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@@ -11,7 +11,7 @@ |
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// Special version of createScriptEngine that only creates Lua engines |
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ScriptEngine* createLuaEngine() { |
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auto it = scriptEngineFactories.find("lua"); |
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auto it = scriptEngineFactories.find(".lua"); |
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if (it == scriptEngineFactories.end()) |
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return NULL; |
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return it->second->createScriptEngine(); |
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@@ -119,7 +119,7 @@ struct VultEngine : ScriptEngine { |
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JSValue luacode = JS_GetPropertyStr(ctx, first, "code"); |
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std::string luacode_str(JS_ToCString(ctx, luacode)); |
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//WARN("Generated Code: %s", luacode_str.c_str()); |
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WARN("Generated Code: %s", luacode_str.c_str()); |
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luaEngine = createLuaEngine(); |
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