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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- enum
- {
- WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000,
- WGL_DRAW_TO_WINDOW_ARB = 0x2001,
- WGL_ACCELERATION_ARB = 0x2003,
- WGL_SWAP_METHOD_ARB = 0x2007,
- WGL_SUPPORT_OPENGL_ARB = 0x2010,
- WGL_PIXEL_TYPE_ARB = 0x2013,
- WGL_DOUBLE_BUFFER_ARB = 0x2011,
- WGL_COLOR_BITS_ARB = 0x2014,
- WGL_RED_BITS_ARB = 0x2015,
- WGL_GREEN_BITS_ARB = 0x2017,
- WGL_BLUE_BITS_ARB = 0x2019,
- WGL_ALPHA_BITS_ARB = 0x201B,
- WGL_DEPTH_BITS_ARB = 0x2022,
- WGL_STENCIL_BITS_ARB = 0x2023,
- WGL_FULL_ACCELERATION_ARB = 0x2027,
- WGL_ACCUM_RED_BITS_ARB = 0x201E,
- WGL_ACCUM_GREEN_BITS_ARB = 0x201F,
- WGL_ACCUM_BLUE_BITS_ARB = 0x2020,
- WGL_ACCUM_ALPHA_BITS_ARB = 0x2021,
- WGL_STEREO_ARB = 0x2012,
- WGL_SAMPLE_BUFFERS_ARB = 0x2041,
- WGL_SAMPLES_ARB = 0x2042,
- WGL_TYPE_RGBA_ARB = 0x202B
- };
-
- typedef BOOL (WINAPI* PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC, const int*, const FLOAT*, UINT, int*, UINT*);
- typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC) (int);
- typedef int (WINAPI* PFNWGLGETSWAPINTERVALEXTPROC)();
-
- static PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = 0;
- static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = 0;
- static PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = 0;
-
- static void initialiseGLExtensions()
- {
- if (wglChoosePixelFormatARB == 0)
- {
- wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) OpenGLHelpers::getExtensionFunction ("wglChoosePixelFormatARB");
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) OpenGLHelpers::getExtensionFunction ("wglSwapIntervalEXT");
- wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) OpenGLHelpers::getExtensionFunction ("wglGetSwapIntervalEXT");
- }
- }
-
- extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component* component, void* parent);
-
- //==============================================================================
- class WindowedGLContext : public OpenGLContext
- {
- public:
- WindowedGLContext (Component* const component_,
- HGLRC contextToShareWith,
- const OpenGLPixelFormat& pixelFormat)
- : renderContext (0),
- component (component_),
- dc (0)
- {
- jassert (component != nullptr);
-
- createNativeWindow();
-
- PIXELFORMATDESCRIPTOR pfd;
- initialisePixelFormatDescriptor (pfd, pixelFormat);
-
- const int format = ChoosePixelFormat (dc, &pfd);
-
- if (format != 0)
- SetPixelFormat (dc, format, &pfd);
-
- renderContext = wglCreateContext (dc);
-
- if (renderContext != 0)
- {
- makeActive();
- initialiseGLExtensions();
- setPixelFormat (pixelFormat);
-
- if (contextToShareWith != 0)
- wglShareLists (contextToShareWith, renderContext);
- }
- }
-
- ~WindowedGLContext()
- {
- deleteContext();
- ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc);
- nativeWindow = nullptr;
- }
-
- void deleteContext()
- {
- makeInactive();
-
- if (renderContext != 0)
- {
- wglDeleteContext (renderContext);
- renderContext = 0;
- }
- }
-
- bool makeActive() const noexcept
- {
- jassert (renderContext != 0);
- return wglMakeCurrent (dc, renderContext) != 0;
- }
-
- bool makeInactive() const noexcept
- {
- return (! isActive()) || (wglMakeCurrent (0, 0) != 0);
- }
-
- bool isActive() const noexcept
- {
- return wglGetCurrentContext() == renderContext;
- }
-
- void* getRawContext() const noexcept
- {
- return renderContext;
- }
-
- unsigned int getFrameBufferID() const
- {
- return 0;
- }
-
- bool setPixelFormat (const OpenGLPixelFormat& pixelFormat)
- {
- makeActive();
-
- PIXELFORMATDESCRIPTOR pfd;
- initialisePixelFormatDescriptor (pfd, pixelFormat);
-
- int format = 0;
-
- if (wglChoosePixelFormatARB != nullptr)
- {
- int atts[64];
- int n = 0;
-
- atts[n++] = WGL_DRAW_TO_WINDOW_ARB;
- atts[n++] = GL_TRUE;
- atts[n++] = WGL_SUPPORT_OPENGL_ARB;
- atts[n++] = GL_TRUE;
- atts[n++] = WGL_ACCELERATION_ARB;
- atts[n++] = WGL_FULL_ACCELERATION_ARB;
- atts[n++] = WGL_DOUBLE_BUFFER_ARB;
- atts[n++] = GL_TRUE;
- atts[n++] = WGL_PIXEL_TYPE_ARB;
- atts[n++] = WGL_TYPE_RGBA_ARB;
-
- atts[n++] = WGL_COLOR_BITS_ARB;
- atts[n++] = pfd.cColorBits;
- atts[n++] = WGL_RED_BITS_ARB;
- atts[n++] = pixelFormat.redBits;
- atts[n++] = WGL_GREEN_BITS_ARB;
- atts[n++] = pixelFormat.greenBits;
- atts[n++] = WGL_BLUE_BITS_ARB;
- atts[n++] = pixelFormat.blueBits;
- atts[n++] = WGL_ALPHA_BITS_ARB;
- atts[n++] = pixelFormat.alphaBits;
- atts[n++] = WGL_DEPTH_BITS_ARB;
- atts[n++] = pixelFormat.depthBufferBits;
-
- atts[n++] = WGL_STENCIL_BITS_ARB;
- atts[n++] = pixelFormat.stencilBufferBits;
-
- atts[n++] = WGL_ACCUM_RED_BITS_ARB;
- atts[n++] = pixelFormat.accumulationBufferRedBits;
- atts[n++] = WGL_ACCUM_GREEN_BITS_ARB;
- atts[n++] = pixelFormat.accumulationBufferGreenBits;
- atts[n++] = WGL_ACCUM_BLUE_BITS_ARB;
- atts[n++] = pixelFormat.accumulationBufferBlueBits;
- atts[n++] = WGL_ACCUM_ALPHA_BITS_ARB;
- atts[n++] = pixelFormat.accumulationBufferAlphaBits;
-
- if (pixelFormat.multisamplingLevel > 0
- && OpenGLHelpers::isExtensionSupported ("GL_ARB_multisample"))
- {
- atts[n++] = WGL_SAMPLE_BUFFERS_ARB;
- atts[n++] = 1;
- atts[n++] = WGL_SAMPLES_ARB;
- atts[n++] = pixelFormat.multisamplingLevel;
- }
-
- atts[n++] = 0;
- jassert (n <= numElementsInArray (atts));
-
- UINT formatsCount = 0;
- wglChoosePixelFormatARB (dc, atts, nullptr, 1, &format, &formatsCount);
- }
-
- if (format == 0)
- format = ChoosePixelFormat (dc, &pfd);
-
- if (format != 0)
- {
- makeInactive();
-
- // win32 can't change the pixel format of a window, so need to delete the
- // old one and create a new one..
- jassert (nativeWindow != 0);
- ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc);
- nativeWindow = nullptr;
-
- createNativeWindow();
-
- if (SetPixelFormat (dc, format, &pfd))
- {
- wglDeleteContext (renderContext);
- renderContext = wglCreateContext (dc);
-
- jassert (renderContext != 0);
- return renderContext != 0;
- }
- }
-
- return false;
- }
-
- void swapBuffers()
- {
- SwapBuffers (dc);
- }
-
- bool setSwapInterval (int numFramesPerSwap)
- {
- makeActive();
- return wglSwapIntervalEXT != nullptr && wglSwapIntervalEXT (numFramesPerSwap) != FALSE;
- }
-
- int getSwapInterval() const
- {
- makeActive();
- return wglGetSwapIntervalEXT != nullptr ? wglGetSwapIntervalEXT() : 0;
- }
-
- void* getNativeWindowHandle() const
- {
- return nativeWindow != nullptr ? nativeWindow->getNativeHandle() : nullptr;
- }
-
- //==============================================================================
- HGLRC renderContext;
- ScopedPointer<ComponentPeer> nativeWindow;
-
- private:
- Component* const component;
- HDC dc;
-
- //==============================================================================
- void createNativeWindow()
- {
- nativeWindow = createNonRepaintingEmbeddedWindowsPeer (component, component->getTopLevelComponent()->getWindowHandle());
- nativeWindow->setVisible (true);
-
- dc = GetDC ((HWND) nativeWindow->getNativeHandle());
- }
-
- static void initialisePixelFormatDescriptor (PIXELFORMATDESCRIPTOR& pfd, const OpenGLPixelFormat& pixelFormat)
- {
- zerostruct (pfd);
- pfd.nSize = sizeof (pfd);
- pfd.nVersion = 1;
- pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
- pfd.iPixelType = PFD_TYPE_RGBA;
- pfd.iLayerType = PFD_MAIN_PLANE;
- pfd.cColorBits = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits);
- pfd.cRedBits = (BYTE) pixelFormat.redBits;
- pfd.cGreenBits = (BYTE) pixelFormat.greenBits;
- pfd.cBlueBits = (BYTE) pixelFormat.blueBits;
- pfd.cAlphaBits = (BYTE) pixelFormat.alphaBits;
- pfd.cDepthBits = (BYTE) pixelFormat.depthBufferBits;
- pfd.cStencilBits = (BYTE) pixelFormat.stencilBufferBits;
- pfd.cAccumBits = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits
- + pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits);
- pfd.cAccumRedBits = (BYTE) pixelFormat.accumulationBufferRedBits;
- pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits;
- pfd.cAccumBlueBits = (BYTE) pixelFormat.accumulationBufferBlueBits;
- pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits;
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowedGLContext);
- };
-
- //==============================================================================
- OpenGLContext* OpenGLComponent::createContext()
- {
- ScopedPointer<WindowedGLContext> c (new WindowedGLContext (this,
- contextToShareListsWith != nullptr ? (HGLRC) contextToShareListsWith->getRawContext() : 0,
- preferredPixelFormat));
-
- return (c->renderContext != 0) ? c.release() : nullptr;
- }
-
- void* OpenGLComponent::getNativeWindowHandle() const
- {
- return context != nullptr ? static_cast<WindowedGLContext*> (context.get())->getNativeWindowHandle() : nullptr;
- }
-
- void OpenGLComponent::updateEmbeddedPosition (const Rectangle<int>& bounds)
- {
- if (context != nullptr)
- {
- ComponentPeer* peer = static_cast<WindowedGLContext*> (context.get())->nativeWindow;
-
- SetWindowPos ((HWND) peer->getNativeHandle(), 0,
- bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(),
- SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER);
- }
- }
-
- //==============================================================================
- bool OpenGLHelpers::isContextActive()
- {
- return wglGetCurrentContext() != 0;
- }
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