jules
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8f9549a4a7
|
OpenGL fix.
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13 years ago |
jules
|
ed9a2a1575
|
Minor android and GL clean-ups.
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13 years ago |
jules
|
109f0a32a4
|
OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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13 years ago |
jules
|
aab3a6a6eb
|
Android GL work.
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13 years ago |
jules
|
40e473d4dc
|
MSVC GL compile fix.
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13 years ago |
jules
|
09eaba73f0
|
Removed some android debug code.
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13 years ago |
jules
|
2bfa580254
|
Android GL work.
|
13 years ago |
jules
|
a6c9992957
|
Updated some module usage warning code.
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13 years ago |
jules
|
b6a22826fe
|
Updates to keep Xcode 4.3 happy.
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13 years ago |
jules
|
d2a4173ab4
|
Android: better logging, more GL work.
|
13 years ago |
jules
|
1804b983a0
|
Android GL work.
|
13 years ago |
jules
|
51b2068576
|
Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext().
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13 years ago |
jules
|
75e9f9102e
|
Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix.
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13 years ago |
jules
|
d70d017fc6
|
Docs fix. Version bump.
|
13 years ago |
jules
|
295d125142
|
Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code.
|
13 years ago |
jules
|
a9103407d7
|
Version number bump.
|
13 years ago |
jules
|
2e664976ec
|
Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs.
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13 years ago |
jules
|
47fa7c992b
|
OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions.
|
13 years ago |
jules
|
a6fe278654
|
Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
|
13 years ago |
jules
|
4d332b6bb3
|
OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
|
13 years ago |
jules
|
4f0c2c0fb8
|
More openGL shader fixes. VST fix for Wavelab.
|
13 years ago |
jules
|
a66691b061
|
OpenGL tiled image fix.
|
13 years ago |
jules
|
32aae7a2b3
|
Android audio fix. OpenGL tiling bug fix.
|
13 years ago |
jules
|
a511ea6b31
|
Mac GL fix for some older graphics cards.
|
13 years ago |
jules
|
bdbe7d3f01
|
Introjucer: made it possible to override settings in AppConfig.h. Version number bump.
|
13 years ago |
jules
|
ca17d3dd82
|
Couple of minor compilation fixes.
|
13 years ago |
jules
|
493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
|
13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
|
13 years ago |
jules
|
7c486b83d8
|
Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
|
13 years ago |
jules
|
9b16df83cf
|
GL fixes for iOS/Android.
|
13 years ago |
jules
|
4870ea28dd
|
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
|
13 years ago |
jules
|
a997490f17
|
Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster).
|
13 years ago |
jules
|
c38916b675
|
OpenGL renderer optimisations.
|
13 years ago |
jules
|
43d9a4eb16
|
New class: ThreadLocalValue.
|
13 years ago |
jules
|
b00ae44410
|
Windows 64-bit GL fix.
|
13 years ago |
jules
|
5e795134fc
|
Added a read/write lock to the glyph cache. OpenGL shader fix.
|
13 years ago |
jules
|
2c0902833d
|
Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
|
13 years ago |
jules
|
115d86817f
|
Minor win32 GL fix.
|
13 years ago |
jules
|
0d1c72f0b1
|
More openGL: using VBOs when rendering with shaders.
|
13 years ago |
jules
|
57091c833c
|
Win32 openGL build fix. Added .wma file extension for Windows Media.
|
13 years ago |
jules
|
df8b3618c2
|
OpenGL vertex attribute helper.
|
13 years ago |
jules
|
37d8a65407
|
More OpenGL shader work.
|
13 years ago |
jules
|
a56a285e58
|
OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
|
13 years ago |
jules
|
a376a04c64
|
Android build updates.
|
13 years ago |
jules
|
bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
|
13 years ago |
jules
|
f703feb61e
|
OpenGL improvements.
|
13 years ago |
jules
|
fd9bf6d5a3
|
Updated Introjucer for better Xcode 4 compatibility. Bumped version number.
|
13 years ago |
jules
|
c1ab947a53
|
Couple of minor windowing fixes.
|
13 years ago |
jules
|
ba53323cbd
|
Android updates to support NDK r7.
|
13 years ago |
jules
|
9b6780f15a
|
Version number bump.
|
13 years ago |