); configParam(MOD3_PARAM, -1.0, 1.0, 0.0, "Modulation 3");


+ 2
- 2
src/Braids.cpp View File

@@ -41,8 +41,8 @@ struct Braids : Module {
Braids() { Braids() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS);
configParam(SHAPE_PARAM, 0.0, 1.0, 0.0, "Model"); configParam(SHAPE_PARAM, 0.0, 1.0, 0.0, "Model");
configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine");
configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse");
configParam(FINE_PARAM, -1.0, 1.0, 0.0, "Fine frequency adjustment");
configParam(COARSE_PARAM, -2.0, 2.0, 0.0, "Coarse frequency adjustment");
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM"); configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM");
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre");
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Modulation"); configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Modulation");


+ 11
- 11
src/Clouds.cpp View File

@@ -67,19 +67,19 @@ struct Clouds : Module {


Clouds() { Clouds() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain Position");
configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain Size");
configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain Pitch");
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio Input Gain");
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain Density");
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain Texture");
configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/Wet");
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo Spread");
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback Amount");
configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb Amount");
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Grain position");
configParam(SIZE_PARAM, 0.0, 1.0, 0.5, "Grain size");
configParam(PITCH_PARAM, -2.0, 2.0, 0.0, "Grain pitch");
configParam(IN_GAIN_PARAM, 0.0, 1.0, 0.5, "Audio input gain");
configParam(DENSITY_PARAM, 0.0, 1.0, 0.5, "Grain density");
configParam(TEXTURE_PARAM, 0.0, 1.0, 0.5, "Grain texture");
configParam(BLEND_PARAM, 0.0, 1.0, 0.5, "Dry/wet");
configParam(SPREAD_PARAM, 0.0, 1.0, 0.0, "Stereo spread");
configParam(FEEDBACK_PARAM, 0.0, 1.0, 0.0, "Feedback amount");
configParam(REVERB_PARAM, 0.0, 1.0, 0.0, "Reverb amount");
configParam(FREEZE_PARAM, 0.0, 1.0, 0.0, "Freeze"); configParam(FREEZE_PARAM, 0.0, 1.0, 0.0, "Freeze");
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Mode"); configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Mode");
configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/Save");
configParam(LOAD_PARAM, 0.0, 1.0, 0.0, "Load/save");


const int memLen = 118784; const int memLen = 118784;
const int ccmLen = 65536 - 128; const int ccmLen = 65536 - 128;


+ 26
- 26
src/Elements.cpp View File

@@ -80,33 +80,33 @@ struct Elements : Module {


Elements() { Elements() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope Contour");
configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow Exciter");
configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow Exciter");
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Amount");
configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse Frequency Adjustment");
configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine Frequency Adjustment");
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM Input Attenuverter");
configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air Flow Noise Color");
configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive Noise Type");
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator Geometry");
configParam(CONTOUR_PARAM, 0.0, 1.0, 1.0, "Envelope contour");
configParam(BOW_PARAM, 0.0, 1.0, 0.0, "Bow exciter");
configParam(BLOW_PARAM, 0.0, 1.0, 0.0, "Blow exciter");
configParam(STRIKE_PARAM, 0.0, 1.0, 0.5, "Percussive noise amount");
configParam(COARSE_PARAM, -30.0, 30.0, 0.0, "Coarse frequency adjustment");
configParam(FINE_PARAM, -2.0, 2.0, 0.0, "Fine frequency adjustment");
configParam(FM_PARAM, -1.0, 1.0, 0.0, "FM input attenuverter");
configParam(FLOW_PARAM, 0.0, 1.0, 0.5, "Air flow noise color");
configParam(MALLET_PARAM, 0.0, 1.0, 0.5, "Percussive noise type");
configParam(GEOMETRY_PARAM, 0.0, 1.0, 0.5, "Resonator geometry");
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness");
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow Timbre");
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow Timbre");
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike Timbre");
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy Dissipation Speed");
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position");
configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb Space");
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow Timbre Attenuverter");
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air Flow Noise Attenuverter");
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow Timbre Attenuverter");
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive Noise Attenuverter");
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike Timbre Attenuverter");
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy Dissipation Speed Attenuverter");
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator Geometry Attenuverter");
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation Position Attenuverter");
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter");
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb Space Attenuverter");
configParam(BOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Bow timbre");
configParam(BLOW_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Blow timbre");
configParam(STRIKE_TIMBRE_PARAM, 0.0, 1.0, 0.5, "Strike timbre");
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Energy dissipation speed");
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position");
configParam(SPACE_PARAM, 0.0, 2.0, 0.0, "Reverb space");
configParam(BOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Bow timbre attenuverter");
configParam(FLOW_MOD_PARAM, -1.0, 1.0, 0.0, "Air flow noise attenuverter");
configParam(BLOW_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Blow timbre attenuverter");
configParam(MALLET_MOD_PARAM, -1.0, 1.0, 0.0, "Percussive noise attenuverter");
configParam(STRIKE_TIMBRE_MOD_PARAM, -1.0, 1.0, 0.0, "Strike timbre attenuverter");
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Energy dissipation speed attenuverter");
configParam(GEOMETRY_MOD_PARAM, -1.0, 1.0, 0.0, "Resonator geometry attenuverter");
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Excitation position attenuverter");
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter");
configParam(SPACE_MOD_PARAM, -2.0, 2.0, 0.0, "Reverb space attenuverter");
configParam(PLAY_PARAM, 0.0, 1.0, 0.0, "Play"); configParam(PLAY_PARAM, 0.0, 1.0, 0.0, "Play");


part = new elements::Part(); part = new elements::Part();


+ 4
- 4
src/Frames.cpp View File

@@ -56,10 +56,10 @@ struct Frames : Module {
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3");
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4");
configParam(FRAME_PARAM, 0.0, 1.0, 0.0, "Frame"); configParam(FRAME_PARAM, 0.0, 1.0, 0.0, "Frame");
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation Attenuverter");
configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add Keyframe");
configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete Keyframe");
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V Offset");
configParam(MODULATION_PARAM, -1.0, 1.0, 0.0, "Animation attenuverter");
configParam(ADD_PARAM, 0.0, 1.0, 0.0, "Add keyframe");
configParam(DEL_PARAM, 0.0, 1.0, 0.0, "Delete keyframe");
configParam(OFFSET_PARAM, 0.0, 1.0, 0.0, "+10V offset");


memset(&keyframer, 0, sizeof(keyframer)); memset(&keyframer, 0, sizeof(keyframer));
keyframer.Init(); keyframer.Init();


+ 14
- 14
src/Marbles.cpp View File

@@ -225,20 +225,20 @@ struct Marbles : Module {


Marbles() { Marbles() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t Deja Vu");
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X Deja Vu");
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja Vu Probability");
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock Rate");
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability Distribution");
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t Mode");
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X Mode");
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop Length");
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate Bias");
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution Bias");
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock Range Mode");
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output Voltage Range Mode");
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External Processing Mode");
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness Amount");
configParam(T_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "t deja vu");
configParam(X_DEJA_VU_PARAM, 0.0, 1.0, 0.0, "X deja vu");
configParam(DEJA_VU_PARAM, 0.0, 1.0, 0.5, "Deja vu probability");
configParam(T_RATE_PARAM, -1.0, 1.0, 0.0, "Clock rate");
configParam(X_SPREAD_PARAM, 0.0, 1.0, 0.5, "Probability distribution");
configParam(T_MODE_PARAM, 0.0, 1.0, 0.0, "t mode");
configParam(X_MODE_PARAM, 0.0, 1.0, 0.0, "X mode");
configParam(DEJA_VU_LENGTH_PARAM, 0.0, 1.0, 0.0, "Loop length");
configParam(T_BIAS_PARAM, 0.0, 1.0, 0.5, "Gate bias");
configParam(X_BIAS_PARAM, 0.0, 1.0, 0.5, "Distribution bias");
configParam(T_RANGE_PARAM, 0.0, 1.0, 0.0, "Clock range mode");
configParam(X_RANGE_PARAM, 0.0, 1.0, 0.0, "Output voltage range mode");
configParam(EXTERNAL_PARAM, 0.0, 1.0, 0.0, "External processing mode");
configParam(T_JITTER_PARAM, 0.0, 1.0, 0.0, "Randomness amount");
configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5, "Smoothness"); configParam(X_STEPS_PARAM, 0.0, 1.0, 0.5, "Smoothness");


random_generator.Init(1); random_generator.Init(1);


+ 3
- 3
src/Plaits.cpp View File

@@ -58,9 +58,9 @@ struct Plaits : Module {


Plaits() { Plaits() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model Selection 1");
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model Selection 2");
configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse Frequency Adjustment");
configParam(MODEL1_PARAM, 0.0, 1.0, 0.0, "Model selection 1");
configParam(MODEL2_PARAM, 0.0, 1.0, 0.0, "Model selection 2");
configParam(FREQ_PARAM, -4.0, 4.0, 0.0, "Coarse frequency adjustment");
configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5, "Harmonics"); configParam(HARMONICS_PARAM, 0.0, 1.0, 0.5, "Harmonics");
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre"); configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Timbre");
configParam(MORPH_PARAM, 0.0, 1.0, 0.5, "Morph"); configParam(MORPH_PARAM, 0.0, 1.0, 0.5, "Morph");


+ 10
- 10
src/Rings.cpp View File

@@ -66,17 +66,17 @@ struct Rings : Module {
Rings() { Rings() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0, "Polyphony"); configParam(POLYPHONY_PARAM, 0.0, 1.0, 0.0, "Polyphony");
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator Type");
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse Frequency Adjustment");
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic Structure");
configParam(RESONATOR_PARAM, 0.0, 1.0, 0.0, "Resonator type");
configParam(FREQUENCY_PARAM, 0.0, 60.0, 30.0, "Coarse frequency adjustment");
configParam(STRUCTURE_PARAM, 0.0, 1.0, 0.5, "Harmonic structure");
configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness"); configParam(BRIGHTNESS_PARAM, 0.0, 1.0, 0.5, "Brightness");
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay Time");
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation Position");
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness Attenuverter");
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency Attenuverter");
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping Attenuverter");
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure Attenuverter");
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position Attenuverter");
configParam(DAMPING_PARAM, 0.0, 1.0, 0.5, "Decay time");
configParam(POSITION_PARAM, 0.0, 1.0, 0.5, "Excitation position");
configParam(BRIGHTNESS_MOD_PARAM, -1.0, 1.0, 0.0, "Brightness attenuverter");
configParam(FREQUENCY_MOD_PARAM, -1.0, 1.0, 0.0, "Frequency attenuverter");
configParam(DAMPING_MOD_PARAM, -1.0, 1.0, 0.0, "Damping attenuverter");
configParam(STRUCTURE_MOD_PARAM, -1.0, 1.0, 0.0, "Structure attenuverter");
configParam(POSITION_MOD_PARAM, -1.0, 1.0, 0.0, "Position attenuverter");


strummer.Init(0.01, 44100.0 / 24); strummer.Init(0.01, 44100.0 / 24);
part.Init(reverb_buffer); part.Init(reverb_buffer);


+ 3
- 3
src/Shades.cpp View File

@@ -35,9 +35,9 @@ struct Shades : Module {
configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1"); configParam(GAIN1_PARAM, 0.0, 1.0, 0.5, "Gain 1");
configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2"); configParam(GAIN2_PARAM, 0.0, 1.0, 0.5, "Gain 2");
configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3"); configParam(GAIN3_PARAM, 0.0, 1.0, 0.5, "Gain 3");
configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 1");
configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 2");
configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator Mode 3");
configParam(MODE1_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 1");
configParam(MODE2_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 2");
configParam(MODE3_PARAM, 0.0, 1.0, 1.0, "Attenuverter/Attenuator mode 3");
} }


void process(const ProcessArgs &args) override { void process(const ProcessArgs &args) override {


+ 4
- 4
src/Tides.cpp View File

@@ -52,10 +52,10 @@ struct Tides : Module {


Tides() { Tides() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode");
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range");
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main Frequency");
configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM Input Attenuverter");
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode");
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range");
configParam(FREQUENCY_PARAM, -48.0, 48.0, 0.0, "Main frequency");
configParam(FM_PARAM, -12.0, 12.0, 0.0, "FM input attenuverter");
configParam(SHAPE_PARAM, -1.0, 1.0, 0.0, "Shape"); configParam(SHAPE_PARAM, -1.0, 1.0, 0.0, "Shape");
configParam(SLOPE_PARAM, -1.0, 1.0, 0.0, "Slope"); configParam(SLOPE_PARAM, -1.0, 1.0, 0.0, "Slope");
configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0, "Smoothness"); configParam(SMOOTHNESS_PARAM, -1.0, 1.0, 0.0, "Smoothness");


+ 6
- 6
src/Tides2.cpp View File

@@ -101,14 +101,14 @@ struct Tides2 : Module {


Tides2() { Tides2() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency Range");
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output Mode");
configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp Mode");
configParam(RANGE_PARAM, 0.0, 1.0, 0.0, "Frequency range");
configParam(MODE_PARAM, 0.0, 1.0, 0.0, "Output mode");
configParam(FREQUENCY_PARAM, -48, 48, 0.0, "Ramp mode");
configParam(SHAPE_PARAM, 0.0, 1.0, 0.5, "Frequency"); configParam(SHAPE_PARAM, 0.0, 1.0, 0.5, "Frequency");
configParam(RAMP_PARAM, 0.0, 1.0, 0.0, "Shape"); configParam(RAMP_PARAM, 0.0, 1.0, 0.0, "Shape");
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape Transformation");
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/Descending Ratio");
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output Polarization and Shifting");
configParam(SMOOTHNESS_PARAM, 0.0, 1.0, 0.5, "Waveshape transformation");
configParam(SLOPE_PARAM, 0.0, 1.0, 0.5, "Ascending/descending ratio");
configParam(SHIFT_PARAM, 0.0, 1.0, 0.5, "Output polarization and shifting");
configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0, "Slope CV"); configParam(SLOPE_CV_PARAM, -1.0, 1.0, 0.0, "Slope CV");
configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV"); configParam(FREQUENCY_CV_PARAM, -1.0, 1.0, 0.0, "Frequency CV");
configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0, "Smoothness CV"); configParam(SMOOTHNESS_CV_PARAM, -1.0, 1.0, 0.0, "Smoothness CV");


+ 4
- 4
src/Veils.cpp View File

@@ -45,10 +45,10 @@ struct Veils : Module {
configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2"); configParam(GAIN2_PARAM, 0.0, 1.0, 0.0, "Gain 2");
configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3"); configParam(GAIN3_PARAM, 0.0, 1.0, 0.0, "Gain 3");
configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4"); configParam(GAIN4_PARAM, 0.0, 1.0, 0.0, "Gain 4");
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response Curve 1");
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response Curve 2");
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response Curve 3");
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response Curve 4");
configParam(RESPONSE1_PARAM, 0.0, 1.0, 1.0, "Response curve 1");
configParam(RESPONSE2_PARAM, 0.0, 1.0, 1.0, "Response curve 2");
configParam(RESPONSE3_PARAM, 0.0, 1.0, 1.0, "Response curve 3");
configParam(RESPONSE4_PARAM, 0.0, 1.0, 1.0, "Response curve 4");
} }


void process(const ProcessArgs &args) override { void process(const ProcessArgs &args) override {


+ 5
- 5
src/Warps.cpp View File

@@ -40,11 +40,11 @@ struct Warps : Module {


Warps() { Warps() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation Algorithm");
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation Timbre");
configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal Oscillator State");
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External Oscillator Amplitude/Internal Oscillator Frequency");
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator Amplitude");
configParam(ALGORITHM_PARAM, 0.0, 8.0, 0.0, "Modulation algorithm");
configParam(TIMBRE_PARAM, 0.0, 1.0, 0.5, "Modulation timbre");
configParam(STATE_PARAM, 0.0, 1.0, 0.0, "Internal oscillator state");
configParam(LEVEL1_PARAM, 0.0, 1.0, 1.0, "External oscillator amplitude/internal oscillator frequency");
configParam(LEVEL2_PARAM, 0.0, 1.0, 1.0, "Modulator amplitude");


memset(&modulator, 0, sizeof(modulator)); memset(&modulator, 0, sizeof(modulator));
modulator.Init(96000.0f); modulator.Init(96000.0f);


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