jules
|
751ad2ed6e
|
Added some GL shader helper functions.
|
11 years ago |
jules
|
aeb8826889
|
Allowed dynamic activation of repaint debug mode.
|
11 years ago |
jules
|
af55d142d3
|
Minor tweaks and comment corrections.
|
11 years ago |
jules
|
3cb4b37e67
|
Added JUCE_DONT_ASSERT_ON_GLSL_COMPILE_ERROR flag.
|
11 years ago |
jules
|
a8984031ba
|
Made sure that glyph caches are flushed along with the typeface cache.
|
11 years ago |
jules
|
bdceeeb9f0
|
Xcode 5 compiler fix.
|
11 years ago |
jules
|
d88d322dc5
|
Added a couple of methods to Draggable3DOrientation
|
11 years ago |
jules
|
25291038b8
|
Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
|
11 years ago |
jules
|
a2c95ce4fd
|
Cleaned out and optimised some graphics code.
|
11 years ago |
jules
|
2651911b87
|
New method OpenGLContext::getRenderingScale(). Updated the GL demo to use this method of getting the display scale.
|
11 years ago |
jules
|
2786eadaf9
|
Removed a few pedantic warnings.
|
11 years ago |
jules
|
636ffe68d3
|
A bit more minor cleaning-up.
|
11 years ago |
jules
|
65c155e372
|
Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
|
11 years ago |
jules
|
da3838db8a
|
Minor clean-ups.
|
11 years ago |
jules
|
1e3973a212
|
Doxygen warning fixes and extra comments.
|
11 years ago |
jules
|
87182ece27
|
OpenGL rendering fix.
|
11 years ago |
jules
|
0b32caaaf0
|
Fix for GL in OSX retina displays
|
11 years ago |
jules
|
641b4d1ec8
|
Fix for GL repaint flickering on win32.
|
11 years ago |
jules
|
41f257053a
|
Fix for openGL rendering engine in native-titlebar windows.
|
11 years ago |
jules
|
7a47c12a76
|
Cleaned away some old region-masking code from ComponentPeer, and improved some messy repaint inefficiencies involving win32 GL rendering.
|
11 years ago |
jules
|
ebc0b2b727
|
Removed some warning settings that weren't supported by older GCCs. Also added workarounds for some spurious GCC warnings.
|
11 years ago |
jules
|
6629921a8b
|
Removed some override specifiers due to a Clang compiler bug.
|
11 years ago |
jules
|
67916bc9d0
|
Refactored OpenGLGraphicsContext to share a lot of code with the software renderer, and to use edgetables rather than image masks for faster clipping.
|
11 years ago |
jules
|
32c98223ac
|
Refactored some lowlevelgraphicscontext classes to remove duplicated code.
|
11 years ago |
jules
|
aafa12fd81
|
Increased the warning level for the Xcode builds of the demo + introjucer, and avoided a few warnings.
|
11 years ago |
jules
|
1b9a60e52c
|
Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
|
11 years ago |
jules
|
60a0087114
|
Some internal component peer work.
|
11 years ago |
jules
|
30cc1ed757
|
Added flags for multisampling in GL, and implementation of this for iOS.
|
11 years ago |
jules
|
5a1112ab94
|
Updated the format of the header include guard macros.
|
11 years ago |
jules
|
4fc8fbaef1
|
Added some more override decorators.
|
12 years ago |
jules
|
c75a7300f5
|
Added some 'override' modifiers to overridden methods.
|
12 years ago |
jules
|
03c2801f3f
|
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
|
12 years ago |
jules
|
b2240146ad
|
OpenGLImage fix.
|
12 years ago |
jules
|
4b2816b3f8
|
GL fix for android
|
12 years ago |
jules
|
c7506df13f
|
Changed some pass-by-references to pass-by-value to improve compiler optimisation.
|
12 years ago |
jules
|
842a0f5705
|
Avoided GL contexts being destroyed when a window is minimised.
|
12 years ago |
jules
|
b26cc92546
|
Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
|
12 years ago |
jules
|
5ee819e739
|
Fix for the GL areShadersAvailable method.
|
12 years ago |
jules
|
25c70643e3
|
OpenGL linux fix, and removed some deprecated GL calls.
|
12 years ago |
jules
|
b986d11291
|
Minor GL optimisation.
|
12 years ago |
jules
|
fbe3d179fb
|
Preventing flicker when closing OSX openGL windows.
|
12 years ago |
jules
|
cf781ecb75
|
OpenGL tweaks, including fix for flickering GL windows when resizing in OSX.
|
12 years ago |
jules
|
aacb92a33a
|
Small windows GL tweak.
|
12 years ago |
jules
|
0abd7a3fa1
|
OpenGL: removed the artifical render-throttling code, allowing the rendering to be kept in sync by the native GL swap-interval.
|
12 years ago |
jules
|
e75663b467
|
Improved some openGL texture creation functionality.
|
12 years ago |
jules
|
1f6e0aed9d
|
Android GL fix.
|
12 years ago |
jules
|
38e61f778a
|
Corrected openGL framebuffer releasing.
|
12 years ago |
jules
|
29b9450fcb
|
Minor GL optimisation.
|
12 years ago |
jules
|
959b38a083
|
GL rendering context fix.
|
12 years ago |
jules
|
7a3453f48b
|
Minor clean-ups.
|
12 years ago |