238 Commits (6ce863cc5725935563e3deba97fdf810e00b45a3)

Author SHA1 Message Date
  Xeek bb385e6b8f Renamed nvgRoundedRectEx to nvgRoundedRectVarying, using variables for duplicated calls to nvg__absf, renamed the radius parameters & variables to be more descriptive, changed the order of radius parameters to follow CSS order, and finally corrected the if/else style suggested by @memononen. 8 years ago
  Xeek 34621d4ad2 Renamed nvgRoundedRectEx to nvgRoundedRectVarying, using variables for duplicated calls to nvg__absf, renamed the radius parameters & variables to be more descriptive, changed the order of radius parameters to follow CSS order, and finally corrected the if/else style suggested by @memononen. 8 years ago
  Olli Wang 85ac378792 Fixes a bug when applying `NVG_IMAGE_FLIPY`. 8 years ago
  Xeek b2d9eb251b Added nvgRoundedRectEx so that the rectangle's corners can have varying radii. nvgRoundRect changed to utilize nvgRoundedRectEx. 8 years ago
  satoren 9dbd79dbc7 Code format 8 years ago
  satoren 339c5e507b Improve nvgGlobalCompositeOperation with state 8 years ago
  Dmitry Suzdalev 23128bdb58 Rename nvglImageFromHandleGL2 -> nvglImageHandleGL2 8 years ago
  Olli Wang c03226cd2e Fallbacks to default composite operation when invalid one is specified. 8 years ago
  Olli Wang 39f7a369c7 Fixes the kerning value for freetype. 8 years ago
  Olli Wang c97444c96f Code refactoring for #299. 8 years ago
  satoren 40e999af3c Support fallback fonts 8 years ago
  Olli Wang 09dc767e3f Updates comment for composite operation. 8 years ago
  Olli Wang 9490a8c188 Updates comment again. 8 years ago
  Olli Wang ba8272c5b5 Updates comments. 8 years ago
  Olli Wang 1d856c1b00 Changes the order of declaration. 8 years ago
  Olli Wang 1bf25e6f67 Improves the implementation of global composite operation. 8 years ago
  Olli Wang c4b865796d Implements composite operation for blending rendering between frames. 8 years ago
  Olli Wang 1664a524a7 Passes the device pixel ratio parameter to `renderViewport` function. 8 years ago
  John 1efdf2a1de Fixing clang compiler warnings. 8 years ago
  Mike df658f97a2 Fix typo in nvgCreateFontMem description 9 years ago
  Mikko Mononen b83cf92652 Fixed use of nvglImageHandlexx in GL utils from earlier PR 9 years ago
  Michael Hartmann f43a7a7790 Replace malloc.h with stdlib.h 9 years ago
  Michael Hartmann 6245376103 Increased SCRATCH_FONS_SCRATCH_BUF_SIZE to 64000 9 years ago
  Thom de Villa b7a4792291 fixed type usage 9 years ago
  Olli Wang 32db574853 Improve the use of NVGLUframebuffer. 10 years ago
  Andrew Corrigan 3eeafc1a14 Fix for issue #172 10 years ago
  Bruce Mitchener 98b116165d Fix typos. 10 years ago
  Mikko Mononen 31f9feb401 Fix for #191 10 years ago
  Mikko Mononen 90862ce25c Fix for issue #175 10 years ago
  Miha Lunar f8086a2006 Added check in addPoint to avoid duplicated moveTos breaking 10 years ago
  Olli Wang 71a2bdf8af Fixes nvgluCreateFramebuffer(). 10 years ago
  Jancsi Farkas a473d72ecf Fixed compile occuring if FONS_USE_FREETYPE is defined. 10 years ago
  Olli Wang 2300bf3594 Fixed syntax error of checking defined identifier 10 years ago
  Olli Wang c120079425 Added nvgCancelFrame() 10 years ago
  Olli Wang 2cee1c0f93 Add FBO support for GLES 10 years ago
  Olli Wang 8e401a5f42 Fix for issue #162 10 years ago
  Andre Weissflog 4aadf46465 Don't set redundant GL state (glBindTexture, glStencilFunc, glStencilMask) 10 years ago
  Andre Weissflog aa6751ee4a Merge uniforms into a single uniform array, reducing number of glUniform calls. 10 years ago
  Mikko Mononen 994b60b83f Moved image repeat (tiling) from pattern to image creation 10 years ago
  Mikko Mononen 96f08f4ca4 Fix for issue #155 10 years ago
  Andre Weissflog e9add93849 Fix texture completeness for non-POT textures on GLES2/WebGL 10 years ago
  Philipp Rockel 697bfd824d Restore openGL state / unbind buffer 10 years ago
  Mikko Mononen 6b69e7bce0 Fix for issue #143 11 years ago
  Mikko Mononen bd762f81a6 Fix for issue #142 11 years ago
  Ryan Alexander 312052816e Set commandx/y before the transform 11 years ago
  Mikko Mononen 14df146ea1 Added nvgIntersectScissor() 11 years ago
  Mikko Mononen 19f19847fe Typedef'd structs. 11 years ago
  Andrew Corrigan cb5f9cdd50 spaces --> tabs 11 years ago
  Andrew Corrigan ad1f260b91 spaces --> tabs 11 years ago
  Andrew Corrigan ad59d66bf0 only specifies precision for fragment shader, vertex shader defaults to highp as per gles2/gles3 spec 11 years ago