The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__
  19. #define __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__
  20. //==============================================================================
  21. /**
  22. Base class for OpenGL objects which can be selected as a rendering target.
  23. */
  24. class JUCE_API OpenGLRenderingTarget
  25. {
  26. public:
  27. OpenGLRenderingTarget();
  28. virtual ~OpenGLRenderingTarget();
  29. /** Activates this object as the current OpenGL target. */
  30. virtual bool makeCurrentRenderingTarget() = 0;
  31. /** Deactivates this object as the current OpenGL target. */
  32. virtual void releaseAsRenderingTarget() = 0;
  33. /** Returns the width in pixels of this target. */
  34. virtual int getRenderingTargetWidth() const = 0;
  35. /** Returns the height in pixels of this target. */
  36. virtual int getRenderingTargetHeight() const = 0;
  37. /** Sets the current matrix for 2D rendering into this object.
  38. @see OpenGLHelpers::prepareFor2D
  39. */
  40. void prepareFor2D();
  41. };
  42. #endif // __JUCE_OPENGLRENDERINGTARGET_JUCEHEADER__