jules
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a6fe278654
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Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
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13 years ago |
jules
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4d332b6bb3
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OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
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13 years ago |
jules
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4f0c2c0fb8
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More openGL shader fixes. VST fix for Wavelab.
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13 years ago |
jules
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a66691b061
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OpenGL tiled image fix.
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13 years ago |
jules
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32aae7a2b3
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Android audio fix. OpenGL tiling bug fix.
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13 years ago |
jules
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493a78f33d
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More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
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b65b34ad40
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
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7c486b83d8
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Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
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13 years ago |
jules
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9b16df83cf
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GL fixes for iOS/Android.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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a997490f17
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Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
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13 years ago |
jules
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c38916b675
|
OpenGL renderer optimisations.
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13 years ago |
jules
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43d9a4eb16
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New class: ThreadLocalValue.
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13 years ago |
jules
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5e795134fc
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Added a read/write lock to the glyph cache. OpenGL shader fix.
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13 years ago |
jules
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2c0902833d
|
Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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13 years ago |
jules
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115d86817f
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Minor win32 GL fix.
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13 years ago |
jules
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0d1c72f0b1
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More openGL: using VBOs when rendering with shaders.
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13 years ago |
jules
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df8b3618c2
|
OpenGL vertex attribute helper.
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13 years ago |
jules
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37d8a65407
|
More OpenGL shader work.
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13 years ago |
jules
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a56a285e58
|
OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
|
f703feb61e
|
OpenGL improvements.
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13 years ago |
jules
|
c1ab947a53
|
Couple of minor windowing fixes.
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13 years ago |
jules
|
ea6df1c8f1
|
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
jules
|
6b7496c893
|
Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy()
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13 years ago |
jules
|
84d438aebc
|
Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size.
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13 years ago |
jules
|
9bccfebea7
|
OpenGL development.
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13 years ago |
jules
|
75ad1071ad
|
OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA.
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13 years ago |
jules
|
7cf9e480b2
|
Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |
jules
|
6f71bfdf89
|
OpenGL renderer optimisations.
|
13 years ago |
jules
|
34840062ef
|
Made the x and y members public in the Point class.
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13 years ago |
jules
|
115a171d76
|
Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
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13 years ago |
jules
|
b480ff14a2
|
Fixed a typo in image conversion.
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13 years ago |
jules
|
0b1cdf6ab1
|
Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
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13 years ago |
jules
|
d1e4e9b9d0
|
OpenGL development (OpenGLRenderer now more-or-less works)
|
13 years ago |
jules
|
0422e4ced9
|
More OpenGL work.
|
13 years ago |
jules
|
7404020717
|
New method LookAndFeel::createGraphicsContext(). More OpenGL refactoring.
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13 years ago |
jules
|
04c35b28e6
|
OpenGL refactoring.
|
13 years ago |
jules
|
2f3f3b9639
|
More OpenGL classes (do not use yet - work in progress!)
|
13 years ago |
jules
|
9eb2e337d3
|
Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation.
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13 years ago |
jules
|
0e478bf131
|
More OpenGL work.
|
13 years ago |
jules
|
b23e5c4515
|
ImageButton fix. OpenGL refactoring.
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13 years ago |
jules
|
be3565ac98
|
Refactored some rendering code.
|
13 years ago |
jules
|
f31dca5f2f
|
More OpenGL work.
|
13 years ago |
jules
|
61f5ca11ab
|
More OpenGL fixes and work.
|
13 years ago |
jules
|
4afcdaaaba
|
Added some OpenGL framebuffer functionality.
|
13 years ago |
jules
|
c3492b99e3
|
Minor bits of refactoring.
|
13 years ago |
jules
|
58580fc792
|
OpenGL gradient rendering. Viewport fix.
|
13 years ago |
jules
|
b684a99d3a
|
Added a new plugin host type.
|
13 years ago |
jules
|
1f4b35c3fb
|
OpenGL path rendering.
|
13 years ago |