hogliux
							
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								c7b347242d
								
							
								
							
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								Partially undo commits #99186e5 and #89d938d and use less-intrusive, JUCE-internal fix for OpenGLContext detach crash
							
							
							
							
							
							
								
							
							
							Fixes #88 
							
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						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								630ab88f8b
								
							
								
							
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								Version number update
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								021209e216
								
							
								
							
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								Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								ec40f0940c
								
							
								
							
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								Updated version numbers in modules, and resaved example projects
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								0b3a11ee07
								
							
								
							
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								Updated version number to 4.2.1
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								42a956c9c6
								
							
								
							
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								Added a workaround for an obscure GL race condition when closing contexts
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								fb864a5cb1
								
							
								
							
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								Corrected some spelling mistakes in comments
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								70949aa0c6
								
							
								
							
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								Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects.
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								cd37ba3aa4
								
							
								
							
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								Fix for openGL when a GL component is removed from its parent without detaching first.
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								b5907fa90d
								
							
								
							
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								Normalised some divider comments
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								b355af98a1
								
							
								
							
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								Disabled depth-test when overlaying 2D rendering on openGL 3D content
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								08b853ee35
								
							
								
							
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								Removed some cross-module header inclusions, replacing them with macros to optionally make native helper classes public
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								3d341b8ca1
								
							
								
							
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								Added some linux GL definitions
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								e1b32ff2f3
								
							
								
							
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								A couple of openGL3 fixes for win32
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								9e595439f6
								
							
								
							
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								Refactored some openGL function declarations to fix a couple of build problems
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								59befc7bb4
								
							
								
							
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								Removed some dead code
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								4e6ea1dbdf
								
							
								
							
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								Added some missing win32 GL function support needed for GL3
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								082b15969f
								
							
								
							
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								Fix OpenGL 2D custom shader crash on newer Android devices
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								256e66dfa3
								
							
								
							
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								Add workaround for OpenGL drivers which do not support glGetString(GL_SHADING_LANGUAGE_VERSION)
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								88b1fe0d97
								
							
								
							
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								Better handling of OSX openGL buffer-swapping in occluded windows
							
							
							
							
								
							
							
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						9 years ago | 
					
				
					
						
							
							
								   jules
							
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								923e8fabdb
								
							
								
							
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								Removed some unnecessary includes of AppConfig.h
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								c95253fad0
								
							
								
							
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								Cleaned out some old amalgamated build references.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								4583fa3fbf
								
							
								
							
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								Used the ignoreUnused() function to tidy up some old code
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								2a1234b6ac
								
							
								
							
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								Simplified some inter-module dependencies and exception-catching fallbacks
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								19d0c71050
								
							
								
							
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								Version number update
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								9f602bd7e9
								
							
								
							
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								Modernised some argument types in the GL vector classes
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								82b0a3628b
								
							
								
							
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								Added some comments regarding MessageManagerLocks
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								02492b36b9
								
							
								
							
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								Lots of small whitespace tweaks.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								428c8a79a5
								
							
								
							
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								Version number update
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								c06db136bd
								
							
								
							
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								Added a few noexcepts to some GL functions
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								9f7eb07ce5
								
							
								
							
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								OpenGL: changed image invalidation to allow non-GL threads that draw into images to correctly invalidate the GPU-cached version
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								c35ed85677
								
							
								
							
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								Version number update
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								89ba69ab29
								
							
								
							
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								Android Bluetooth MIDI, pro-audio i/o and improved openGL support
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								12447ba38f
								
							
								
							
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								Version 4.0.1
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								2723a60208
								
							
								
							
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								Fixed a dependency in the openGL module manifest
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								e3e812ecd6
								
							
								
							
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								Fixed a couple of threading issues with openGL images on OSX.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								71532b0e75
								
							
								
							
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								Add missing OpenGL definition GL_MULTISAMPLE
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								16fa0e8ad9
								
							
								
							
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								Added new method OpenGLContext::getContextAttachedTo()
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								029c9a7e71
								
							
								
							
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								Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								dca4d77f9d
								
							
								
							
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								Fixed compiler warnings on Visual Studio 2015 RTM.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								861d3d9710
								
							
								
							
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								Version 3.2.0
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								c7b8e77031
								
							
								
							
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								Update copyright notice
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								effdc661ca
								
							
								
							
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								Fix correct repainting of OpenGLContexts if a non-compositing window manager is used on linux
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								2f94c8019d
								
							
								
							
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								Implement proper android scaling support
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								636720fa27
								
							
								
							
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								Fixed matrix multiplication bug: Matrix3D operator* was implemented the wrong way around.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								b6a1d5386d
								
							
								
							
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								Added more re-binding of vertex buffers in GL rendering code, to work around people's own GL code unbinding this.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								0c99e8e068
								
							
								
							
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								Minor cleanups
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   jules
							
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								2a15b88dc3
								
							
								
							
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								Fix for GL 2D rendering when used with user-code which unbinds the VAO.
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   hogliux
							
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								c76876d388
								
							
								
							
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								Adds proper per-monitor scaling support on linux
							
							
							
							
								
							
							
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						10 years ago | 
					
				
					
						
							
							
								   Timur Doumler
							
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								be9a2ff1bb
								
							
								
							
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								Implemented support for Android OpenGL native ARGB pixel format.
							
							
							
							
								
							
							
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						10 years ago |