|
|
|
@@ -50,6 +50,8 @@ public: |
|
|
|
/** Called when you should render the next openGL frame.
|
|
|
|
Note that this callback will be made on a background thread, not the message
|
|
|
|
thread, so make sure that your implementation is thread-safe.
|
|
|
|
If the context is attached to a component in order to do component rendering,
|
|
|
|
then the MessageManager may be locked when this callback is made.
|
|
|
|
For information about how to trigger a render callback, see
|
|
|
|
OpenGLContext::triggerRepaint() and OpenGLContext::setContinuousRepainting().
|
|
|
|
*/
|
|
|
|
|