ed
							
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								d510b73cdf
								
							
								
							
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								Normalised all whitespace before args in std::function
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								05602341fc
								
							
								
							
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								OpenGL:  Take global scale factor into account when setting rendering scale on Windows
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								281ae0b067
								
							
								
							
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								macOS:  Render OpenGL frames on ThreadPoolJob instead of directly on the CVDisplayLink thread to avoid a deadlock
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								270237be9b
								
							
								
							
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								macOS:  Disable CVDisplayLink driver when continuous repainting is false
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
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								894e7d2bd2
								
							
								
							
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								Updated all license headers
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								c2e3dcd8bf
								
							
								
							
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								Updated the documentation of some methods which now return std::unique_ptr instead of raw pointers to remove references to deleting the returned object
							
							
							
							
								
							
							
						 | 
						5 years ago | 
					
				
					
						
							
							
								   reuk
							
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								327f817b9b
								
							
								
							
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								Copyrights: Update commercial/gpl headers to be gpl-only
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								d77dae186d
								
							
								
							
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								Windows:  Fixed an OpenGL scale issue in high-DPI plug-ins
							
							
							
							
								
							
							
						 | 
						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								59a058fdc6
								
							
								
							
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								Fixed some warnings flagged up when enabling -Wswitch-enum, -Wswitch-default, -Wredundant-decls, and -Wimplicit-fallthrough
							
							
							
							
								
							
							
						 | 
						5 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								99a17ad3a9
								
							
								
							
						 | 
						
							
							
								
								Windows:  Fixed an issue with OpenGL rendering scale in plug-ins
							
							
							
							
								
							
							
						 | 
						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								18523101be
								
							
								
							
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								Windows:  Refactored DPI handling in the VST wrapper and hosting code
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								b2d8f45e14
								
							
								
							
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								Fixed a potential data race in OpenGLContext::CachedImage
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								a54da0b832
								
							
								
							
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								Fixed some more typos
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
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								26027ca9c3
								
							
								
							
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								macOS:  Use CVDisplayLink to drive OpenGL
							
							
							
							
								
							
							
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						5 years ago | 
					
				
					
						
							
							
								   ed
							
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								558ca3e5e6
								
							
								
							
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								OpenGL:  Update native context window position when viewport size or scale changes in OpenGLContext::CachedImage::updateViewportSize()
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
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								d8638fdd2a
								
							
								
							
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								OpenGL:  Fixed an issue cloning OpenGLImageType images
							
							
							
							
								
							
							
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						6 years ago | 
					
				
					
						
							
							
								   ed
							
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								6dda52b98b
								
							
								
							
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								OpenGL:  Check frame buffer completeness in OpenGLContext::copyTexture() to avoid an GL_INVALID_FRAMEBUFFER_OPERATION error
							
							
							
							
								
							
							
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						6 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								670f77f80c
								
							
								
							
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								Fixed some Android compiler warnings
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								16dd26649a
								
							
								
							
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								Fixed some GCC compiler warnings and removed deprecated functions
							
							
							
							
								
							
							
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						6 years ago | 
					
				
					
						
							
							
								   jules
							
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								f58eacc135
								
							
								
							
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								Added more unique_ptr use, for functions that create LowLevelGraphicsContext or ImageType objects.
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								d475b17a81
								
							
								
							
						 | 
						
							
							
								
								Fixed some compiler warnings
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								cbdf5e6d21
								
							
								
							
						 | 
						
							
							
								
								Fixed some compiler warnings
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   ed
							
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								5bdd3ea8c6
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Fixed an incorrect type in OpenGLShaderProgram::Uniform::set()
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   ed
							
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								a234721110
								
							
								
							
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								Added various clang-tidy modernize-* fixes
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   ed
							
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								853ec552f1
								
							
								
							
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								OpenGL:  Use width and height when calculating transform
							
							
							
							
								
							
							
						 | 
						6 years ago | 
					
				
					
						
							
							
								   ed
							
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								eaf0f990d4
								
							
								
							
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								Replaced all uses of static_cast<Type&&> with std::move
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								008b7a9ab2
								
							
								
							
						 | 
						
							
							
								
								Re-structured the low-level Android native code
							
							
							
							
							
							
								
							
							
							Please see the forum post "Re-structuring of JUCE’s low-level Android code" and the BREAKING-CHANGES.txt for more information. 
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								97c100b9c1
								
							
								
							
						 | 
						
							
							
								
								Windows:  Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								359132ed55
								
							
								
							
						 | 
						
							
							
								
								More zero -> nullptr fixes
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								b78e63aa02
								
							
								
							
						 | 
						
							
							
								
								Moved Displays class out of Desktop and into its own .h/.cpp and deprecated Displays::getDisplayContaining()
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								95a3f0b039
								
							
								
							
						 | 
						
							
							
								
								Whitespace
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								1e6bbb8da9
								
							
								
							
						 | 
						
							
							
								
								Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								49aa9c9db4
								
							
								
							
						 | 
						
							
							
								
								Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								974b4a8351
								
							
								
							
						 | 
						
							
							
								
								Removed some legacy friend class declarations that are no longer needed with modern compilers
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								e91def7fae
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								49ddaddbae
								
							
								
							
						 | 
						
							
							
								
								Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								38295f332b
								
							
								
							
						 | 
						
							
							
								
								Converted some old typedefs to using declarations
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								ab863a6dc2
								
							
								
							
						 | 
						
							
							
								
								Replaced all usage of ScopedPointer with std::unique_ptr
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								cdbc28c18b
								
							
								
							
						 | 
						
							
							
								
								Add documentation tags
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								c715b069b5
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								0a15be729e
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Apply Component's transform when invalidating
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								1a60fa9765
								
							
								
							
						 | 
						
							
							
								
								More ScopedPointer/unique_ptr compatibility work
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								48a5fbd333
								
							
								
							
						 | 
						
							
							
								
								Another batch of ScopedPointer cleanups
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								515f4846a5
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Take a Component's transform into account when painting
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								a9eafbc90f
								
							
								
							
						 | 
						
							
							
								
								Some tidying up in AffineTransform, and added a new fromTargetPoints method
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								51f6c5d01c
								
							
								
							
						 | 
						
							
							
								
								Tidied up a few bits of messy String concatenation
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								6894e04356
								
							
								
							
						 | 
						
							
							
								
								Android:  Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								25fe3ee392
								
							
								
							
						 | 
						
							
							
								
								Some workarounds to avoid triggering the new Xcode thread checker when using openGL
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								f85d706131
								
							
								
							
						 | 
						
							
							
								
								Some minor formatting and comment fixes
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								a9bc970ff8
								
							
								
							
						 | 
						
							
							
								
								Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs
							
							
							
							
								
							
							
						 | 
						8 years ago |