|  ed | 4583baf277 | Bump version number to 5.4.5 | 6 years ago | 
				
					
						|  ed | 558ca3e5e6 | OpenGL:  Update native context window position when viewport size or scale changes in OpenGLContext::CachedImage::updateViewportSize() | 6 years ago | 
				
					
						|  ed | 6f4d212ca6 | Reverted a37b918which was causing some issues in Cubase 10 | 6 years ago | 
				
					
						|  ed | a37b918082 | Windows:  Correctly set the DPI-awareness of OpenGL worker threads | 6 years ago | 
				
					
						|  Tom Poole | d8638fdd2a | OpenGL:  Fixed an issue cloning OpenGLImageType images | 6 years ago | 
				
					
						|  Tom Poole | 528798d96e | Bump version number to 5.4.4 | 6 years ago | 
				
					
						|  ed | 6dda52b98b | OpenGL:  Check frame buffer completeness in OpenGLContext::copyTexture() to avoid an GL_INVALID_FRAMEBUFFER_OPERATION error | 6 years ago | 
				
					
						|  ed | bdeaeaf368 | macOS:  Fixed some deprecation warnings and silenced some others for the time being | 6 years ago | 
				
					
						|  Tom Poole | 670f77f80c | Fixed some Android compiler warnings | 6 years ago | 
				
					
						|  Tom Poole | 16dd26649a | Fixed some GCC compiler warnings and removed deprecated functions | 6 years ago | 
				
					
						|  jules | f58eacc135 | Added more unique_ptr use, for functions that create LowLevelGraphicsContext or ImageType objects. | 6 years ago | 
				
					
						|  ed | c194389cb5 | Fixed a linker error in 2af1de4 | 6 years ago | 
				
					
						|  ed | 2af1de45d7 | Windows:  Fixed a bug with DPI-aware VSTs in Steinberg hosts using the OpenGL renderer | 6 years ago | 
				
					
						|  ed | be589191a0 | OpenGL:  Added GL_POINT_SPRITE to juce_MissingGLDefinitions.h | 6 years ago | 
				
					
						|  Tom Poole | 3c0ccda6a5 | macOS:  Cleaned up old 10.6 support ifdefs | 6 years ago | 
				
					
						|  Tom Poole | d475b17a81 | Fixed some compiler warnings | 6 years ago | 
				
					
						|  Tom Poole | cbdf5e6d21 | Fixed some compiler warnings | 6 years ago | 
				
					
						|  ed | 6722194260 | Bump version number to 5.4.3 | 6 years ago | 
				
					
						|  ed | 5bdd3ea8c6 | OpenGL:  Fixed an incorrect type in OpenGLShaderProgram::Uniform::set() | 6 years ago | 
				
					
						|  Tom Poole | e3ebe5aed1 | Bump version number to 5.4.2 | 6 years ago | 
				
					
						|  Tom Poole | be83a08c3b | Added an assertion to check the OpenGL swap interval on MacOS | 6 years ago | 
				
					
						|  ed | a234721110 | Added various clang-tidy modernize-* fixes | 6 years ago | 
				
					
						|  ed | 360be3400d | Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt | 6 years ago | 
				
					
						|  ed | 7134bd0f1b | VST:  Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled | 6 years ago | 
				
					
						|  ed | 87cf4d2553 | OpenGL:  Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins | 6 years ago | 
				
					
						|  ed | 853ec552f1 | OpenGL:  Use width and height when calculating transform | 6 years ago | 
				
					
						|  ed | ba68fb0212 | Windows:  Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0 | 7 years ago | 
				
					
						|  ed | f4c67f6fa7 | Whitespace | 7 years ago | 
				
					
						|  ed | eaf0f990d4 | Replaced all uses of static_cast<Type&&> with std::move | 7 years ago | 
				
					
						|  hogliux | 008b7a9ab2 | Re-structured the low-level Android native code Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information. | 7 years ago | 
				
					
						|  ed | 6d39f01793 | Bump version number to 5.4.1 | 7 years ago | 
				
					
						|  ed | 0b8fcc7a15 | Bump version number to 5.4.0 | 7 years ago | 
				
					
						|  ed | acd3c0b8ee | Fixed some Objective-C id -> auto* conversion warnings | 7 years ago | 
				
					
						|  ed | 97c100b9c1 | Windows:  Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer | 7 years ago | 
				
					
						|  jules | 359132ed55 | More zero -> nullptr fixes | 7 years ago | 
				
					
						|  ed | 190ca02e06 | Windows:  Ensure that the initial screen scale is correct when creating the OpenGL native context | 7 years ago | 
				
					
						|  jules | 274bae5180 | Extended the timeout on Android when trying to open a GL context | 7 years ago | 
				
					
						|  Tom Poole | 963e307ef8 | Linux:  Fixed some potential deadlocks using OpenGL | 7 years ago | 
				
					
						|  Reuben Thomas | a41de9522b | Add some openGL extension functions | 7 years ago | 
				
					
						|  ed | 68fe75742f | Add support for DPI aware applications on Windows | 7 years ago | 
				
					
						|  ed | b78e63aa02 | Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining() | 7 years ago | 
				
					
						|  jules | bcb69df393 | Fixed a leak in OSX openGL | 7 years ago | 
				
					
						|  jules | 95a3f0b039 | Whitespace | 7 years ago | 
				
					
						|  jules | 1e6bbb8da9 | Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this | 7 years ago | 
				
					
						|  jules | 49aa9c9db4 | Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use | 7 years ago | 
				
					
						|  jules | 974b4a8351 | Removed some legacy friend class declarations that are no longer needed with modern compilers | 7 years ago | 
				
					
						|  jules | d794ce4993 | Fixed a documentation typo | 7 years ago | 
				
					
						|  hogliux | e91def7fae | OpenGL:  Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper | 7 years ago | 
				
					
						|  Lukasz Kozakiewicz | 315326477d | Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs. | 7 years ago | 
				
					
						|  ed | 2d79cc78c0 | Bump version number to 5.3.2 | 7 years ago |