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			@@ -363,8 +363,8 @@ static int glnvg__deleteTexture(GLNVGcontext* gl, int id) | 
		
		
	
		
			
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			static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) | 
		
		
	
		
			
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			{ | 
		
		
	
		
			
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				char str[512+1]; | 
		
		
	
		
			
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				int len = 0; | 
		
		
	
		
			
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				GLchar str[512+1]; | 
		
		
	
		
			
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				GLsizei len = 0; | 
		
		
	
		
			
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				glGetShaderInfoLog(shader, 512, &len, str); | 
		
		
	
		
			
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				if (len > 512) len = 512; | 
		
		
	
		
			
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				str[len] = '\0'; | 
		
		
	
	
		
			
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			@@ -373,8 +373,8 @@ static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* | 
		
		
	
		
			
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			static void glnvg__dumpProgramError(GLuint prog, const char* name) | 
		
		
	
		
			
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			{ | 
		
		
	
		
			
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				char str[512+1]; | 
		
		
	
		
			
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				int len = 0; | 
		
		
	
		
			
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				GLchar str[512+1]; | 
		
		
	
		
			
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				GLsizei len = 0; | 
		
		
	
		
			
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				glGetProgramInfoLog(prog, 512, &len, str); | 
		
		
	
		
			
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				if (len > 512) len = 512; | 
		
		
	
		
			
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				str[len] = '\0'; | 
		
		
	
	
		
			
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