Tom Poole
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ab863a6dc2
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Replaced all usage of ScopedPointer with std::unique_ptr
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7 years ago |
jules
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1a60fa9765
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More ScopedPointer/unique_ptr compatibility work
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7 years ago |
jules
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369d59f656
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Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters
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7 years ago |
jules
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eda613c6db
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Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
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7 years ago |
jules
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7c6f3d40b6
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Tidied up some method calls involving HeapBlock
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7 years ago |
hogliux
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b5afccc37c
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Updated file headers and the README with the JUCE 5 license
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8 years ago |
jules
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021209e216
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Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
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9 years ago |
hogliux
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c7b8e77031
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Update copyright notice
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9 years ago |
jules
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7a869d6528
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Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
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11 years ago |
jules
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bdceeeb9f0
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Xcode 5 compiler fix.
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11 years ago |
jules
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2786eadaf9
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Removed a few pedantic warnings.
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11 years ago |
jules
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da3838db8a
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Minor clean-ups.
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11 years ago |
jules
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ebc0b2b727
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Removed some warning settings that weren't supported by older GCCs. Also added workarounds for some spurious GCC warnings.
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11 years ago |
jules
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60a0087114
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Some internal component peer work.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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b2240146ad
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OpenGLImage fix.
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12 years ago |
jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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02c0cd009c
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Cleaned up some compiler warnings.
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12 years ago |
jules
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c6299a08dc
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Changed the return type of ImageType::create().
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13 years ago |
jules
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04c2d6cfc1
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Added some GL error handling and tweaks to support older PC builds.
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13 years ago |
jules
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b338698e34
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OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
jules
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4870ea28dd
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Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
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43d9a4eb16
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New class: ThreadLocalValue.
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13 years ago |
jules
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a56a285e58
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OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
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bbac5a8790
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New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
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0b1cdf6ab1
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Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
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13 years ago |
jules
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2f3f3b9639
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More OpenGL classes (do not use yet - work in progress!)
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13 years ago |
jules
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0e478bf131
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More OpenGL work.
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13 years ago |
jules
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f31dca5f2f
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More OpenGL work.
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13 years ago |
jules
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61f5ca11ab
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More OpenGL fixes and work.
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13 years ago |
jules
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4afcdaaaba
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Added some OpenGL framebuffer functionality.
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13 years ago |
jules
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5a45b4f4c6
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New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image.
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13 years ago |