From 7f7199ebf70321a989715922ceeb245ca9a81573 Mon Sep 17 00:00:00 2001 From: Leonardo Date: Sat, 25 Feb 2023 10:42:19 +0200 Subject: [PATCH] Fixes Vult engine. --- src/VultEngine.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/VultEngine.cpp b/src/VultEngine.cpp index d911aa7..b90ae72 100644 --- a/src/VultEngine.cpp +++ b/src/VultEngine.cpp @@ -11,7 +11,7 @@ // Special version of createScriptEngine that only creates Lua engines ScriptEngine* createLuaEngine() { - auto it = scriptEngineFactories.find("lua"); + auto it = scriptEngineFactories.find(".lua"); if (it == scriptEngineFactories.end()) return NULL; return it->second->createScriptEngine(); @@ -119,7 +119,7 @@ struct VultEngine : ScriptEngine { JSValue luacode = JS_GetPropertyStr(ctx, first, "code"); std::string luacode_str(JS_ToCString(ctx, luacode)); - //WARN("Generated Code: %s", luacode_str.c_str()); + WARN("Generated Code: %s", luacode_str.c_str()); luaEngine = createLuaEngine();