jules
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ea6df1c8f1
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
jules
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38eb7f8a5b
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New class: WindowsMediaAudioFormat.
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13 years ago |
jules
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2779a6dd4c
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Win32 GL tweaks. Performance improvement for CoreGraphicsImage.
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13 years ago |
jules
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e60b2f3a20
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New class: MP3AudioFormat.
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13 years ago |
jules
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6b7496c893
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Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy()
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13 years ago |
jules
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84d438aebc
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Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size.
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13 years ago |
jules
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9bccfebea7
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OpenGL development.
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13 years ago |
jules
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75ad1071ad
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OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA.
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13 years ago |
jules
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7cf9e480b2
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |
jules
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674aa73dd7
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Bumped the version number.
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13 years ago |
jules
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6f71bfdf89
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OpenGL renderer optimisations.
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13 years ago |
jules
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34840062ef
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Made the x and y members public in the Point class.
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13 years ago |
jules
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115a171d76
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Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
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13 years ago |
jules
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b480ff14a2
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Fixed a typo in image conversion.
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13 years ago |
jules
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0b1cdf6ab1
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Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
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13 years ago |
jules
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d1e4e9b9d0
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OpenGL development (OpenGLRenderer now more-or-less works)
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13 years ago |
jules
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0422e4ced9
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More OpenGL work.
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13 years ago |
jules
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7404020717
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New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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13 years ago |
jules
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04c35b28e6
|
OpenGL refactoring.
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13 years ago |
jules
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2f3f3b9639
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More OpenGL classes (do not use yet - work in progress!)
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13 years ago |
jules
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9eb2e337d3
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Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation.
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13 years ago |
jules
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0e478bf131
|
More OpenGL work.
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13 years ago |
jules
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b23e5c4515
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ImageButton fix. OpenGL refactoring.
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13 years ago |
jules
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7a91c10a81
|
Android openGL build fixes.
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13 years ago |
jules
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be3565ac98
|
Refactored some rendering code.
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13 years ago |
jules
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f31dca5f2f
|
More OpenGL work.
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13 years ago |
jules
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61f5ca11ab
|
More OpenGL fixes and work.
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13 years ago |
jules
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4afcdaaaba
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Added some OpenGL framebuffer functionality.
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13 years ago |
jules
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c3492b99e3
|
Minor bits of refactoring.
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13 years ago |
jules
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58580fc792
|
OpenGL gradient rendering. Viewport fix.
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13 years ago |
jules
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b684a99d3a
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Added a new plugin host type.
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13 years ago |
jules
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1f4b35c3fb
|
OpenGL path rendering.
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13 years ago |
jules
|
8dd0a7e7f2
|
Fix for misaligned AIFF files. Introjucer fix for locally-copied files and MSVC optimisation.
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13 years ago |
jules
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40e8a8916b
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Bumped version and updated project files.
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13 years ago |
jules
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6b07bfb51b
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Finally turned off the T wide-char string macro by default. If you've used it in your code, I'd recommend just skimming through and simply removing it. Any ascii strings will work fine without it; any strings containing extended chars are NOT PORTABLE and shouldn't be embedded anyway, but will work just as well if you replace the T with an 'L' prefix (much better to re-encode them as escaped UTF-8 though). If you really must keep using the macro, you can set the JUCE_DEFINE_T_MACRO flag to 1, and it will still be available as before.
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13 years ago |
jules
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f35738afe0
|
Midi file fix to avoid multiple end-of-track events. Some openGL tweaks.
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13 years ago |
jules
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39c9a4b725
|
Version number bump.
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13 years ago |
jules
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5a45b4f4c6
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New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image.
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13 years ago |
Julian Storer
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52a90374df
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AU path fix. Minor tweaks. Version number bump.
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13 years ago |
Julian Storer
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7c77e101fc
|
Minor clean-ups.
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13 years ago |
Julian Storer
|
65902c0b99
|
Module version update.
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13 years ago |
Julian Storer
|
79090d1017
|
Improved the string hashing algorithm in the introjucer.
|
14 years ago |
Julian Storer
|
74df644356
|
New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers.
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14 years ago |
Julian Storer
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6b94c7598d
|
Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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14 years ago |
Julian Storer
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4fcd1e3384
|
New class: ChildProcess. Fixed android build problems with paths.
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14 years ago |
Julian Storer
|
57a0fd5cef
|
Linux opengl fix.
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14 years ago |
Julian Storer
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2c328dfedc
|
Changed some return types from being const objects to non-const objects (for better c++11 compliance in future). This may mean that you need to remove the 'const' from your own code if you override the virtual methods that have changed.
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14 years ago |
Julian Storer
|
8aa60b9361
|
Minor URL additions and introjucer work.
|
14 years ago |
Julian Storer
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81da96f1a2
|
Refactored the structure of the introjucer's generated code folder, and gave it the ability to embed local copies of modules.
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14 years ago |
Julian Storer
|
c3a9c504d6
|
Added new module wrappers.
|
14 years ago |