98 Commits (67ce1ea28ebe95c41cafd760b0486e2df59627fe)

Author SHA1 Message Date
  falkTX 8d6748c502
Make sure to optimize modgui builds 3 years ago
  falkTX 8eb504d3eb
Allow file browsers in modgui build 3 years ago
  falkTX fec59af373
Use -modgui as build suffix dir when building via wasm 3 years ago
  falkTX da582de935
Initial implementation of modgui over wasm 3 years ago
  falkTX 205e0215af
Improve handling of custom build dirs when using Makefiles 3 years ago
  falkTX 79948069d5
Add extra ui libs to make builds too 3 years ago
  falkTX 564f6519b4
Allow to have separate DSP vs UI plugin rebuild deps 3 years ago
  Luciano Iam a2887f427b Include CLAP bin in plugins Makefile clean target 3 years ago
  falkTX bf8248ef0e
Fix build 3 years ago
  falkTX 8bbce1c2c1 Fix a typo 3 years ago
  falkTX 94428d3603 Make sure to tell plugin about CLAP UI param changes 3 years ago
  falkTX 4fcab4f6b4 Rename plugin.vst to plugin.bundle as we use it for CLAP now too 3 years ago
  falkTX df964fe739 Use proper clap filename target 3 years ago
  falkTX 04d86c7196 Start implementing CLAP 3 years ago
  falkTX dffa860fb8 Prepare stub to be used for clap and other implementations 3 years ago
  falkTX c9ce338379 Fix last commit 3 years ago
  falkTX 2d5dd370c6 Create macOS app bundles for standalones with custom UI 3 years ago
  falkTX f412918c5f
A few more tweaks for native-audio standalone, allow forcing 3 years ago
  falkTX d200db475b Make RtAudio capture opt-in, add MIDI input 3 years ago
  falkTX aaa0f5a5fe Remove wrong macro for macOS build, was unused anyway 3 years ago
  falkTX ec02b88923
Rework native audio standalone fallback code, add full wasm stuff 3 years ago
  falkTX 02216aba74
Allow to redirect Runner emscript calls, needed for exceptions 3 years ago
  falkTX 7b1ccac2a0
Always build wasm standalones with -sMAIN_MODULE 3 years ago
  falkTX ee94ba0cae
Automatically set a few flags on wasm 3 years ago
  falkTX 3aa2e83deb
Set VST3 filename for wasm builds 3 years ago
  falkTX ea18b1a1ad
Get all plugins to build for wasm 3 years ago
  falkTX d8612aa360
More wasm related things, generating "standalones" 3 years ago
  falkTX 478cb33f04
wasm and egl/gles related things 3 years ago
  falkTX 42c1387a12
Cleanup 3 years ago
  falkTX cac6646370
Fix build 3 years ago
  falkTX 60f0de5a0d
Cleanup makefile 3 years ago
  falkTX 5cd8449963
Fix missing EXTRA_LIBS in separate lv2 targets 3 years ago
  falkTX e2dcae3758
Fix make clean 3 years ago
  falkTX a449da1881
Fix vst3 filename for 32bit windows 3 years ago
  falkTX 697293675f
Really fix static build for standalone 3 years ago
  falkTX aad2a31f76
Add static plugin target 3 years ago
  falkTX 96d5def58d
Fix LTO link flags, experiment with static builds 4 years ago
  falkTX 9236640093
Add opengl3 as a possible build type 4 years ago
  falkTX c6c6900b87
Add steps to create a plugin as shared library 4 years ago
  falkTX e03017963d
Use the more compat DirectSound as JACK fallback on Windows 4 years ago
  falkTX 2d1ec00e27 Proper setup of macOS VST bundles after the recent changes 4 years ago
  falkTX a88514b734
Add new USE_VST2_BUNDLE makefile option, WIP 4 years ago
  falkTX b9a7aaa587
Fix build after latest changes 4 years ago
  falkTX 2ebf89eef3 Cleanup 4 years ago
  falkTX d56d568e76
Put EXTRA_LIBS in compiler command instead of object list 4 years ago
  falkTX bea5f6f9c3 Use EXTRA_DEPENDENCIES instead of EXTRA_LIBS in a few places 4 years ago
  falkTX c4e1210897
Make plugin objects depend on EXTRA_LIBS, add *.m/*.mm targets 4 years ago
  falkTX f79095abde
Allow to define EXTRA_LIBS for plugin targets 4 years ago
  falkTX 5fedd7d39e
Revert "Do not restrict symbols if DEBUG or SKIP_STRIPPING enabled" 4 years ago
  falkTX 77f5ab64e9
Do not restrict symbols if DEBUG or SKIP_STRIPPING enabled 4 years ago