jules
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1b9a60e52c
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Added a templated type to the RectangleList class. If you've used this class and these changes cause syntax errors, all you need to do to your code is to replace "RectangleList" with "RectangleList<int>" and everything will work as it did before.
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11 years ago |
jules
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03c2801f3f
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Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
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12 years ago |
jules
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c7506df13f
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Changed some pass-by-references to pass-by-value to improve compiler optimisation.
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12 years ago |
jules
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842a0f5705
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Avoided GL contexts being destroyed when a window is minimised.
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12 years ago |
jules
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b26cc92546
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Fixes for Windows 8 DPI awareness, Windows GL window touch events, and some GL compatibility tweaks.
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12 years ago |
jules
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25c70643e3
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OpenGL linux fix, and removed some deprecated GL calls.
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12 years ago |
jules
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b986d11291
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Minor GL optimisation.
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12 years ago |
jules
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e75663b467
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Improved some openGL texture creation functionality.
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12 years ago |
jules
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959b38a083
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GL rendering context fix.
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12 years ago |
jules
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04518ac15d
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openGL image rendering fix.
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12 years ago |
jules
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5f99835313
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openGL renderer fix.
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12 years ago |
jules
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0ceeb573d8
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Minor changes to avoid pedantic compiler warnings.
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12 years ago |
jules
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02c0cd009c
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Cleaned up some compiler warnings.
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12 years ago |
jules
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68476aded8
|
Renderer optimisations.
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12 years ago |
jules
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f24f7b638c
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Modal component fix. Minor tweaks.
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12 years ago |
jules
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a51a4952e4
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Cleaned up a few VC warnings.
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12 years ago |
jules
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f6ce67ed4a
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OpenGL context now supports high DPI displays. Added operator* to Rectangle class.
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12 years ago |
jules
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2e777f8943
|
Fix for iOS windowing, and some CGRect clean-ups.
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12 years ago |
jules
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1cf1cd1a3b
|
Workarounds for some c++11 compiler warnings.
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13 years ago |
jules
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1f95f54089
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Purged some warnings.
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13 years ago |
jules
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04c2d6cfc1
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Added some GL error handling and tweaks to support older PC builds.
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13 years ago |
jules
|
0f8cc04904
|
GL fixes, clean-ups, docs.
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13 years ago |
jules
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91a41ddbd8
|
OpenGL refactoring (stage 1)
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13 years ago |
jules
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cd711a5c44
|
OpenGL refactoring. Removed a couple of minor methods from OpenGLComponent.
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13 years ago |
jules
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b338698e34
|
OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object.
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13 years ago |
jules
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ed9a2a1575
|
Minor android and GL clean-ups.
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13 years ago |
jules
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109f0a32a4
|
OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
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13 years ago |
jules
|
2e664976ec
|
Changed the introjucer's config list system: each exporter now contains its own list of configs. If you load an old project, its global config list will be copied into each of its exporters. Added x64 support for VC2010 projects, as an option in its configs.
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13 years ago |
jules
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a6fe278654
|
Avoided spurious mouse-up when double-clicking win32 native titlebars. More OpenGL fixes.
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13 years ago |
jules
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4d332b6bb3
|
OpenGL fixes for flickering and rounding errors. RelativeCoordinate expression parsing work. Tweaks for AudioProcessorGraph params and OSX thread naming calls.
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13 years ago |
jules
|
4f0c2c0fb8
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More openGL shader fixes. VST fix for Wavelab.
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13 years ago |
jules
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a66691b061
|
OpenGL tiled image fix.
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13 years ago |
jules
|
32aae7a2b3
|
Android audio fix. OpenGL tiling bug fix.
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13 years ago |
jules
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493a78f33d
|
More openGL: removed problematic gl_FragCoord use; made shaders work in GLES2.
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13 years ago |
jules
|
b65b34ad40
|
More openGL refactoring, completion of all-shader graphic pipeline.
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13 years ago |
jules
|
4870ea28dd
|
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
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13 years ago |
jules
|
c38916b675
|
OpenGL renderer optimisations.
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13 years ago |
jules
|
5e795134fc
|
Added a read/write lock to the glyph cache. OpenGL shader fix.
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13 years ago |
jules
|
2c0902833d
|
Lock for multithreaded font rendering. Tweaks for some openGL settings. Updated the demo to have an openGL rendering engine option.
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13 years ago |
jules
|
115d86817f
|
Minor win32 GL fix.
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13 years ago |
jules
|
0d1c72f0b1
|
More openGL: using VBOs when rendering with shaders.
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13 years ago |
jules
|
37d8a65407
|
More OpenGL shader work.
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13 years ago |
jules
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a56a285e58
|
OpenGL work: renamed OpenGLGraphicsContext class, and made it use shaders for rendering where available.
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13 years ago |
jules
|
bbac5a8790
|
New class: OpenGLShaderProgram, and GL clean-ups.
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13 years ago |
jules
|
f703feb61e
|
OpenGL improvements.
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13 years ago |
jules
|
ea6df1c8f1
|
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
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13 years ago |
jules
|
6b7496c893
|
Handy new functions: createCopyIfNotNull(), and ScopedPointer::createCopy()
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13 years ago |
jules
|
84d438aebc
|
Revamped the introjucer's settings page, making it easier to navigate than the old tabbed layout. Also, tweaked Viewport to be more resilient to changes in its content's size.
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13 years ago |
jules
|
9bccfebea7
|
OpenGL development.
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13 years ago |
jules
|
75ad1071ad
|
OpenGL renderer optimisations. Renamed Colour::fromFloatRGBA.
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13 years ago |