Tom Poole
2ec861d99e
Update licensing banners to JUCE 7
3 years ago
Tom Poole
dea3fe60e4
Update copyright banners
3 years ago
reuk
199885baa8
OpenGL: Avoid deprecated function when querying available extensions
In OpenGL 3 and up, GL_EXTENSIONS is deprecated as an argument of
glGetString and glGetStringi should be used instead.
3 years ago
reuk
efdb3ec72f
OpenGL: Make version number parsing slightly more robust
This fixes an issue on iOS platforms where the version number string is
prefixed with "OpenGL ES " despite the Khronos docs for OpenGL ES
specifying that "The GL_VERSION and GL_SHADING_LANGUAGE_VERSION strings
begin with a version number".
3 years ago
reuk
f0b515cc73
OpenGL: Fix shader compilation on Ubuntu 18.04
Previously, we were always adding a #version 150 directive to shaders
when the GLSL version was higher than 1.2, which could cause compilation
to fail on platforms with GLSL versions between 1.2 and 1.5.
3 years ago
reuk
54423f6583
OpenGL: Add GLEW-inspired dynamic function loading
4 years ago
Tom Poole
79fbde7099
Added preliminary support for FreeBSD
4 years ago
ed
009d685179
Updated all license headers
4 years ago
Tom Poole
894e7d2bd2
Updated all license headers
5 years ago
Tom Poole
2d16374b14
Updated all license headers
5 years ago
reuk
327f817b9b
Copyrights: Update commercial/gpl headers to be gpl-only
5 years ago
jules
51f6c5d01c
Tidied up a few bits of messy String concatenation
7 years ago
jules
9d56e2990d
Optimised the GL renderer to avoid splitting large rectangles into horizontal strips unnecessarily
7 years ago
jules
eda613c6db
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
7 years ago
hogliux
b5afccc37c
Updated file headers and the README with the JUCE 5 license
8 years ago
hogliux
2e08db47ff
Added a shader workaround for GPUs on older Android devices
8 years ago
hogliux
6af68f7831
Added missing precision specifier in translateFragmentShaderToV3
8 years ago
hogliux
c7b8e77031
Update copyright notice
9 years ago
jules
6c30e83de1
Added openGL macro JUCE_GLSL_VERSION
10 years ago
jules
b09467c7c5
Couple of GL clean-ups.
11 years ago
jules
b1b08106bf
Updated OpenGLGraphicsContext to be able to use GL3 contexts.
11 years ago
jules
80387e8cb5
Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL.
11 years ago
jules
7a869d6528
Made the OpenGL graphics context keep a cache of textures it has recently used for Image rendering, to avoid repeatedly moving data to the GPU.
11 years ago
jules
e34b2455f0
Fix for GL positioning of untransformed images.
11 years ago
jules
57974a793c
Some fixes for minor graphical problems.
11 years ago
jules
03c2801f3f
Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3
12 years ago
jules
c7506df13f
Changed some pass-by-references to pass-by-value to improve compiler optimisation.
12 years ago
jules
f24f7b638c
Modal component fix. Minor tweaks.
12 years ago
jules
59669e8bec
Thread-local value fix for plugins on XP. Android startup tweaks. Minor component changes.
13 years ago
jules
ed9a2a1575
Minor android and GL clean-ups.
13 years ago
jules
109f0a32a4
OpenGL: added internal checks to catch GL errors (in debug mode). More Android GL progress.
13 years ago
jules
7c486b83d8
Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works)
13 years ago
jules
4870ea28dd
Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available.
13 years ago
jules
37d8a65407
More OpenGL shader work.
13 years ago
jules
bbac5a8790
New class: OpenGLShaderProgram, and GL clean-ups.
13 years ago
jules
115a171d76
Big OpenGLRenderer rewrite, plus a revamped OpenGL demo page to demonstrate 2D rendering.
13 years ago
jules
0b1cdf6ab1
Refactoring of image storage: new classes ImageType, ImagePixelData, SoftwareImageType, NativeImageType, OpenGLImageType.
13 years ago
jules
0422e4ced9
More OpenGL work.
13 years ago
jules
2f3f3b9639
More OpenGL classes (do not use yet - work in progress!)
13 years ago
jules
9eb2e337d3
Minor additions to ValueTree, Time. OpenGL work. Update to introjucer MSVC .sln file generation.
13 years ago
jules
0e478bf131
More OpenGL work.
13 years ago
jules
b23e5c4515
ImageButton fix. OpenGL refactoring.
13 years ago
jules
f31dca5f2f
More OpenGL work.
13 years ago
jules
61f5ca11ab
More OpenGL fixes and work.
13 years ago
jules
c3492b99e3
Minor bits of refactoring.
13 years ago
jules
58580fc792
OpenGL gradient rendering. Viewport fix.
13 years ago
jules
8dd0a7e7f2
Fix for misaligned AIFF files. Introjucer fix for locally-copied files and MSVC optimisation.
13 years ago
jules
f35738afe0
Midi file fix to avoid multiple end-of-track events. Some openGL tweaks.
13 years ago
jules
5a45b4f4c6
New class: OpenGLFrameBufferImage, which wraps a framebuffer inside a juce Image.
13 years ago
Julian Storer
52a90374df
AU path fix. Minor tweaks. Version number bump.
13 years ago