The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 751ad2ed6e Added some GL shader helper functions. 11 years ago
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juce_Draggable3DOrientation.h Added a couple of methods to Draggable3DOrientation 11 years ago
juce_Matrix3D.h Updated the format of the header include guard macros. 11 years ago
juce_OpenGLContext.cpp Allowed dynamic activation of repaint debug mode. 11 years ago
juce_OpenGLContext.h Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 11 years ago
juce_OpenGLFrameBuffer.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
juce_OpenGLFrameBuffer.h Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 11 years ago
juce_OpenGLGraphicsContext.cpp Made sure that glyph caches are flushed along with the typeface cache. 11 years ago
juce_OpenGLGraphicsContext.h Updated the format of the header include guard macros. 11 years ago
juce_OpenGLHelpers.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
juce_OpenGLHelpers.h A bit more minor cleaning-up. 11 years ago
juce_OpenGLImage.cpp Xcode 5 compiler fix. 11 years ago
juce_OpenGLImage.h Some internal component peer work. 11 years ago
juce_OpenGLPixelFormat.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
juce_OpenGLPixelFormat.h Updated the format of the header include guard macros. 11 years ago
juce_OpenGLRenderer.h Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 11 years ago
juce_OpenGLShaderProgram.cpp Added some GL shader helper functions. 11 years ago
juce_OpenGLShaderProgram.h Added some GL shader helper functions. 11 years ago
juce_OpenGLTexture.cpp Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
juce_OpenGLTexture.h Updated the format of the header include guard macros. 11 years ago
juce_Quaternion.h Updated the format of the header include guard macros. 11 years ago
juce_Vector3D.h Updated the format of the header include guard macros. 11 years ago