405 Commits (14d7675c48b54c5ecf6d45f6fa77d73079ca635c)

Author SHA1 Message Date
  hogliux 8413614744 Bump version number to 5.0.1 8 years ago
  jules baddc6389e Workarounds for some new "recommended" Xcode warning flags 8 years ago
  hogliux 9d81c5066a Bump version number to 5.0.0 8 years ago
  hogliux b5afccc37c Updated file headers and the README with the JUCE 5 license 8 years ago
  jules 38d49a5ee7 Modernised a few RectangleList iterators 8 years ago
  jules 1465f545d1 Made an openGL assertion slightly less strict 8 years ago
  jules 8ed41ed14b Fixed some whitespace style and cleaned up some code using C++11 8 years ago
  jules c236e75cf5 Adde some missing JUCE_API annotations 8 years ago
  hogliux 2e08db47ff Added a shader workaround for GPUs on older Android devices 8 years ago
  hogliux 327f61eacf Fixed a dead-lock which could occur if an OpenGLContext was created and immedietely deleted before it had a chance to render 8 years ago
  tpoole 1e2f6fec5c Restored module header #defines 8 years ago
  hogliux 6af68f7831 Added missing precision specifier in translateFragmentShaderToV3 8 years ago
  hogliux 42305de6da Added method OpenGLContext::executeOnGLThread to help executing gl house-keeping tasks on the gl thread even when the message manager is locked 8 years ago
  hogliux 934aa72d6f Fixed an issue where the Projucer would not detect OpenGL ESv3 support correctly on Android 8 years ago
  Felipe F. Tonello c2100022cc Added several linux improvements to the event loop, MIDI and X11 (see commit messsage) 8 years ago
  hogliux 6559b3e185 Fixed multiple harmless warnings in Android builds 8 years ago
  hogliux 2da1bc5f41 Replace include guards with "#pragma once" 8 years ago
  hogliux 9f3fb1c0a6 Added a compiler error if your compiler is too old and removed numerous code checks for old compilers which are now deprecated 8 years ago
  hogliux e0aff606a8 Bump version number to 4.3.1 8 years ago
  jules 990b7b3b09 Fix for openGL components when global scale factors are applied 8 years ago
  hogliux 363ceb08cf Bump version number to 4.3.0 8 years ago
  hogliux 4eb89336f9 Bump version number to 4.2.4 8 years ago
  hogliux c7b347242d Partially undo commits #99186e5 and #89d938d and use less-intrusive, JUCE-internal fix for OpenGLContext detach crash 8 years ago
  hogliux 630ab88f8b Version number update 8 years ago
  jules 021209e216 Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak 9 years ago
  jules ec40f0940c Updated version numbers in modules, and resaved example projects 9 years ago
  jules 0b3a11ee07 Updated version number to 4.2.1 9 years ago
  jules 42a956c9c6 Added a workaround for an obscure GL race condition when closing contexts 9 years ago
  jules fb864a5cb1 Corrected some spelling mistakes in comments 9 years ago
  Timur Doumler 70949aa0c6 Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago
  jules cd37ba3aa4 Fix for openGL when a GL component is removed from its parent without detaching first. 9 years ago
  jules b5907fa90d Normalised some divider comments 9 years ago
  jules b355af98a1 Disabled depth-test when overlaying 2D rendering on openGL 3D content 9 years ago
  jules 08b853ee35 Removed some cross-module header inclusions, replacing them with macros to optionally make native helper classes public 9 years ago
  jules 3d341b8ca1 Added some linux GL definitions 9 years ago
  jules e1b32ff2f3 A couple of openGL3 fixes for win32 9 years ago
  jules 9e595439f6 Refactored some openGL function declarations to fix a couple of build problems 9 years ago
  jules 59befc7bb4 Removed some dead code 9 years ago
  jules 4e6ea1dbdf Added some missing win32 GL function support needed for GL3 9 years ago
  hogliux 082b15969f Fix OpenGL 2D custom shader crash on newer Android devices 9 years ago
  hogliux 256e66dfa3 Add workaround for OpenGL drivers which do not support glGetString(GL_SHADING_LANGUAGE_VERSION) 9 years ago
  jules 88b1fe0d97 Better handling of OSX openGL buffer-swapping in occluded windows 9 years ago
  jules 923e8fabdb Removed some unnecessary includes of AppConfig.h 9 years ago
  jules c95253fad0 Cleaned out some old amalgamated build references. 9 years ago
  jules 4583fa3fbf Used the ignoreUnused() function to tidy up some old code 9 years ago
  jules 2a1234b6ac Simplified some inter-module dependencies and exception-catching fallbacks 9 years ago
  jules 19d0c71050 Version number update 9 years ago
  jules 9f602bd7e9 Modernised some argument types in the GL vector classes 9 years ago
  jules 82b0a3628b Added some comments regarding MessageManagerLocks 9 years ago
  jules 02492b36b9 Lots of small whitespace tweaks. 9 years ago