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OpenGL: Fixed an issue cloning OpenGLImageType images

tags/2021-05-28
Tom Poole 5 years ago
parent
commit
d8638fdd2a
1 changed files with 11 additions and 3 deletions
  1. +11
    -3
      modules/juce_opengl/opengl/juce_OpenGLImage.cpp

+ 11
- 3
modules/juce_opengl/opengl/juce_OpenGLImage.cpp View File

@@ -40,7 +40,11 @@ public:
bool initialise()
{
return frameBuffer.initialise (context, width, height);
if (! frameBuffer.initialise (context, width, height))
return false;
frameBuffer.clear (Colours::transparentBlack);
return true;
}
std::unique_ptr<LowLevelGraphicsContext> createLowLevelContext() override
@@ -53,7 +57,12 @@ public:
ImagePixelData::Ptr clone() override
{
Image newImage (*new OpenGLFrameBufferImage (context, width, height));
std::unique_ptr<OpenGLFrameBufferImage> im (new OpenGLFrameBufferImage (context, width, height));
if (! im->initialise())
return ImagePixelData::Ptr();
Image newImage (im.release());
Graphics g (newImage);
g.drawImageAt (Image (*this), 0, 0, false);
@@ -192,7 +201,6 @@ ImagePixelData::Ptr OpenGLImageType::create (Image::PixelFormat, int width, int
if (! im->initialise())
return ImagePixelData::Ptr();
im->frameBuffer.clear (Colours::transparentBlack);
return *im.release();
}


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