408 Commits (66a9ec0adf1295dc52b3185eac3bccce932f965c)

Author SHA1 Message Date
  hogliux 8413614744 Bump version number to 5.0.1 8 years ago
  jules baddc6389e Workarounds for some new "recommended" Xcode warning flags 8 years ago
  hogliux 9d81c5066a Bump version number to 5.0.0 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 38d49a5ee7 Modernised a few RectangleList iterators 8 years ago
  jules 1465f545d1 Made an openGL assertion slightly less strict 8 years ago
  jules 8ed41ed14b Fixed some whitespace style and cleaned up some code using C++11 8 years ago
  jules c236e75cf5 Adde some missing JUCE_API annotations 8 years ago
  hogliux 2e08db47ff Added a shader workaround for GPUs on older Android devices 8 years ago
  hogliux 327f61eacf Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render 8 years ago
  tpoole 1e2f6fec5c Restored module header #defines 8 years ago
  hogliux 6af68f7831 Added missing precision specifier in translateFragmentShaderToV3 8 years ago
  hogliux 42305de6da Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked 8 years ago
  hogliux 934aa72d6f Fixed an issue where the Projucer would not detect OpenGL ESv3 support correctly on Android 8 years ago
  Felipe F. Tonello c2100022cc Added several linux improvements to the event loop, MIDI and X11 (see commit messsage) 8 years ago
  hogliux 6559b3e185 Fixed multiple harmless warnings in Android builds 8 years ago
  hogliux 2da1bc5f41 Replace include guards with "#pragma once" 8 years ago
  hogliux 9f3fb1c0a6 Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated 8 years ago
  hogliux e0aff606a8 Bump version number to 4.3.1 8 years ago
  jules 990b7b3b09 Fix for openGL components when global scale factors are applied 9 years ago
  hogliux 363ceb08cf Bump version number to 4.3.0 9 years ago
  hogliux 4eb89336f9 Bump version number to 4.2.4 9 years ago
  hogliux c7b347242d Partially undo commits #99186e5 and #89d938d and use less-intrusive, JUCE-internal fix for OpenGLContext detach crash 9 years ago
  hogliux 630ab88f8b Version number update 9 years ago
  jules 021209e216 Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak 9 years ago
  jules ec40f0940c Updated version numbers in modules, and resaved example projects 9 years ago
  jules 0b3a11ee07 Updated version number to 4.2.1 9 years ago
  jules 42a956c9c6 Added a workaround for an obscure GL race condition when closing contexts 9 years ago
  jules fb864a5cb1 Corrected some spelling mistakes in comments 9 years ago
  Timur Doumler 70949aa0c6 Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago
  jules cd37ba3aa4 Fix for openGL when a GL component is removed from its parent without detaching first. 9 years ago
  jules b5907fa90d Normalised some divider comments 9 years ago
  jules b355af98a1 Disabled depth-test when overlaying 2D rendering on openGL 3D content 9 years ago
  jules 08b853ee35 Removed some cross-module header inclusions, replacing them with macros to optionally make native helper classes public 9 years ago
  jules 3d341b8ca1 Added some linux GL definitions 9 years ago
  jules e1b32ff2f3 A couple of openGL3 fixes for win32 9 years ago
  jules 9e595439f6 Refactored some openGL function declarations to fix a couple of build problems 9 years ago
  jules 59befc7bb4 Removed some dead code 9 years ago
  jules 4e6ea1dbdf Added some missing win32 GL function support needed for GL3 9 years ago
  hogliux 082b15969f Fix OpenGL 2D custom shader crash on newer Android devices 9 years ago
  hogliux 256e66dfa3 Add workaround for OpenGL drivers which do not support glGetString(GL_SHADING_LANGUAGE_VERSION) 9 years ago
  jules 88b1fe0d97 Better handling of OSX openGL buffer-swapping in occluded windows 9 years ago
  jules 923e8fabdb Removed some unnecessary includes of AppConfig.h 9 years ago
  jules c95253fad0 Cleaned out some old amalgamated build references. 9 years ago
  jules 4583fa3fbf Used the ignoreUnused() function to tidy up some old code 9 years ago
  jules 2a1234b6ac Simplified some inter-module dependencies and exception-catching fallbacks 9 years ago
  jules 19d0c71050 Version number update 10 years ago
  jules 9f602bd7e9 Modernised some argument types in the GL vector classes 10 years ago
  jules 82b0a3628b Added some comments regarding MessageManagerLocks 10 years ago
  jules 02492b36b9 Lots of small whitespace tweaks. 10 years ago