28e40aeb30 
								
							
								 
							
						 
						
							
							
								
								gl2 size cast  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4aefd89450 
								
							
								 
							
						 
						
							
							
								
								Added float cast to viewport size  
							
							Added float cast to remove compiler warnings. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								2c5f10f33f 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #19  from andrewcorrigan/master  
							
							NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1fe6cb36dc 
								
							
								 
							
						 
						
							
							
								
								NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a888e741ac 
								
							
								 
							
						 
						
							
							
								
								Use GL_R8 instead of GL_RED on ES3  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d41083886a 
								
							
								 
							
						 
						
							
							
								
								Added retina/hi-dpi support  
							
							- fixed off-by-one pixels from demo
- added device-pixel-ratio support (retina support)
- added nvgEndFrame() 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8cb6eea358 
								
							
								 
							
						 
						
							
							
								
								Tweaks to GL ES  
							
							- use nvgCreateGLES2() instead of nvgCreateGL2() when NANOVG_GLES2 is
specified (ditto for gl3)
- use GL_RED instead of GL_LUMINANCE in ES3 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ecb0a9c394 
								
							
								 
							
						 
						
							
							
								
								Removed scaling from nvgTextBounds and nvgVertMetrics and commented the behavior  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6446ee236a 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #17  from andrewcorrigan/master  
							
							GLES3 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c0883e3e6a 
								
							
								 
							
						 
						
							
							
								
								GLES3  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d2acabf325 
								
							
								 
							
						 
						
							
							
								
								Fixes for GLES2  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								cd376082ba 
								
							
								 
							
						 
						
							
							
								
								Added MSAA option for backends  
							
							- added option to turn off AA fringe generation
- added examples which use no AA fringes and  MSAA 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								abbf2792c1 
								
							
								 
							
						 
						
							
							
								
								Merged GL2 and GLES2 backends  
							
							- merged GL ES2 and GL2 backends
- GL2 uses now same structure as GL3 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c8a3ba4b69 
								
							
								 
							
						 
						
							
							
								
								Added OpenGL ES 2.0 back end  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								56574f6eb3 
								
							
								 
							
						 
						
							
							
								
								Apply font scaling to nvgTextBounds and nvgVertMetrics  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d3c302e6c 
								
							
								 
							
						 
						
							
							
								
								GL3 uber shader  
							
							- added milliseconds to fps counter
- smooth fps reading a bit more
- changed GL3 to uber shader 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6bf81b6727 
								
							
								 
							
						 
						
							
							
								
								GL3: Combined vert shaders, fixed half pixel offset  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								39602081e8 
								
							
								 
							
						 
						
							
							
								
								Fix for issue #11, added C++ guards  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9f4993e6ff 
								
							
								 
							
						 
						
							
							
								
								Apllied vs2010 compiler fixes from fontstash.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								336de19a16 
								
							
								 
							
						 
						
							
							
								
								Better rounding for quantization to remove text rendering jitter  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e8c4ec22bf 
								
							
								 
							
						 
						
							
							
								
								Fix issue  #10  
							
							- link to framework CoreVideo on OSX, fixes compiling on OSX 10.9 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								060b4521af 
								
							
								 
							
						 
						
							
							
								
								use glewExperimental = GL_TRUE on 3.2 core profile  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8b234ca953 
								
							
								 
							
						 
						
							
							
								
								Improved rendering performance of convex shapes and on gl3 back-end  
							
							- set swap interval to 0 to better see performance
- draw convex shapes without stencil to speed things up
- improve vertex buffer upload for gl3 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9b00b7aaf5 
								
							
								 
							
						 
						
							
							
								
								Implemented OGL 3.2 core profile back-end  
							
							- moved demo stuff to separate file
- created two separate examples for gl2 and gl3
- initial stab at OGL 3.2 core profile back-end (currently twice as
slows as 2.0)
- API change: glBeginFrame() takes view witdth and height as input
- added FPS counter to demo 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								714d18a4c6 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #9  from r-lyeh/master  
							
							MSVC compile fix (example); win32 screenshot added 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0da08eec2e 
								
							
								 
							
						 
						
							
							
								
								MSVC compile fix (example); win32 screenshot added  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6773ef52de 
								
							
								 
							
						 
						
							
							
								
								Fixed issue  #8  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c8e2466447 
								
							
								 
							
						 
						
							
							
								
								Fix text rendering flickering under rotation  
							
							- quantize font rendering scale
- round kerning values for less flicker 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4431218724 
								
							
								 
							
						 
						
							
							
								
								Fixed issue #6, font atlas size was not passed to create texture  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								07b9a24367 
								
							
								 
							
						 
						
							
							
								
								Updated fontstash  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								aeefcd1c2f 
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #4  from andrewcorrigan/master  
							
							fix for https://github.com/memononen/nanovg/issues/3  
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1dd4cf0104 
								
							
								 
							
						 
						
							
							
								
								uses GLEW with Linux to avoid issues with glUniform1f, explicitly links glfw3 and C math library  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								786dffa0cb 
								
							
								 
							
						 
						
							
							
								
								First stab at documentation.  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4b9dc973f7 
								
							
								 
							
						 
						
							
							
								
								Fixed arcTo, small additions to API  
							
							- fixed nvgArcTo
- added nvgTransRGBA, allows to change alpha of color
- added nvgFindFont, allows to find font id by name 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								99e7d9b21d 
								
							
								 
							
						 
						
							
							
								
								added texture atlas size to glnvgCreate()  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								68d27124a8 
								
							
								 
							
						 
						
							
							
								
								- decorated math functions  
							
							- updated font stash
- added end parameter to text (can draw substring)
- text and text measure return advance/width 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								64e46db6f7 
								
							
								 
							
						 
						
							
							
								
								Fixed typo in readme  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6c0d41a124 
								
							
								 
							
						 
						
							
							
								
								Fixed small arc rendering, improved example, added screenshot  
							
							- fixed arc rendering for small arcs
- added color wheel to example
- added screenshot 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3507692c1d 
								
							
								 
							
						 
						
							
							
								
								Few more additions to readme  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								4d1ef0cace 
								
							
								 
							
						 
						
							
							
								
								Clean up  
							
							- removed unused files
- added license
- added readme stub 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b89907ba6b 
								
							
								 
							
						 
						
							
							
								
								First commit  
							
							
								
							
							
						 
						12 years ago