DISTRHO Plugin Framework
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Damien Zammit 08669d1bc3 Link all plugins to math lib because math functions are used in part of DGL 2 months ago
.travis Test build with no DGL namespace too 1 year ago
dgl Fix user-resizable embedded window in Reaper Mac 10 months ago
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Makefile fixed macos vst buildfile errors 1 year ago
Makefile.base.mk Revert "Use -fno-finite-math-only when building DGL" 4 months ago
Makefile.plugins.mk Link all plugins to math lib because math functions are used in part of DGL 2 months ago
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DPF - DISTRHO Plugin Framework

Build Status

DPF is designed to make development of new plugins an easy and enjoyable task.
It allows developers to create plugins with custom UIs using a simple C++ API.
The framework facilitates exporting various different plugin formats from the same code-base.

DPF can build for LADSPA, DSSI, LV2 and VST formats.
All current plugin format implementations are complete.
A JACK/Standalone mode is also available, allowing you to quickly test plugins.

Plugin DSP and UI communication is done via key-value string pairs.
You send messages from the UI to the DSP side, which is automatically saved in the host when required.
(You can also store state internally if needed, but this breaks DSSI compatibility).

Getting time information from the host is possible.
It uses the same format as the JACK Transport API, making porting some code easier.

Help and documentation

Bug reports happen on the DPF github project.

Online documentation is available at https://distrho.github.io/DPF/.

Online help and discussion about DPF happens in the KXStudio chat DPF room.

List of plugins made with DPF:

Work in progress

Checking the github “DPF” tag can potentially brings up other DPF-made plugins.

Plugin examples are available in the example/ folder inside this repo.
Extra OpenGL UI examples are available here.