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DISTRHO
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JUCE
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https://github.com/DISTRHO/JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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ea6df1c8f1
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE
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extras
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Introjucer
History
jules
ea6df1c8f1
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
13 years ago
..
Builds
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
13 years ago
JuceLibraryCode
AttributedString class and advanced text layout (stage 1)
13 years ago
Source
Improvements to WindowsMediaAudioFormat. Added some functionality to LocalisedStrings, and added some translate() functions that can be used instead of the old TRANS macro.
13 years ago
Introjucer.jucer
Introjucer work.
13 years ago