104 Commits (cba76bef60d0f1ad50f94e81121db03f5750cf9f)

Author SHA1 Message Date
  jules 8f9549a4a7 OpenGL fix. 13 years ago
  jules ed9a2a1575 Minor android and GL clean-ups. 13 years ago
  jules 109f0a32a4 OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress. 13 years ago
  jules aab3a6a6eb Android GL work. 13 years ago
  jules 40e473d4dc MSVC GL compile fix. 13 years ago
  jules 09eaba73f0 Removed some android debug code. 13 years ago
  jules 2bfa580254 Android GL work. 13 years ago
  jules a6c9992957 Updated some module usage warning code. 13 years ago
  jules b6a22826fe Updates to keep Xcode 4.3 happy. 13 years ago
  jules d2a4173ab4 Android: better logging, more GL work. 13 years ago
  jules 1804b983a0 Android GL work. 13 years ago
  jules 51b2068576 Introjucer: added company name property to project, and better exe property info generation in MSVC resource files. Added method OpenGLComponent::rebuildContext(). 13 years ago
  jules 75e9f9102e Introjucer: fixed a problem when creating new exporters. Added better error reporting for GL shader compilation. Linux http fix. 13 years ago
  jules d70d017fc6 Docs fix. Version bump. 13 years ago
  jules 295d125142 Stopped using the old BEGIN_JUCE_NAMESPACE macros, and just used hard-coded namespaces where necessary instead. The macro definitions are still there, so this shouldn't affect anyone's code. 13 years ago
  jules a9103407d7 Version number bump. 13 years ago
  jules 2e664976ec Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs. 13 years ago
  jules 47fa7c992b OpenGLComponent changes: new requirement that when using a background thread, your subclass must call stopRenderThread() in its destructor to avoid race conditions. 13 years ago
  jules a6fe278654 Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes. 13 years ago
  jules 4d332b6bb3 OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls. 13 years ago
  jules 4f0c2c0fb8 More openGL shader fixes. VST fix for Wavelab. 13 years ago
  jules a66691b061 OpenGL tiled image fix. 13 years ago
  jules 32aae7a2b3 Android audio fix. OpenGL tiling bug fix. 13 years ago
  jules a511ea6b31 Mac GL fix for some older graphics cards. 13 years ago
  jules bdbe7d3f01 Introjucer: made it possible to override settings in AppConfig.h. Version number bump. 13 years ago
  jules ca17d3dd82 Couple of minor compilation fixes. 13 years ago
  jules 493a78f33d More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 13 years ago
  jules 9b16df83cf GL fixes for iOS/Android. 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules a997490f17 Updated the OpenGLComponent so that it can render sub-components when using a background thread, and changed the demo to use this mode (which is faster). 13 years ago
  jules c38916b675 OpenGL renderer optimisations. 13 years ago
  jules 43d9a4eb16 New class: ThreadLocalValue. 13 years ago
  jules b00ae44410 Windows 64-bit GL fix. 13 years ago
  jules 5e795134fc Added a read/write lock to the glyph cache. OpenGL shader fix. 13 years ago
  jules 2c0902833d Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option. 13 years ago
  jules 115d86817f Minor win32 GL fix. 13 years ago
  jules 0d1c72f0b1 More openGL: using VBOs when rendering with shaders. 13 years ago
  jules 57091c833c Win32 openGL build fix. Added .wma file extension for Windows Media. 13 years ago
  jules df8b3618c2 OpenGL vertex attribute helper. 13 years ago
  jules 37d8a65407 More OpenGL shader work. 13 years ago
  jules a56a285e58 OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available. 13 years ago
  jules a376a04c64 Android build updates. 13 years ago
  jules bbac5a8790 New class: OpenGLShaderProgram, and GL clean-ups. 13 years ago
  jules f703feb61e OpenGL improvements. 13 years ago
  jules fd9bf6d5a3 Updated Introjucer for better Xcode 4 compatibility. Bumped version number. 13 years ago
  jules c1ab947a53 Couple of minor windowing fixes. 13 years ago
  jules ba53323cbd Android updates to support NDK r7. 13 years ago
  jules 9b6780f15a Version number bump. 13 years ago