ed
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6f4d212ca6
|
Reverted a37b918 which was causing some issues in Cubase 10
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5 years ago |
ed
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a37b918082
|
Windows: Correctly set the DPI-awareness of OpenGL worker threads
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5 years ago |
Tom Poole
|
d8638fdd2a
|
OpenGL: Fixed an issue cloning OpenGLImageType images
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5 years ago |
Tom Poole
|
528798d96e
|
Bump version number to 5.4.4
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5 years ago |
ed
|
6dda52b98b
|
OpenGL: Check frame buffer completeness in OpenGLContext::copyTexture() to avoid an GL_INVALID_FRAMEBUFFER_OPERATION error
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5 years ago |
ed
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bdeaeaf368
|
macOS: Fixed some deprecation warnings and silenced some others for the time being
|
5 years ago |
Tom Poole
|
670f77f80c
|
Fixed some Android compiler warnings
|
6 years ago |
Tom Poole
|
16dd26649a
|
Fixed some GCC compiler warnings and removed deprecated functions
|
6 years ago |
jules
|
f58eacc135
|
Added more unique_ptr use, for functions that create LowLevelGraphicsContext or ImageType objects.
|
6 years ago |
ed
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c194389cb5
|
Fixed a linker error in 2af1de4
|
6 years ago |
ed
|
2af1de45d7
|
Windows: Fixed a bug with DPI-aware VSTs in Steinberg hosts using the OpenGL renderer
|
6 years ago |
ed
|
be589191a0
|
OpenGL: Added GL_POINT_SPRITE to juce_MissingGLDefinitions.h
|
6 years ago |
Tom Poole
|
3c0ccda6a5
|
macOS: Cleaned up old 10.6 support ifdefs
|
6 years ago |
Tom Poole
|
d475b17a81
|
Fixed some compiler warnings
|
6 years ago |
Tom Poole
|
cbdf5e6d21
|
Fixed some compiler warnings
|
6 years ago |
ed
|
6722194260
|
Bump version number to 5.4.3
|
6 years ago |
ed
|
5bdd3ea8c6
|
OpenGL: Fixed an incorrect type in OpenGLShaderProgram::Uniform::set()
|
6 years ago |
Tom Poole
|
e3ebe5aed1
|
Bump version number to 5.4.2
|
6 years ago |
Tom Poole
|
be83a08c3b
|
Added an assertion to check the OpenGL swap interval on MacOS
|
6 years ago |
ed
|
a234721110
|
Added various clang-tidy modernize-* fixes
|
6 years ago |
ed
|
360be3400d
|
Added an "app" subfolder to all of the native/java directories and updated modules/juce_core/native/java/README.txt
|
6 years ago |
ed
|
7134bd0f1b
|
VST: Add juce_shouldDoubleScaleNativeGLWindow() method to ensure that OpenGL plug-ins running in hiDPI Cubase 10 on Windows are correctly scaled
|
6 years ago |
ed
|
87cf4d2553
|
OpenGL: Replace ComponentPeer::ScaleFactorListener with a Timer that checks the native scale factor on Windows to correctly scale plug-ins
|
6 years ago |
ed
|
853ec552f1
|
OpenGL: Use width and height when calculating transform
|
6 years ago |
ed
|
ba68fb0212
|
Windows: Fixed an OpenGL bug in non-DPI aware windows with a global scale factor != 1.0
|
6 years ago |
ed
|
f4c67f6fa7
|
Whitespace
|
6 years ago |
ed
|
eaf0f990d4
|
Replaced all uses of static_cast<Type&&> with std::move
|
6 years ago |
hogliux
|
008b7a9ab2
|
Re-structured the low-level Android native code
Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information.
|
6 years ago |
ed
|
6d39f01793
|
Bump version number to 5.4.1
|
6 years ago |
ed
|
0b8fcc7a15
|
Bump version number to 5.4.0
|
6 years ago |
ed
|
acd3c0b8ee
|
Fixed some Objective-C id -> auto* conversion warnings
|
6 years ago |
ed
|
97c100b9c1
|
Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer
|
6 years ago |
jules
|
359132ed55
|
More zero -> nullptr fixes
|
6 years ago |
ed
|
190ca02e06
|
Windows: Ensure that the initial screen scale is correct when creating the OpenGL native context
|
6 years ago |
jules
|
274bae5180
|
Extended the timeout on Android when trying to open a GL context
|
6 years ago |
Tom Poole
|
963e307ef8
|
Linux: Fixed some potential deadlocks using OpenGL
|
6 years ago |
Reuben Thomas
|
a41de9522b
|
Add some openGL extension functions
|
6 years ago |
ed
|
68fe75742f
|
Add support for DPI aware applications on Windows
|
6 years ago |
ed
|
b78e63aa02
|
Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining()
|
6 years ago |
jules
|
bcb69df393
|
Fixed a leak in OSX openGL
|
6 years ago |
jules
|
95a3f0b039
|
Whitespace
|
6 years ago |
jules
|
1e6bbb8da9
|
Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
|
6 years ago |
jules
|
49aa9c9db4
|
Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
|
6 years ago |
jules
|
974b4a8351
|
Removed some legacy friend class declarations that are no longer needed with modern compilers
|
7 years ago |
jules
|
d794ce4993
|
Fixed a documentation typo
|
7 years ago |
hogliux
|
e91def7fae
|
OpenGL: Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper
|
7 years ago |
Lukasz Kozakiewicz
|
315326477d
|
Add video playback support for Android and iOS. Update VideoComponent API to support building custom UIs.
|
7 years ago |
ed
|
2d79cc78c0
|
Bump version number to 5.3.2
|
7 years ago |
jules
|
49ddaddbae
|
Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated
|
7 years ago |
jules
|
38295f332b
|
Converted some old typedefs to using declarations
|
7 years ago |