34 Commits (158220ddfa0addc1169633c0090a151151b4aa8c)

Author SHA1 Message Date
  Tom Poole 2ec861d99e Update licensing banners to JUCE 7 3 years ago
  Tom Poole dea3fe60e4 Update copyright banners 3 years ago
  ed 009d685179 Updated all license headers 4 years ago
  Tom Poole 894e7d2bd2 Updated all license headers 5 years ago
  Tom Poole 2d16374b14 Updated all license headers 5 years ago
  reuk 327f817b9b Copyrights: Update commercial/gpl headers to be gpl-only 5 years ago
  jules 974b4a8351 Removed some legacy friend class declarations that are no longer needed with modern compilers 7 years ago
  Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
  ed cdbc28c18b Add documentation tags 7 years ago
  jules eda613c6db Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  hogliux 2da1bc5f41 Replace include guards with "#pragma once" 8 years ago
  jules c06db136bd Added a few noexcepts to some GL functions 9 years ago
  hogliux c7b8e77031 Update copyright notice 9 years ago
  jules 80387e8cb5 Stripped out all the old openGL fixed-function code, and hard-coded the assumption that it'll be running on hardware that's capable of running GLSL. 11 years ago
  jules 65c155e372 Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 11 years ago
  jules 5a1112ab94 Updated the format of the header include guard macros. 11 years ago
  jules 03c2801f3f Copyright header update in all module files. juce_core modules are now ISC licensed. All other modules are GPLv2/3/AGPLv3 12 years ago
  jules c7506df13f Changed some pass-by-references to pass-by-value to improve compiler optimisation. 12 years ago
  jules 0ceeb573d8 Minor changes to avoid pedantic compiler warnings. 12 years ago
  jules b338698e34 OpenGL: removed the fixed-function rendering code, replacing it with a simple software renderer that blits its results to the GL context. Removed the public OpenGLGraphicsContext class, replacing it with a createOpenGLGraphicsContext() function which returns an appropriate shader-based or software-based renderer object. 13 years ago
  jules b65b34ad40 More openGL refactoring, completion of all-shader graphic pipeline. 13 years ago
  jules 7c486b83d8 Removed the OpenGLRenderingTarget class (which wasn't a good fit with the way openGL actually works) 13 years ago
  jules 4870ea28dd Refactored the dynamically-loaded OpenGL extension functions from being static to being members of a specific context object. This entails lots of OpenGLContext references being passed around all over the place, and has meant that a few static helper functions are no longer available. 13 years ago
  jules 0422e4ced9 More OpenGL work. 13 years ago
  jules 0e478bf131 More OpenGL work. 13 years ago
  jules b23e5c4515 ImageButton fix. OpenGL refactoring. 13 years ago
  jules be3565ac98 Refactored some rendering code. 13 years ago
  jules f31dca5f2f More OpenGL work. 13 years ago
  jules 61f5ca11ab More OpenGL fixes and work. 13 years ago
  jules 4afcdaaaba Added some OpenGL framebuffer functionality. 13 years ago
  jules 1f4b35c3fb OpenGL path rendering. 13 years ago
  jules f35738afe0 Midi file fix to avoid multiple end-of-track events. Some openGL tweaks. 13 years ago
  Julian Storer 7c77e101fc Minor clean-ups. 13 years ago
  Julian Storer 74df644356 New classes: OpenGLTexture, OpenGLFrameBuffer, OpenGLHelpers. 13 years ago