The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules ea6df1c8f1 New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
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The Introjucer.sln Updates to keep android builds compatible with NDK6b and the latest SDK. 13 years ago
The Introjucer.vcxproj New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
The Introjucer.vcxproj.filters New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 13 years ago
icon.ico First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
resources.rc Added mac architecture type to the introjucer. Optimised code editor syntax iteration. 14 years ago