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Fixes Vult engine.

pull/68/head
Leonardo 2 years ago
parent
commit
7f7199ebf7
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      src/VultEngine.cpp

+ 2
- 2
src/VultEngine.cpp View File

@@ -11,7 +11,7 @@


// Special version of createScriptEngine that only creates Lua engines // Special version of createScriptEngine that only creates Lua engines
ScriptEngine* createLuaEngine() { ScriptEngine* createLuaEngine() {
auto it = scriptEngineFactories.find("lua");
auto it = scriptEngineFactories.find(".lua");
if (it == scriptEngineFactories.end()) if (it == scriptEngineFactories.end())
return NULL; return NULL;
return it->second->createScriptEngine(); return it->second->createScriptEngine();
@@ -119,7 +119,7 @@ struct VultEngine : ScriptEngine {
JSValue luacode = JS_GetPropertyStr(ctx, first, "code"); JSValue luacode = JS_GetPropertyStr(ctx, first, "code");
std::string luacode_str(JS_ToCString(ctx, luacode)); std::string luacode_str(JS_ToCString(ctx, luacode));


//WARN("Generated Code: %s", luacode_str.c_str());
WARN("Generated Code: %s", luacode_str.c_str());


luaEngine = createLuaEngine(); luaEngine = createLuaEngine();




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