127 Commits (0dbf53ebadd2206b27370daba6bb7ee0cf65aadd)

Author SHA1 Message Date
  Mikko Mononen 003561e721 Fix for issue #92 11 years ago
  Mikko Mononen 83c876b9a8 Made FBO helper to work on OSX when using GL2 11 years ago
  Mikko Mononen 84bec2962e Fix for issue #95 11 years ago
  Mikko Mononen f0994aee92 Fix for issue #100 11 years ago
  Mikko Mononen 7a06c56edb Fixes and tweaks for frame buffer handling 11 years ago
  Mikko Mononen 59030bf722 Separated fill and store expansion code 11 years ago
  Ryan Alexander fa12dd899b Use highp precision when available for GLES 11 years ago
  StarWing bea097165b add external APIs to GL backend to get native Texture Id. 11 years ago
  Mikko Mononen bf2037a426 Fix for issue #94 11 years ago
  Jorge Acereda 6a96f91abf Relax stroke width limit 11 years ago
  Christian Forfang 7b567dacc5 Explicit cast to make C++ compilers happy 11 years ago
  Mikko Mononen 1da366c239 Fix for issue #82 11 years ago
  Mikko Mononen effe1a5fce Fix for issue #81 11 years ago
  Mikko Mononen 44c168b84e Fix for issue #75 11 years ago
  Mikko Mononen 611b043fff Fix for issue #77 11 years ago
  Douglas Cox eff24cc040 Removed GL_BLEND disable and enable inside glnvg__fill() to prevent performance warning: 11 years ago
  Christian Forfang 15c963f8b5 Make sure fons__tmpalloc returns a 16-byte aligned pointer 11 years ago
  Mikko Mononen 02ca24ad75 Fix to update alloc count after successful alloc 11 years ago
  Mikko Mononen 3f37dccb29 Fix for issue #78 11 years ago
  Mikko Mononen 7f55decf8f More error checking on allocations 11 years ago
  Mikko Mononen b2d93429e5 Fixed issue #80 11 years ago
  Christian Forfang d7344e0699 Added glFrontFace(GL_CCW) to glnvg__renderFlush 11 years ago
  Mikko Mononen 4cc5fd68d1 Improved nvgTextGlyphPositions() 11 years ago
  Mikko Mononen 2beba289c4 Fix for issue #72 11 years ago
  Mikko Mononen 9d62d28bdf Fix for issue #69 11 years ago
  Andrew Corrigan ee1e66e721 fixes texture formats for GLES2/GLES3 11 years ago
  Mikko Mononen 5a4e5a3d7c Added nvgCurrentTransform() and exposed matrix functions 11 years ago
  Mikko Mononen be16b4dff3 Made old GL backends obsolete, added docs 11 years ago
  Mikko Mononen 6edc46e5b0 Allow small strokes, fixed textBoxBounds() 11 years ago
  Mikko Mononen b54faeff30 Added TODO about GLES2 pixel shader precision 11 years ago
  Mikko Mononen b416f76b1c Added nvgTextBoxBounds, fixed nvgTextBounds 11 years ago
  Mikko Mononen 407cd75a98 Fixed rendering artefacts when not using uniform buffers 11 years ago
  Mikko Mononen 8f16ad0e07 Clear frag uniforms before filling 11 years ago
  Mikko Mononen 9d367dcb81 GL3buf backend supports GL2 too (not yet enabled) 11 years ago
  Mikko Mononen fdb96903c8 Fixed text related calculations for hi-dpi rendering 11 years ago
  Mikko Mononen 7a282bd934 Added some TODOs, no return value for textbox 11 years ago
  Mikko Mononen 635f4a4afb Added multi-line text drawing 11 years ago
  Mikko Mononen ff8b521506 Added text break line and glyph position functions 11 years ago
  Mikko Mononen 2d5c1845ac Removed unused function 11 years ago
  Mikko Mononen 888103db39 Adjusted tessellation 11 years ago
  Mikko Mononen 8d88a9b38e Fixed bug in fonsTextIterNext() 11 years ago
  Doug Binks f398f26018 Bugfix to nvgRGBf 11 years ago
  Doug Binks c3f50b9c01 Removed nvgIsBlack, and added isBlack to demo.c 11 years ago
  Doug Binks 253dc627e7 Added nvgTransRGBAf 11 years ago
  Doug Binks a83913bc87 Added nvgRGBf and nvgRGBAf constructor functions. 11 years ago
  Doug Binks 466ab4b19a Converted spaces to tabs. 11 years ago
  Doug Binks d16b4df7fd Warning/Error fix: added int return type to nvgIsBlack 11 years ago
  Doug Binks 730b8c2edd Converted gl3 unbuffered version. 11 years ago
  Doug Binks 5ed1b21855 Converted gl2 path. 11 years ago
  Doug Binks 3d3582cd9a Moved to floating point color via NVGcolor structure. 11 years ago