|  |  | @@ -363,8 +363,8 @@ static int glnvg__deleteTexture(GLNVGcontext* gl, int id) | 
		
	
		
			
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			|  |  |  | static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* type) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | char str[512+1]; | 
		
	
		
			
			|  |  |  | int len = 0; | 
		
	
		
			
			|  |  |  | GLchar str[512+1]; | 
		
	
		
			
			|  |  |  | GLsizei len = 0; | 
		
	
		
			
			|  |  |  | glGetShaderInfoLog(shader, 512, &len, str); | 
		
	
		
			
			|  |  |  | if (len > 512) len = 512; | 
		
	
		
			
			|  |  |  | str[len] = '\0'; | 
		
	
	
		
			
				|  |  | @@ -373,8 +373,8 @@ static void glnvg__dumpShaderError(GLuint shader, const char* name, const char* | 
		
	
		
			
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			|  |  |  | static void glnvg__dumpProgramError(GLuint prog, const char* name) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | char str[512+1]; | 
		
	
		
			
			|  |  |  | int len = 0; | 
		
	
		
			
			|  |  |  | GLchar str[512+1]; | 
		
	
		
			
			|  |  |  | GLsizei len = 0; | 
		
	
		
			
			|  |  |  | glGetProgramInfoLog(prog, 512, &len, str); | 
		
	
		
			
			|  |  |  | if (len > 512) len = 512; | 
		
	
		
			
			|  |  |  | str[len] = '\0'; | 
		
	
	
		
			
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