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juce_Draggable3DOrientation.h
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More OpenGL shader work.
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13 years ago |
juce_Matrix3D.h
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More OpenGL shader work.
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13 years ago |
juce_OpenGLComponent.cpp
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
juce_OpenGLComponent.h
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
juce_OpenGLContext.cpp
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
juce_OpenGLContext.h
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
juce_OpenGLFrameBuffer.cpp
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
juce_OpenGLFrameBuffer.h
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
juce_OpenGLGraphicsContext.cpp
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OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
juce_OpenGLGraphicsContext.h
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
juce_OpenGLHelpers.cpp
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Minor android and GL clean-ups.
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13 years ago |
juce_OpenGLHelpers.h
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Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
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13 years ago |
juce_OpenGLImage.cpp
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
juce_OpenGLImage.h
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Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
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13 years ago |
juce_OpenGLPixelFormat.h
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New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
juce_OpenGLShaderProgram.cpp
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Minor android and GL clean-ups.
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13 years ago |
juce_OpenGLShaderProgram.h
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Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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13 years ago |
juce_OpenGLTexture.cpp
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Minor android and GL clean-ups.
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13 years ago |
juce_OpenGLTexture.h
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More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
juce_Quaternion.h
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |
juce_Vector3D.h
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Some new 3D utility classes: Vector3D, Matrix3D, Quaternion, Draggable3DOrientation.
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13 years ago |