Browse Source

Updated some module usage warning code.

tags/2021-05-28
jules 13 years ago
parent
commit
a6c9992957
13 changed files with 13 additions and 13 deletions
  1. +1
    -1
      modules/juce_audio_basics/juce_audio_basics.cpp
  2. +1
    -1
      modules/juce_audio_devices/juce_audio_devices.cpp
  3. +1
    -1
      modules/juce_audio_formats/juce_audio_formats.cpp
  4. +1
    -1
      modules/juce_audio_processors/juce_audio_processors.cpp
  5. +1
    -1
      modules/juce_audio_utils/juce_audio_utils.cpp
  6. +1
    -1
      modules/juce_browser_plugin/juce_browser_plugin.cpp
  7. +1
    -1
      modules/juce_core/juce_core.cpp
  8. +1
    -1
      modules/juce_cryptography/juce_cryptography.cpp
  9. +1
    -1
      modules/juce_data_structures/juce_data_structures.cpp
  10. +1
    -1
      modules/juce_events/juce_events.cpp
  11. +1
    -1
      modules/juce_graphics/juce_graphics.cpp
  12. +1
    -1
      modules/juce_opengl/juce_opengl.cpp
  13. +1
    -1
      modules/juce_video/juce_video.cpp

+ 1
- 1
modules/juce_audio_basics/juce_audio_basics.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_AUDIO_BASICS_JUCEHEADER__
#if defined (__JUCE_AUDIO_BASICS_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_audio_devices/juce_audio_devices.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#if defined (__JUCE_AUDIO_DEVICES_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
#if defined (__JUCE_AUDIO_DEVICES_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_audio_formats/juce_audio_formats.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_AUDIO_FORMATS_JUCEHEADER__
#if defined (__JUCE_AUDIO_FORMATS_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_audio_processors/juce_audio_processors.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_AUDIO_PROCESSORS_JUCEHEADER__
#if defined (__JUCE_AUDIO_PROCESSORS_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_audio_utils/juce_audio_utils.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#if defined (__JUCE_AUDIO_UTILS_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
#if defined (__JUCE_AUDIO_UTILS_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_browser_plugin/juce_browser_plugin.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#if defined (__JUCE_BROWSER_PLUGIN_CLIENT_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
#if defined (__JUCE_BROWSER_PLUGIN_CLIENT_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_core/juce_core.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_CORE_JUCEHEADER__
#if defined (__JUCE_CORE_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_cryptography/juce_cryptography.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_CRYPTOGRAPHY_JUCEHEADER__
#if defined (__JUCE_CRYPTOGRAPHY_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_data_structures/juce_data_structures.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_DATA_STRUCTURES_JUCEHEADER__
#if defined (__JUCE_DATA_STRUCTURES_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_events/juce_events.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#if defined (__JUCE_EVENTS_JUCEHEADER__) && ! defined (JUCE_AMALGAMATED_INCLUDE)
#if defined (__JUCE_EVENTS_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_graphics/juce_graphics.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_GRAPHICS_MODULE_JUCEHEADER__
#if defined (__JUCE_GRAPHICS_MODULE_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_opengl/juce_opengl.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_OPENGL_JUCEHEADER__
#if defined (__JUCE_OPENGL_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


+ 1
- 1
modules/juce_video/juce_video.cpp View File

@@ -23,7 +23,7 @@
==============================================================================
*/
#ifdef __JUCE_VIDEO_JUCEHEADER__
#if defined (__JUCE_VIDEO_JUCEHEADER__) && ! JUCE_AMALGAMATED_INCLUDE
/* When you add this cpp file to your project, you mustn't include it in a file where you've
already included any other headers - just put it inside a file on its own, possibly with your config
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix


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