jules
							
						 | 
						
							
							
							
								
							
								95a3f0b039
								
							
								
							
						 | 
						
							
							
								
								Whitespace
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								1e6bbb8da9
								
							
								
							
						 | 
						
							
							
								
								Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								49aa9c9db4
								
							
								
							
						 | 
						
							
							
								
								Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								974b4a8351
								
							
								
							
						 | 
						
							
							
								
								Removed some legacy friend class declarations that are no longer needed with modern compilers
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								e91def7fae
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Fixed an issue where components using OpenGL would not be restarted correctly when used in the FX docker window in Reaper
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								49ddaddbae
								
							
								
							
						 | 
						
							
							
								
								Added a lambda callback to OpenGLGraphicsContextCustomShader to allow custom set-up when the shader is activated
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								38295f332b
								
							
								
							
						 | 
						
							
							
								
								Converted some old typedefs to using declarations
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   Tom Poole
							
						 | 
						
							
							
							
								
							
								ab863a6dc2
								
							
								
							
						 | 
						
							
							
								
								Replaced all usage of ScopedPointer with std::unique_ptr
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								cdbc28c18b
								
							
								
							
						 | 
						
							
							
								
								Add documentation tags
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								c715b069b5
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								0a15be729e
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Apply Component's transform when invalidating
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								1a60fa9765
								
							
								
							
						 | 
						
							
							
								
								More ScopedPointer/unique_ptr compatibility work
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								48a5fbd333
								
							
								
							
						 | 
						
							
							
								
								Another batch of ScopedPointer cleanups
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								515f4846a5
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Take a Component's transform into account when painting
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								a9eafbc90f
								
							
								
							
						 | 
						
							
							
								
								Some tidying up in AffineTransform, and added a new fromTargetPoints method
							
							
							
							
								
							
							
						 | 
						7 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								51f6c5d01c
								
							
								
							
						 | 
						
							
							
								
								Tidied up a few bits of messy String concatenation
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   ed
							
						 | 
						
							
							
							
								
							
								6894e04356
								
							
								
							
						 | 
						
							
							
								
								Android:  Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								25fe3ee392
								
							
								
							
						 | 
						
							
							
								
								Some workarounds to avoid triggering the new Xcode thread checker when using openGL
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								f85d706131
								
							
								
							
						 | 
						
							
							
								
								Some minor formatting and comment fixes
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								a9bc970ff8
								
							
								
							
						 | 
						
							
							
								
								Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								9d56e2990d
								
							
								
							
						 | 
						
							
							
								
								Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								2dc9316420
								
							
								
							
						 | 
						
							
							
								
								Misc ScopedPointer changes to start using reset() and get() rather than assignments and casts (part of an ongoing drift towards more std::unique_ptr compatibility)
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								159ffb5fb9
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								b9b34393d1
								
							
								
							
						 | 
						
							
							
								
								Improved scheduling when multiple threads are fighting for the MessageManagerLock
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								369d59f656
								
							
								
							
						 | 
						
							
							
								
								Added a template to allow the HeapBlock class to be given signed ints or other types that are not size_t for its size parameters
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								bd0ec0ca8c
								
							
								
							
						 | 
						
							
							
								
								Android:  Fixed a rare race-condition in android OpenGL startup which could occur if the OpenGL context is destroyed before it is fully initialised
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								12f9f33e91
								
							
								
							
						 | 
						
							
							
								
								Bit of modernisation in OpenGLContext
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								eda613c6db
								
							
								
							
						 | 
						
							
							
								
								Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								7c6f3d40b6
								
							
								
							
						 | 
						
							
							
								
								Tidied up some method calls involving HeapBlock
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								4e5f005421
								
							
								
							
						 | 
						
							
							
								
								Added a method Component::getChildren() to allow them to be iterated with a range-based for loop, and used this in appropriate places around the codebase
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								4b114d89a7
								
							
								
							
						 | 
						
							
							
								
								OpenGL:  Fixed a crash in Cubase/WaveLab when OpenGL is used in a plug-ins editor
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								a6ef6f393b
								
							
								
							
						 | 
						
							
							
								
								Clarified a comment in OpenGLRenderer
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								b5afccc37c
								
							
								
							
						 | 
						
							
							
								
								Updated file headers and the README with the JUCE 5 license
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								38d49a5ee7
								
							
								
							
						 | 
						
							
							
								
								Modernised a few RectangleList iterators
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								1465f545d1
								
							
								
							
						 | 
						
							
							
								
								Made an openGL assertion slightly less strict
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								8ed41ed14b
								
							
								
							
						 | 
						
							
							
								
								Fixed some whitespace style and cleaned up some code using C++11
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								c236e75cf5
								
							
								
							
						 | 
						
							
							
								
								Adde some missing JUCE_API annotations
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								2e08db47ff
								
							
								
							
						 | 
						
							
							
								
								Added a shader workaround for GPUs on older Android devices
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								327f61eacf
								
							
								
							
						 | 
						
							
							
								
								Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								6af68f7831
								
							
								
							
						 | 
						
							
							
								
								Added missing precision specifier in translateFragmentShaderToV3
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								42305de6da
								
							
								
							
						 | 
						
							
							
								
								Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								2da1bc5f41
								
							
								
							
						 | 
						
							
							
								
								Replace include guards with "#pragma once"
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								9f3fb1c0a6
								
							
								
							
						 | 
						
							
							
								
								Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated
							
							
							
							
								
							
							
						 | 
						8 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								021209e216
								
							
								
							
						 | 
						
							
							
								
								Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								42a956c9c6
								
							
								
							
						 | 
						
							
							
								
								Added a workaround for an obscure GL race condition when closing contexts
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								cd37ba3aa4
								
							
								
							
						 | 
						
							
							
								
								Fix for openGL when a GL component is removed from its parent without detaching first.
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								b355af98a1
								
							
								
							
						 | 
						
							
							
								
								Disabled depth-test when overlaying 2D rendering on openGL 3D content
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								e1b32ff2f3
								
							
								
							
						 | 
						
							
							
								
								A couple of openGL3 fixes for win32
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   jules
							
						 | 
						
							
							
							
								
							
								4e6ea1dbdf
								
							
								
							
						 | 
						
							
							
								
								Added some missing win32 GL function support needed for GL3
							
							
							
							
								
							
							
						 | 
						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
						 | 
						
							
							
							
								
							
								082b15969f
								
							
								
							
						 | 
						
							
							
								
								Fix OpenGL 2D custom shader crash on newer Android devices
							
							
							
							
								
							
							
						 | 
						9 years ago |