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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- BEGIN_JUCE_NAMESPACE
-
-
- //==============================================================================
- OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
- const int alphaBits_,
- const int depthBufferBits_,
- const int stencilBufferBits_) noexcept
- : redBits (bitsPerRGBComponent),
- greenBits (bitsPerRGBComponent),
- blueBits (bitsPerRGBComponent),
- alphaBits (alphaBits_),
- depthBufferBits (depthBufferBits_),
- stencilBufferBits (stencilBufferBits_),
- accumulationBufferRedBits (0),
- accumulationBufferGreenBits (0),
- accumulationBufferBlueBits (0),
- accumulationBufferAlphaBits (0),
- multisamplingLevel (0)
- {
- }
-
- OpenGLPixelFormat::OpenGLPixelFormat (const OpenGLPixelFormat& other) noexcept
- : redBits (other.redBits),
- greenBits (other.greenBits),
- blueBits (other.blueBits),
- alphaBits (other.alphaBits),
- depthBufferBits (other.depthBufferBits),
- stencilBufferBits (other.stencilBufferBits),
- accumulationBufferRedBits (other.accumulationBufferRedBits),
- accumulationBufferGreenBits (other.accumulationBufferGreenBits),
- accumulationBufferBlueBits (other.accumulationBufferBlueBits),
- accumulationBufferAlphaBits (other.accumulationBufferAlphaBits),
- multisamplingLevel (other.multisamplingLevel)
- {
- }
-
- OpenGLPixelFormat& OpenGLPixelFormat::operator= (const OpenGLPixelFormat& other) noexcept
- {
- redBits = other.redBits;
- greenBits = other.greenBits;
- blueBits = other.blueBits;
- alphaBits = other.alphaBits;
- depthBufferBits = other.depthBufferBits;
- stencilBufferBits = other.stencilBufferBits;
- accumulationBufferRedBits = other.accumulationBufferRedBits;
- accumulationBufferGreenBits = other.accumulationBufferGreenBits;
- accumulationBufferBlueBits = other.accumulationBufferBlueBits;
- accumulationBufferAlphaBits = other.accumulationBufferAlphaBits;
- multisamplingLevel = other.multisamplingLevel;
- return *this;
- }
-
- bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
- {
- return redBits == other.redBits
- && greenBits == other.greenBits
- && blueBits == other.blueBits
- && alphaBits == other.alphaBits
- && depthBufferBits == other.depthBufferBits
- && stencilBufferBits == other.stencilBufferBits
- && accumulationBufferRedBits == other.accumulationBufferRedBits
- && accumulationBufferGreenBits == other.accumulationBufferGreenBits
- && accumulationBufferBlueBits == other.accumulationBufferBlueBits
- && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
- && multisamplingLevel == other.multisamplingLevel;
- }
-
- //==============================================================================
- static Array<OpenGLContext*> knownContexts;
-
- OpenGLContext::OpenGLContext() noexcept
- {
- knownContexts.add (this);
- }
-
- OpenGLContext::~OpenGLContext()
- {
- knownContexts.removeValue (this);
- }
-
- OpenGLContext* OpenGLContext::getCurrentContext()
- {
- for (int i = knownContexts.size(); --i >= 0;)
- {
- OpenGLContext* const oglc = knownContexts.getUnchecked(i);
-
- if (oglc->isActive())
- return oglc;
- }
-
- return nullptr;
- }
-
- //==============================================================================
- class OpenGLComponent::OpenGLComponentWatcher : public ComponentMovementWatcher
- {
- public:
- OpenGLComponentWatcher (OpenGLComponent& owner_)
- : ComponentMovementWatcher (&owner_),
- owner (owner_)
- {
- }
-
- void componentMovedOrResized (bool /*wasMoved*/, bool /*wasResized*/)
- {
- owner.updateContextPosition();
- }
-
- void componentPeerChanged()
- {
- owner.recreateContextAsync();
- }
-
- void componentVisibilityChanged()
- {
- if (! owner.isShowing())
- owner.stopBackgroundThread();
- }
-
- private:
- OpenGLComponent& owner;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLComponentWatcher);
- };
-
- //==============================================================================
- class OpenGLComponent::OpenGLComponentRenderThread : public Thread
- {
- public:
- OpenGLComponentRenderThread (OpenGLComponent& owner_)
- : Thread ("OpenGL Render"),
- owner (owner_)
- {
- }
-
- void run()
- {
- #if JUCE_LINUX
- {
- MessageManagerLock mml (this);
-
- if (! mml.lockWasGained())
- return;
-
- owner.updateContext();
- owner.updateContextPosition();
- }
- #endif
-
- while (! threadShouldExit())
- {
- const uint32 startOfRendering = Time::getMillisecondCounter();
-
- if (! owner.renderAndSwapBuffers())
- break;
-
- const int elapsed = (int) (Time::getMillisecondCounter() - startOfRendering);
- Thread::sleep (jmax (1, 20 - elapsed));
- }
-
- #if JUCE_LINUX
- owner.deleteContext();
- #endif
- }
-
- private:
- OpenGLComponent& owner;
-
- JUCE_DECLARE_NON_COPYABLE (OpenGLComponentRenderThread);
- };
-
- void OpenGLComponent::startRenderThread()
- {
- if (renderThread == nullptr)
- renderThread = new OpenGLComponentRenderThread (*this);
-
- renderThread->startThread (6);
- }
-
- void OpenGLComponent::stopRenderThread()
- {
- if (renderThread != nullptr)
- {
- renderThread->stopThread (5000);
- renderThread = nullptr;
- }
-
- #if ! JUCE_LINUX
- deleteContext();
- #endif
- }
-
- //==============================================================================
- class OpenGLComponent::OpenGLCachedComponentImage : public CachedComponentImage,
- public Timer // N.B. using a Timer rather than an AsyncUpdater
- // to avoid scheduling problems on Windows
- {
- public:
- OpenGLCachedComponentImage (OpenGLComponent& owner_)
- : owner (owner_)
- {
- }
-
- void paint (Graphics&)
- {
- ComponentPeer* const peer = owner.getPeer();
-
- if (peer != nullptr)
- {
- const Point<int> topLeft (owner.getScreenPosition() - peer->getScreenPosition());
- peer->addMaskedRegion (topLeft.x, topLeft.y, owner.getWidth(), owner.getHeight());
- }
-
- if (owner.isUsingDedicatedThread())
- {
- if (peer != nullptr && owner.isShowing())
- {
- #if ! JUCE_LINUX
- owner.updateContext();
- #endif
-
- if (! owner.threadStarted)
- {
- owner.threadStarted = true;
- owner.startRenderThread();
- }
- }
- }
- else
- {
- owner.updateContext();
-
- if (isTimerRunning())
- timerCallback();
- }
- }
-
- void invalidateAll()
- {
- validArea.clear();
- triggerRepaint();
- }
-
- void invalidate (const Rectangle<int>& area)
- {
- validArea.subtract (area);
- triggerRepaint();
- }
-
- void releaseResources()
- {
- frameBuffer.release();
- }
-
- void timerCallback()
- {
- stopTimer();
-
- if (! owner.makeCurrentRenderingTarget())
- return;
-
- const Rectangle<int> bounds (owner.getLocalBounds());
-
- const int fbW = frameBuffer.getWidth();
- const int fbH = frameBuffer.getHeight();
-
- if (fbW < bounds.getWidth()
- || fbH < bounds.getHeight()
- || fbW > bounds.getWidth() + 128
- || fbH > bounds.getHeight() + 128
- || ! frameBuffer.isValid())
- {
- frameBuffer.initialise (bounds.getWidth(), bounds.getHeight());
- validArea.clear();
- }
-
- owner.renderOpenGL();
-
- if ((owner.flags & allowSubComponents) != 0)
- {
- {
- RectangleList invalid (bounds);
- invalid.subtract (validArea);
- validArea = bounds;
-
- if (! invalid.isEmpty())
- {
- OpenGLRenderer g (frameBuffer);
- g.clipToRectangleList (invalid);
-
- g.setFill (Colours::transparentBlack);
- g.fillRect (bounds, true);
- g.setFill (Colours::black);
-
- paintOwner (g);
- }
- }
-
- owner.makeCurrentRenderingTarget();
- OpenGLHelpers::prepareFor2D (bounds.getWidth(), bounds.getHeight());
- glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glEnable (GL_BLEND);
- glColor4f (1.0f, 1.0f, 1.0f, owner.getAlpha());
- frameBuffer.drawAt (0, (float) (bounds.getHeight() - frameBuffer.getHeight()));
- }
-
- owner.swapBuffers();
- owner.releaseAsRenderingTarget();
- }
-
- void triggerRepaint()
- {
- if (! owner.isUsingDedicatedThread())
- startTimer (1000 / 70);
- }
-
- private:
- void paintOwner (OpenGLRenderer& glRenderer)
- {
- Graphics g (&glRenderer);
-
- #if JUCE_ENABLE_REPAINT_DEBUGGING
- g.saveState();
- #endif
-
- JUCE_TRY
- {
- owner.paintEntireComponent (g, false);
- }
- JUCE_CATCH_EXCEPTION
-
- #if JUCE_ENABLE_REPAINT_DEBUGGING
- // enabling this code will fill all areas that get repainted with a colour overlay, to show
- // clearly when things are being repainted.
- g.restoreState();
-
- static Random rng;
- g.fillAll (Colour ((uint8) rng.nextInt (255),
- (uint8) rng.nextInt (255),
- (uint8) rng.nextInt (255),
- (uint8) 0x50));
- #endif
- }
-
- OpenGLComponent& owner;
- OpenGLFrameBuffer frameBuffer;
- RectangleList validArea;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLCachedComponentImage);
- };
-
- //==============================================================================
- OpenGLComponent::OpenGLComponent (const int flags_)
- : flags (flags_),
- contextToShareListsWith (nullptr),
- needToUpdateViewport (true),
- needToDeleteContext (false),
- threadStarted (false)
- {
- setOpaque (true);
- componentWatcher = new OpenGLComponentWatcher (*this);
- setCachedComponentImage (new OpenGLCachedComponentImage (*this));
- }
-
- OpenGLComponent::~OpenGLComponent()
- {
- stopBackgroundThread();
- componentWatcher = nullptr;
- }
-
- void OpenGLComponent::setPixelFormat (const OpenGLPixelFormat& formatToUse)
- {
- if (! (preferredPixelFormat == formatToUse))
- {
- const ScopedLock sl (contextLock);
- preferredPixelFormat = formatToUse;
- recreateContextAsync();
- }
- }
-
- void OpenGLComponent::shareWith (OpenGLContext* c)
- {
- if (contextToShareListsWith != c)
- {
- const ScopedLock sl (contextLock);
- contextToShareListsWith = c;
- recreateContextAsync();
- }
- }
-
- void OpenGLComponent::recreateContextAsync()
- {
- const ScopedLock sl (contextLock);
- needToDeleteContext = true;
- repaint();
- }
-
- bool OpenGLComponent::makeCurrentRenderingTarget()
- {
- return context != nullptr && context->makeActive();
- }
-
- void OpenGLComponent::releaseAsRenderingTarget()
- {
- if (context != nullptr)
- context->makeInactive();
- }
-
- void OpenGLComponent::swapBuffers()
- {
- if (context != nullptr)
- context->swapBuffers();
- }
-
- void OpenGLComponent::updateContext()
- {
- if (needToDeleteContext)
- deleteContext();
-
- if (context == nullptr)
- {
- const ScopedLock sl (contextLock);
-
- if (context == nullptr)
- {
- context = createContext();
-
- if (context != nullptr)
- {
- #if JUCE_LINUX
- if (! useThread)
- #endif
- updateContextPosition();
-
- if (context->makeActive())
- {
- newOpenGLContextCreated();
- context->makeInactive();
- }
- }
- }
- }
- }
-
- void OpenGLComponent::deleteContext()
- {
- const ScopedLock sl (contextLock);
- if (context != nullptr)
- {
- if (context->makeActive())
- {
- releaseOpenGLContext();
- context->makeInactive();
- }
-
- context = nullptr;
- setCachedComponentImage (nullptr);
- }
-
- needToDeleteContext = false;
- }
-
- void OpenGLComponent::updateContextPosition()
- {
- needToUpdateViewport = true;
-
- if (getWidth() > 0 && getHeight() > 0)
- {
- Component* const topComp = getTopLevelComponent();
-
- if (topComp->getPeer() != nullptr)
- {
- const ScopedLock sl (contextLock);
- updateEmbeddedPosition (topComp->getLocalArea (this, getLocalBounds()));
- }
- }
- }
-
- void OpenGLComponent::stopBackgroundThread()
- {
- if (threadStarted)
- {
- stopRenderThread();
- threadStarted = false;
- }
- }
-
- bool OpenGLComponent::renderAndSwapBuffers()
- {
- const ScopedLock sl (contextLock);
-
- #if JUCE_LINUX
- updateContext();
- #endif
-
- if (context != nullptr)
- {
- if (! makeCurrentRenderingTarget())
- return false;
-
- if (needToUpdateViewport)
- {
- needToUpdateViewport = false;
- glViewport (0, 0, getWidth(), getHeight());
- }
-
- renderOpenGL();
- swapBuffers();
- }
-
- return true;
- }
-
- void OpenGLComponent::triggerRepaint()
- {
- OpenGLCachedComponentImage* const c
- = dynamic_cast<OpenGLCachedComponentImage*> (getCachedComponentImage());
-
- jassert (c != nullptr); // you mustn't set your own cached image object for an OpenGLComponent!
-
- if (c != nullptr)
- c->triggerRepaint();
- }
-
- void OpenGLComponent::paint (Graphics&)
- {
- }
-
- unsigned int OpenGLComponent::getFrameBufferID() const
- {
- return context != nullptr ? context->getFrameBufferID() : 0;
- }
-
- END_JUCE_NAMESPACE
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