59 Commits (ed86765026d02e7b5a15c76ffa2c20cfd1d08d5d)

Author SHA1 Message Date
  Mikko Mononen 709475c513 API changed! Fixed slowdown, Shader uses premultiplied colors 11 years ago
  Mikko Mononen 0dbf53ebad Updated screenshot 11 years ago
  Mikko Mononen 003561e721 Fix for issue #92 11 years ago
  Mikko Mononen 83c876b9a8 Made FBO helper to work on OSX when using GL2 11 years ago
  Mikko Mononen 84bec2962e Fix for issue #95 11 years ago
  Mikko Mononen 7a06c56edb Fixes and tweaks for frame buffer handling 11 years ago
  StarWing bea097165b add external APIs to GL backend to get native Texture Id. 11 years ago
  Mikko Mononen 44c168b84e Fix for issue #75 11 years ago
  Mikko Mononen 611b043fff Fix for issue #77 11 years ago
  Camilla Berglund 57308993cb Removed GLFW 2 option macro. 11 years ago
  Mikko Mononen df537491f2 Include GLFW_INCLUDE_GLCOREARB only on Macs 11 years ago
  StarWing a07cb82780 add support for MinGW. 11 years ago
  Mikko Mononen 7fc116418c Fix for issue #14 11 years ago
  Mikko Mononen be16b4dff3 Made old GL backends obsolete, added docs 11 years ago
  Mikko Mononen 6edc46e5b0 Allow small strokes, fixed textBoxBounds() 11 years ago
  Mikko Mononen b416f76b1c Added nvgTextBoxBounds, fixed nvgTextBounds 11 years ago
  Mikko Mononen 407cd75a98 Fixed rendering artefacts when not using uniform buffers 11 years ago
  Mikko Mononen 9d367dcb81 GL3buf backend supports GL2 too (not yet enabled) 11 years ago
  Mikko Mononen fdb96903c8 Fixed text related calculations for hi-dpi rendering 11 years ago
  Mikko Mononen 635f4a4afb Added multi-line text drawing 11 years ago
  Mikko Mononen ff8b521506 Added text break line and glyph position functions 11 years ago
  Doug Binks c3f50b9c01 Removed nvgIsBlack, and added isBlack to demo.c 11 years ago
  Doug Binks 3d3582cd9a Moved to floating point color via NVGcolor structure. 11 years ago
  Mikko Mononen ba3c0cbce1 Fix for issue #40: Added support to render using premultiplied alpha 11 years ago
  Caleb Gingles fbdc947802 Improve VC support 11 years ago
  Mikko Mononen aaafbd32c6 Renamed FPScounter to PerfGraph 11 years ago
  Mikko Mononen 1517841023 Performance timer tweaks 11 years ago
  Doug Binks fe22b8c07d Support for cases where the gl header does not include GL_ARB_TIMER_QUERY 11 years ago
  Doug Binks 7d6058c572 Changed name of new functionality to keep other examples compiling. 11 years ago
  Doug Binks e21683f14e Added name to timer render. 11 years ago
  Doug Binks a1e99ea940 Bug fix for index into queries. 11 years ago
  Doug Binks bb6b19c410 Added GPU timer and fixed up formatting. 11 years ago
  Doug Binks a63854859e Added an inner frame CPU timer. 11 years ago
  Mikko Mononen 0ec2be7a6c Added support for line caps and joins 11 years ago
  Doug Binks 37c03fa881 win32 changes. 11 years ago
  Mikko Mononen 277d5ebb3b Added experimental GL3 back end which buffers whole frame 11 years ago
  Mikko Mononen 6840bf8478 Simplified back-end API a little 11 years ago
  Mikko Mononen 1378269815 Fixed unused variables and scissor under zoom 11 years ago
  Andrew Corrigan 1fe6cb36dc NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2 11 years ago
  Mikko Mononen d41083886a Added retina/hi-dpi support 11 years ago
  Mikko Mononen 8cb6eea358 Tweaks to GL ES 11 years ago
  Andrew Corrigan c0883e3e6a GLES3 11 years ago
  Mikko Mononen d2acabf325 Fixes for GLES2 11 years ago
  Mikko Mononen cd376082ba Added MSAA option for backends 11 years ago
  Mikko Mononen abbf2792c1 Merged GL2 and GLES2 backends 11 years ago
  Mikko Mononen c8a3ba4b69 Added OpenGL ES 2.0 back end 11 years ago
  Mikko Mononen 3d3c302e6c GL3 uber shader 11 years ago
  Mikko Mononen 39602081e8 Fix for issue #11, added C++ guards 11 years ago
  Mikko Mononen 336de19a16 Better rounding for quantization to remove text rendering jitter 11 years ago
  Mikko Mononen 060b4521af use glewExperimental = GL_TRUE on 3.2 core profile 11 years ago