The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
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juce_audio_basics New class: WindowsMediaAudioFormat. 13 years ago
juce_audio_devices New class: WindowsMediaAudioFormat. 13 years ago
juce_audio_formats Improvements to WindowsMediaAudioFormat. Added some functionality to LocalisedStrings, and added some translate() functions that can be used instead of the old TRANS macro. 13 years ago
juce_audio_plugin_client New class: WindowsMediaAudioFormat. 13 years ago
juce_audio_processors New class: WindowsMediaAudioFormat. 13 years ago
juce_audio_utils New class: WindowsMediaAudioFormat. 13 years ago
juce_browser_plugin New class: WindowsMediaAudioFormat. 13 years ago
juce_core Changed the OSX folder used for interprocess lock files. Fixed the JUCE_CATCH_UNHANDLED_EXCEPTIONS flag. 13 years ago
juce_cryptography New class: WindowsMediaAudioFormat. 13 years ago
juce_data_structures New class: WindowsMediaAudioFormat. 13 years ago
juce_events Changed the OSX folder used for interprocess lock files. Fixed the JUCE_CATCH_UNHANDLED_EXCEPTIONS flag. 13 years ago
juce_graphics New class: WindowsMediaAudioFormat. 13 years ago
juce_gui_basics New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
juce_gui_extra New class: WindowsMediaAudioFormat. 13 years ago
juce_opengl New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
juce_video New class: WindowsMediaAudioFormat. 13 years ago