DISTRHO Plugin Framework
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  1. #!/usr/bin/make -f
  2. # Makefile for DPF Example Plugins #
  3. # -------------------------------- #
  4. # Created by falkTX
  5. #
  6. # NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
  7. ifeq ($(DPF_PATH),)
  8. ifneq (,$(wildcard dpf/Makefile.base.mk))
  9. BASE_PATH=.
  10. DPF_PATH=dpf
  11. else ifneq (,$(wildcard ../dpf/Makefile.base.mk))
  12. BASE_PATH=..
  13. DPF_PATH=../dpf
  14. else ifneq (,$(wildcard ../../dpf/Makefile.base.mk))
  15. BASE_PATH=../..
  16. DPF_PATH=../../dpf
  17. else
  18. BASE_PATH=../..
  19. DPF_PATH=../..
  20. endif
  21. endif
  22. include $(DPF_PATH)/Makefile.base.mk
  23. # ---------------------------------------------------------------------------------------------------------------------
  24. # Basic setup
  25. ifeq ($(MODGUI_BUILD),true)
  26. BUILD_DIR_SUFFIX = -modgui
  27. endif
  28. ifneq ($(DPF_BUILD_DIR),)
  29. BUILD_DIR = $(DPF_BUILD_DIR)$(BUILD_DIR_SUFFIX)
  30. else
  31. BUILD_DIR = $(BASE_PATH)/build$(BUILD_DIR_SUFFIX)/$(NAME)
  32. endif
  33. ifneq ($(DPF_TARGET_DIR),)
  34. TARGET_DIR = $(DPF_TARGET_DIR)
  35. else
  36. TARGET_DIR = $(BASE_PATH)/bin
  37. endif
  38. DGL_BUILD_DIR = $(DPF_PATH)/build$(BUILD_DIR_SUFFIX)
  39. BUILD_C_FLAGS += -I.
  40. BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl
  41. ifeq ($(HAVE_ALSA),true)
  42. BASE_FLAGS += -DHAVE_ALSA
  43. endif
  44. ifeq ($(HAVE_JACK),true)
  45. BASE_FLAGS += -DHAVE_JACK
  46. endif
  47. ifeq ($(HAVE_LIBLO),true)
  48. BASE_FLAGS += -DHAVE_LIBLO
  49. endif
  50. ifeq ($(HAVE_PULSEAUDIO),true)
  51. BASE_FLAGS += -DHAVE_PULSEAUDIO
  52. endif
  53. ifeq ($(HAVE_RTAUDIO),true)
  54. BASE_FLAGS += -DHAVE_RTAUDIO
  55. endif
  56. ifeq ($(HAVE_SDL2),true)
  57. BASE_FLAGS += -DHAVE_SDL2
  58. endif
  59. ifneq ($(MODGUI_CLASS_NAME),)
  60. BASE_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
  61. endif
  62. # always needed
  63. ifneq ($(HAIKU_OR_MACOS_OR_WASM_OR_WINDOWS),true)
  64. ifneq ($(STATIC_BUILD),true)
  65. LINK_FLAGS += -ldl
  66. endif
  67. endif
  68. # ---------------------------------------------------------------------------------------------------------------------
  69. # JACK/Standalone setup
  70. ifeq ($(WASM),true)
  71. JACK_FLAGS += -sUSE_SDL=2
  72. JACK_LIBS += -sUSE_SDL=2
  73. JACK_LIBS += -sMAIN_MODULE -ldl
  74. ifneq ($(FILE_BROWSER_DISABLED),true)
  75. JACK_LIBS += -sEXPORTED_RUNTIME_METHODS=FS,cwrap
  76. endif
  77. else ifneq ($(SKIP_RTAUDIO_FALLBACK),true)
  78. ifeq ($(MACOS),true)
  79. JACK_LIBS += -framework CoreAudio -framework CoreFoundation -framework CoreMIDI
  80. else ifeq ($(WINDOWS),true)
  81. JACK_LIBS += -lole32 -lwinmm
  82. # DirectSound
  83. JACK_LIBS += -ldsound
  84. # WASAPI
  85. # JACK_LIBS += -lksuser -lmfplat -lmfuuid -lwmcodecdspuuid
  86. else
  87. ifeq ($(HAVE_PULSEAUDIO),true)
  88. JACK_FLAGS += $(PULSEAUDIO_FLAGS)
  89. JACK_LIBS += $(PULSEAUDIO_LIBS)
  90. endif
  91. ifeq ($(HAVE_ALSA),true)
  92. JACK_FLAGS += $(ALSA_FLAGS)
  93. JACK_LIBS += $(ALSA_LIBS)
  94. endif
  95. endif
  96. ifeq ($(HAVE_RTAUDIO),true)
  97. ifneq ($(HAIKU),true)
  98. JACK_LIBS += -lpthread
  99. endif
  100. endif
  101. ifeq ($(HAVE_SDL2),true)
  102. JACK_FLAGS += $(SDL2_FLAGS)
  103. JACK_LIBS += $(SDL2_LIBS)
  104. endif
  105. endif
  106. # ---------------------------------------------------------------------------------------------------------------------
  107. # Set files to build
  108. OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
  109. OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
  110. ifeq ($(MACOS),true)
  111. OBJS_UI += $(BUILD_DIR)/DistrhoUI_macOS_$(NAME).mm.o
  112. endif
  113. # ---------------------------------------------------------------------------------------------------------------------
  114. # Handle UI stuff, disable UI support automatically
  115. ifeq ($(FILES_UI),)
  116. HAVE_DGL = false
  117. UI_TYPE = none
  118. endif
  119. ifeq ($(UI_TYPE),)
  120. UI_TYPE = opengl
  121. endif
  122. ifeq ($(UI_TYPE),generic)
  123. ifeq ($(HAVE_OPENGL),true)
  124. UI_TYPE = opengl
  125. else ifeq ($(HAVE_CAIRO),true)
  126. UI_TYPE = cairo
  127. endif
  128. endif
  129. ifeq ($(UI_TYPE),cairo)
  130. ifeq ($(HAVE_CAIRO),true)
  131. DGL_FLAGS += -DDGL_CAIRO -DHAVE_DGL
  132. DGL_FLAGS += $(CAIRO_FLAGS)
  133. DGL_LIBS += $(CAIRO_LIBS)
  134. DGL_LIB = $(DGL_BUILD_DIR)/libdgl-cairo.a
  135. HAVE_DGL = true
  136. else
  137. HAVE_DGL = false
  138. endif
  139. endif
  140. ifeq ($(UI_TYPE),opengl)
  141. ifeq ($(HAVE_OPENGL),true)
  142. DGL_FLAGS += -DDGL_OPENGL -DHAVE_DGL
  143. DGL_FLAGS += $(OPENGL_FLAGS)
  144. DGL_LIBS += $(OPENGL_LIBS)
  145. DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl.a
  146. HAVE_DGL = true
  147. else
  148. HAVE_DGL = false
  149. endif
  150. endif
  151. ifeq ($(UI_TYPE),opengl3)
  152. ifeq ($(HAVE_OPENGL),true)
  153. DGL_FLAGS += -DDGL_OPENGL -DDGL_USE_OPENGL3 -DHAVE_DGL
  154. DGL_FLAGS += $(OPENGL_FLAGS)
  155. DGL_LIBS += $(OPENGL_LIBS)
  156. DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl3.a
  157. HAVE_DGL = true
  158. else
  159. HAVE_DGL = false
  160. endif
  161. endif
  162. ifeq ($(UI_TYPE),vulkan)
  163. ifeq ($(HAVE_VULKAN),true)
  164. DGL_FLAGS += -DDGL_VULKAN -DHAVE_DGL
  165. DGL_FLAGS += $(VULKAN_FLAGS)
  166. DGL_LIBS += $(VULKAN_LIBS)
  167. DGL_LIB = $(DGL_BUILD_DIR)/libdgl-vulkan.a
  168. HAVE_DGL = true
  169. else
  170. HAVE_DGL = false
  171. endif
  172. endif
  173. ifeq ($(UI_TYPE),external)
  174. DGL_FLAGS += -DDGL_EXTERNAL
  175. HAVE_DGL = true
  176. endif
  177. ifeq ($(UI_TYPE),stub)
  178. ifeq ($(HAVE_STUB),true)
  179. DGL_LIB = $(DGL_BUILD_DIR)/libdgl-stub.a
  180. HAVE_DGL = true
  181. else
  182. HAVE_DGL = false
  183. endif
  184. endif
  185. DGL_LIBS += $(DGL_SYSTEM_LIBS) -lm
  186. # TODO split dsp and ui object build flags
  187. BASE_FLAGS += $(DGL_FLAGS)
  188. # ---------------------------------------------------------------------------------------------------------------------
  189. # Set VST2 filename, either single binary or inside a bundle
  190. ifeq ($(MACOS),true)
  191. VST2_CONTENTS = $(NAME).vst/Contents
  192. VST2_FILENAME = $(VST2_CONTENTS)/MacOS/$(NAME)
  193. else ifeq ($(USE_VST2_BUNDLE),true)
  194. VST2_FILENAME = $(NAME).vst/$(NAME)$(LIB_EXT)
  195. else
  196. VST2_FILENAME = $(NAME)-vst$(LIB_EXT)
  197. endif
  198. # ---------------------------------------------------------------------------------------------------------------------
  199. # Set VST3 filename, see https://vst3sdk-doc.diatonic.jp/doc/vstinterfaces/vst3loc.html
  200. ifeq ($(LINUX),true)
  201. VST3_FILENAME = $(NAME).vst3/Contents/$(TARGET_PROCESSOR)-linux/$(NAME).so
  202. else ifeq ($(MACOS),true)
  203. VST3_CONTENTS = $(NAME).vst3/Contents
  204. VST3_FILENAME = $(VST3_CONTENTS)/MacOS/$(NAME)
  205. else ifeq ($(WASM),true)
  206. VST3_FILENAME = $(NAME).vst3/Contents/wasm/$(NAME).vst3
  207. else ifeq ($(WINDOWS),true)
  208. ifeq ($(CPU_I386),true)
  209. VST3_FILENAME = $(NAME).vst3/Contents/x86-win/$(NAME).vst3
  210. else ifeq ($(CPU_X86_64),true)
  211. VST3_FILENAME = $(NAME).vst3/Contents/x86_64-win/$(NAME).vst3
  212. endif
  213. endif
  214. # ---------------------------------------------------------------------------------------------------------------------
  215. # Set CLAP filename, either single binary or inside a bundle
  216. ifeq ($(MACOS),true)
  217. CLAP_CONTENTS = $(NAME).clap/Contents
  218. CLAP_FILENAME = $(CLAP_CONTENTS)/MacOS/$(NAME)
  219. else ifeq ($(USE_CLAP_BUNDLE),true)
  220. CLAP_FILENAME = $(NAME).clap/$(NAME).clap
  221. else
  222. CLAP_FILENAME = $(NAME).clap
  223. endif
  224. # ---------------------------------------------------------------------------------------------------------------------
  225. # Set plugin binary file targets
  226. ifeq ($(MACOS),true)
  227. ifeq ($(HAVE_DGL),true)
  228. MACOS_APP_BUNDLE = true
  229. endif
  230. endif
  231. ifeq ($(MACOS_APP_BUNDLE),true)
  232. jack = $(TARGET_DIR)/$(NAME).app/Contents/MacOS/$(NAME)
  233. jackfiles = $(TARGET_DIR)/$(NAME).app/Contents/Info.plist
  234. else
  235. jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
  236. endif
  237. ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
  238. dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
  239. dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
  240. lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
  241. lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
  242. lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
  243. vst2 = $(TARGET_DIR)/$(VST2_FILENAME)
  244. ifneq ($(VST3_FILENAME),)
  245. vst3 = $(TARGET_DIR)/$(VST3_FILENAME)
  246. endif
  247. clap = $(TARGET_DIR)/$(CLAP_FILENAME)
  248. shared = $(TARGET_DIR)/$(NAME)$(LIB_EXT)
  249. static = $(TARGET_DIR)/$(NAME).a
  250. ifeq ($(MACOS),true)
  251. vst2files += $(TARGET_DIR)/$(VST2_CONTENTS)/Info.plist
  252. vst2files += $(TARGET_DIR)/$(VST2_CONTENTS)/PkgInfo
  253. vst2files += $(TARGET_DIR)/$(VST2_CONTENTS)/Resources/empty.lproj
  254. vst3files += $(TARGET_DIR)/$(VST3_CONTENTS)/Info.plist
  255. vst3files += $(TARGET_DIR)/$(VST3_CONTENTS)/PkgInfo
  256. vst3files += $(TARGET_DIR)/$(VST3_CONTENTS)/Resources/empty.lproj
  257. clapfiles += $(TARGET_DIR)/$(CLAP_CONTENTS)/Info.plist
  258. clapfiles += $(TARGET_DIR)/$(CLAP_CONTENTS)/PkgInfo
  259. clapfiles += $(TARGET_DIR)/$(CLAP_CONTENTS)/Resources/empty.lproj
  260. endif
  261. ifneq ($(HAVE_DGL),true)
  262. dssi_ui =
  263. lv2_ui =
  264. DGL_LIBS =
  265. OBJS_UI =
  266. endif
  267. ifneq ($(HAVE_LIBLO),true)
  268. dssi_ui =
  269. endif
  270. # ---------------------------------------------------------------------------------------------------------------------
  271. # Set plugin symbols to export
  272. ifeq ($(MACOS),true)
  273. SYMBOLS_LADSPA = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/ladspa.exp
  274. SYMBOLS_DSSI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/dssi.exp
  275. SYMBOLS_LV2DSP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-dsp.exp
  276. SYMBOLS_LV2UI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-ui.exp
  277. SYMBOLS_LV2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2.exp
  278. SYMBOLS_VST2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst2.exp
  279. SYMBOLS_VST3 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst3.exp
  280. SYMBOLS_CLAP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/clap.exp
  281. SYMBOLS_SHARED = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/shared.exp
  282. else ifeq ($(WASM),true)
  283. SYMBOLS_LADSPA = -sEXPORTED_FUNCTIONS="['ladspa_descriptor']"
  284. SYMBOLS_DSSI = -sEXPORTED_FUNCTIONS="['ladspa_descriptor','dssi_descriptor']"
  285. SYMBOLS_LV2DSP = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl']"
  286. SYMBOLS_LV2UI = -sEXPORTED_FUNCTIONS="['lv2ui_descriptor']"
  287. SYMBOLS_LV2 = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl','lv2ui_descriptor']"
  288. SYMBOLS_VST2 = -sEXPORTED_FUNCTIONS="['VSTPluginMain']"
  289. SYMBOLS_VST3 = -sEXPORTED_FUNCTIONS="['GetPluginFactory','ModuleEntry','ModuleExit']"
  290. SYMBOLS_CLAP = -sEXPORTED_FUNCTIONS="['clap_entry']"
  291. SYMBOLS_SHARED = -sEXPORTED_FUNCTIONS="['createSharedPlugin']"
  292. else ifeq ($(WINDOWS),true)
  293. SYMBOLS_LADSPA = $(DPF_PATH)/utils/symbols/ladspa.def
  294. SYMBOLS_DSSI = $(DPF_PATH)/utils/symbols/dssi.def
  295. SYMBOLS_LV2DSP = $(DPF_PATH)/utils/symbols/lv2-dsp.def
  296. SYMBOLS_LV2UI = $(DPF_PATH)/utils/symbols/lv2-ui.def
  297. SYMBOLS_LV2 = $(DPF_PATH)/utils/symbols/lv2.def
  298. SYMBOLS_VST2 = $(DPF_PATH)/utils/symbols/vst2.def
  299. SYMBOLS_VST3 = $(DPF_PATH)/utils/symbols/vst3.def
  300. SYMBOLS_CLAP = $(DPF_PATH)/utils/symbols/clap.def
  301. SYMBOLS_SHARED = $(DPF_PATH)/utils/symbols/shared.def
  302. else ifneq ($(DEBUG),true)
  303. SYMBOLS_LADSPA = -Wl,--version-script=$(DPF_PATH)/utils/symbols/ladspa.version
  304. SYMBOLS_DSSI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/dssi.version
  305. SYMBOLS_LV2DSP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-dsp.version
  306. SYMBOLS_LV2UI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-ui.version
  307. SYMBOLS_LV2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2.version
  308. SYMBOLS_VST2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst2.version
  309. SYMBOLS_VST3 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst3.version
  310. SYMBOLS_CLAP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/clap.version
  311. SYMBOLS_SHARED = -Wl,--version-script=$(DPF_PATH)/utils/symbols/shared.version
  312. endif
  313. # ---------------------------------------------------------------------------------------------------------------------
  314. # Runtime test build
  315. ifeq ($(DPF_RUNTIME_TESTING),true)
  316. BUILD_CXX_FLAGS += -DDPF_RUNTIME_TESTING -Wno-pmf-conversions
  317. endif
  318. # ---------------------------------------------------------------------------------------------------------------------
  319. # all needs to be first
  320. all:
  321. # ---------------------------------------------------------------------------------------------------------------------
  322. # Common
  323. $(BUILD_DIR)/%.S.o: %.S
  324. -@mkdir -p "$(shell dirname $@)"
  325. @echo "Compiling $<"
  326. @$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  327. $(BUILD_DIR)/%.c.o: %.c
  328. -@mkdir -p "$(shell dirname $@)"
  329. @echo "Compiling $<"
  330. $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
  331. $(BUILD_DIR)/%.cc.o: %.cc
  332. -@mkdir -p "$(shell dirname $@)"
  333. @echo "Compiling $<"
  334. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  335. $(BUILD_DIR)/%.cpp.o: %.cpp
  336. -@mkdir -p "$(shell dirname $@)"
  337. @echo "Compiling $<"
  338. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
  339. $(BUILD_DIR)/%.m.o: %.m
  340. -@mkdir -p "$(shell dirname $@)"
  341. @echo "Compiling $<"
  342. $(SILENT)$(CC) $< $(BUILD_C_FLAGS) -ObjC -c -o $@
  343. $(BUILD_DIR)/%.mm.o: %.mm
  344. -@mkdir -p "$(shell dirname $@)"
  345. @echo "Compiling $<"
  346. $(SILENT)$(CC) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
  347. clean:
  348. rm -rf $(BUILD_DIR)
  349. ifeq ($(DPF_BUILD_DIR),)
  350. rm -rf $(BASE_PATH)/build-modgui/$(NAME)
  351. rm -rf $(DPF_PATH)/build-modgui
  352. endif
  353. rm -rf $(TARGET_DIR)/$(NAME)
  354. rm -rf $(TARGET_DIR)/$(NAME)-*
  355. rm -rf $(TARGET_DIR)/$(NAME).lv2
  356. rm -rf $(TARGET_DIR)/$(NAME).vst
  357. rm -rf $(TARGET_DIR)/$(NAME).vst3
  358. rm -rf $(TARGET_DIR)/$(NAME).clap
  359. # ---------------------------------------------------------------------------------------------------------------------
  360. # DGL
  361. $(DGL_BUILD_DIR)/libdgl-cairo.a:
  362. $(MAKE) -C $(DPF_PATH)/dgl cairo
  363. $(DGL_BUILD_DIR)/libdgl-opengl.a:
  364. $(MAKE) -C $(DPF_PATH)/dgl opengl
  365. $(DGL_BUILD_DIR)/libdgl-opengl3.a:
  366. $(MAKE) -C $(DPF_PATH)/dgl opengl3
  367. $(DGL_BUILD_DIR)/libdgl-stub.a:
  368. $(MAKE) -C $(DPF_PATH)/dgl stub
  369. $(DGL_BUILD_DIR)/libdgl-vulkan.a:
  370. $(MAKE) -C $(DPF_PATH)/dgl vulkan
  371. # ---------------------------------------------------------------------------------------------------------------------
  372. $(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_DSP_DEPENDENCIES)
  373. -@mkdir -p $(BUILD_DIR)
  374. @echo "Compiling DistrhoPluginMain.cpp ($*)"
  375. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  376. $(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
  377. -@mkdir -p $(BUILD_DIR)
  378. @echo "Compiling DistrhoUIMain.cpp ($*)"
  379. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
  380. $(BUILD_DIR)/DistrhoUI_macOS_%.mm.o: $(DPF_PATH)/distrho/DistrhoUI_macOS.mm $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
  381. -@mkdir -p $(BUILD_DIR)
  382. @echo "Compiling DistrhoUI_macOS.mm ($*)"
  383. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
  384. $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_DSP_DEPENDENCIES)
  385. -@mkdir -p $(BUILD_DIR)
  386. @echo "Compiling DistrhoPluginMain.cpp (JACK)"
  387. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_JACK $(JACK_FLAGS) -c -o $@
  388. $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
  389. -@mkdir -p $(BUILD_DIR)
  390. @echo "Compiling DistrhoUIMain.cpp (DSSI)"
  391. $(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_DSSI $(LIBLO_FLAGS) -c -o $@
  392. # ---------------------------------------------------------------------------------------------------------------------
  393. # JACK
  394. jack: $(jack) $(jackfiles)
  395. ifeq ($(HAVE_DGL),true)
  396. $(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
  397. else
  398. $(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
  399. endif
  400. -@mkdir -p $(shell dirname $@)
  401. @echo "Creating JACK standalone for $(NAME)"
  402. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(JACK_LIBS) -o $@
  403. # ---------------------------------------------------------------------------------------------------------------------
  404. # LADSPA
  405. ladspa: $(ladspa_dsp)
  406. $(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
  407. -@mkdir -p $(shell dirname $@)
  408. @echo "Creating LADSPA plugin for $(NAME)"
  409. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LADSPA) -o $@
  410. # ---------------------------------------------------------------------------------------------------------------------
  411. # DSSI
  412. dssi: $(dssi_dsp) $(dssi_ui)
  413. dssi_dsp: $(dssi_dsp)
  414. dssi_ui: $(dssi_ui)
  415. $(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
  416. -@mkdir -p $(shell dirname $@)
  417. @echo "Creating DSSI plugin library for $(NAME)"
  418. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_DSSI) -o $@
  419. $(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
  420. -@mkdir -p $(shell dirname $@)
  421. @echo "Creating DSSI UI for $(NAME)"
  422. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(LIBLO_LIBS) -o $@
  423. # ---------------------------------------------------------------------------------------------------------------------
  424. # LV2
  425. lv2: $(lv2)
  426. lv2_dsp: $(lv2_dsp)
  427. lv2_sep: $(lv2_dsp) $(lv2_ui)
  428. ifeq ($(HAVE_DGL),true)
  429. $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  430. else
  431. $(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
  432. endif
  433. -@mkdir -p $(shell dirname $@)
  434. @echo "Creating LV2 plugin for $(NAME)"
  435. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2) -o $@
  436. $(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
  437. -@mkdir -p $(shell dirname $@)
  438. @echo "Creating LV2 plugin library for $(NAME)"
  439. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LV2DSP) -o $@
  440. $(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  441. -@mkdir -p $(shell dirname $@)
  442. @echo "Creating LV2 plugin UI for $(NAME)"
  443. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2UI) -o $@
  444. # ---------------------------------------------------------------------------------------------------------------------
  445. # LV2 modgui
  446. ifeq ($(MODGUI_BUILD),true)
  447. ifeq ($(MODGUI_CLASS_NAME),)
  448. $(error MODGUI_CLASS_NAME undefined)
  449. endif
  450. endif
  451. # clear all possible flags coming from DPF, while keeping any extra flags specified for this build
  452. MODGUI_IGNORED_FLAGS = -fdata-sections
  453. MODGUI_IGNORED_FLAGS += -ffast-math
  454. MODGUI_IGNORED_FLAGS += -ffunction-sections
  455. MODGUI_IGNORED_FLAGS += -fno-gnu-unique
  456. MODGUI_IGNORED_FLAGS += -fprefetch-loop-arrays
  457. MODGUI_IGNORED_FLAGS += -fvisibility=hidden
  458. MODGUI_IGNORED_FLAGS += -fvisibility-inlines-hidden
  459. MODGUI_IGNORED_FLAGS += -fPIC
  460. MODGUI_IGNORED_FLAGS += -ldl
  461. MODGUI_IGNORED_FLAGS += -mfpmath=sse
  462. MODGUI_IGNORED_FLAGS += -msse
  463. MODGUI_IGNORED_FLAGS += -msse2
  464. MODGUI_IGNORED_FLAGS += -mtune=generic
  465. MODGUI_IGNORED_FLAGS += -pipe
  466. MODGUI_IGNORED_FLAGS += -std=gnu99
  467. MODGUI_IGNORED_FLAGS += -std=gnu++11
  468. MODGUI_IGNORED_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
  469. MODGUI_IGNORED_FLAGS += -DDGL_OPENGL
  470. MODGUI_IGNORED_FLAGS += -DGL_SILENCE_DEPRECATION=1
  471. MODGUI_IGNORED_FLAGS += -DHAVE_ALSA
  472. MODGUI_IGNORED_FLAGS += -DHAVE_DGL
  473. MODGUI_IGNORED_FLAGS += -DHAVE_JACK
  474. MODGUI_IGNORED_FLAGS += -DHAVE_LIBLO
  475. MODGUI_IGNORED_FLAGS += -DHAVE_OPENGL
  476. MODGUI_IGNORED_FLAGS += -DHAVE_PULSEAUDIO
  477. MODGUI_IGNORED_FLAGS += -DHAVE_RTAUDIO
  478. MODGUI_IGNORED_FLAGS += -DHAVE_SDL2
  479. MODGUI_IGNORED_FLAGS += -DNDEBUG
  480. MODGUI_IGNORED_FLAGS += -DPIC
  481. MODGUI_IGNORED_FLAGS += -I.
  482. MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/distrho
  483. MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/dgl
  484. MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduo-static/staging/usr/include
  485. MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduox-static/staging/usr/include
  486. MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/moddwarf/staging/usr/include
  487. MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduo-static/staging/usr/lib
  488. MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduox-static/staging/usr/lib
  489. MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/moddwarf/staging/usr/lib
  490. MODGUI_IGNORED_FLAGS += -MD
  491. MODGUI_IGNORED_FLAGS += -MP
  492. MODGUI_IGNORED_FLAGS += -O2
  493. MODGUI_IGNORED_FLAGS += -O3
  494. MODGUI_IGNORED_FLAGS += -Wall
  495. MODGUI_IGNORED_FLAGS += -Wextra
  496. MODGUI_IGNORED_FLAGS += -Wl,-O1,--as-needed,--gc-sections
  497. MODGUI_IGNORED_FLAGS += -Wl,-dead_strip,-dead_strip_dylibs
  498. MODGUI_IGNORED_FLAGS += -Wl,-x
  499. MODGUI_IGNORED_FLAGS += -Wl,--gc-sections
  500. MODGUI_IGNORED_FLAGS += -Wl,--no-undefined
  501. MODGUI_IGNORED_FLAGS += -Wl,--strip-all
  502. MODGUI_IGNORED_FLAGS += -Wno-deprecated-declarations
  503. MODGUI_IGNORED_FLAGS += $(DGL_FLAGS)
  504. MODGUI_CFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_C_FLAGS)) -D__MOD_DEVICES__
  505. MODGUI_CXXFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_CXX_FLAGS)) -D__MOD_DEVICES__
  506. MODGUI_LDFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(LINK_FLAGS))
  507. $(TARGET_DIR)/$(NAME).lv2/modgui/module.js: $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
  508. -@mkdir -p $(shell dirname $@)
  509. @echo "Creating LV2 plugin modgui for $(NAME)"
  510. $(SILENT)$(CXX) $^ $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) \
  511. -sALLOW_MEMORY_GROWTH -sALLOW_TABLE_GROWTH -sDISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0 -sLZ4=1 \
  512. -sMODULARIZE=1 -sMAIN_MODULE=2 \
  513. -sEXPORTED_FUNCTIONS="['_malloc','_free','_modgui_init','_modgui_param_set','_modgui_patch_set','_modgui_cleanup']" \
  514. -sEXPORTED_RUNTIME_METHODS=['addFunction','lengthBytesUTF8','stringToUTF8','UTF8ToString'] \
  515. -sEXPORT_NAME="Module_$(MODGUI_CLASS_NAME)" \
  516. -o $@
  517. modgui:
  518. $(MAKE) $(TARGET_DIR)/$(NAME).lv2/modgui/module.js \
  519. EXE_WRAPPER= \
  520. HAVE_OPENGL=true \
  521. MODGUI_BUILD=true \
  522. NOOPT=true \
  523. PKG_CONFIG=false \
  524. USE_GLES2=true \
  525. AR=emar \
  526. CC=emcc \
  527. CXX=em++ \
  528. CFLAGS="-O3 $(MODGUI_CFLAGS)" \
  529. CXXFLAGS="-O3 $(MODGUI_CXXFLAGS)" \
  530. LDFLAGS="-O3 $(MODGUI_LDFLAGS)"
  531. .PHONY: modgui
  532. # ---------------------------------------------------------------------------------------------------------------------
  533. # VST2
  534. vst2 vst: $(vst2) $(vst2files)
  535. ifeq ($(HAVE_DGL),true)
  536. $(vst2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.o $(DGL_LIB)
  537. else
  538. $(vst2): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o
  539. endif
  540. -@mkdir -p $(shell dirname $@)
  541. @echo "Creating VST2 plugin for $(NAME)"
  542. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST2) -o $@
  543. # ---------------------------------------------------------------------------------------------------------------------
  544. # VST3
  545. vst3: $(vst3) $(vst3files)
  546. ifeq ($(HAVE_DGL),true)
  547. $(vst3): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.o $(DGL_LIB)
  548. else
  549. $(vst3): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o
  550. endif
  551. -@mkdir -p $(shell dirname $@)
  552. @echo "Creating VST3 plugin for $(NAME)"
  553. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST3) -o $@
  554. # ---------------------------------------------------------------------------------------------------------------------
  555. # CLAP
  556. ifeq ($(HAVE_DGL),true)
  557. ifneq ($(HAIKU),true)
  558. ifneq ($(WASM),true)
  559. CLAP_LIBS = -lpthread
  560. endif
  561. endif
  562. endif
  563. clap: $(clap) $(clapfiles)
  564. ifeq ($(HAVE_DGL),true)
  565. $(clap): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.o $(DGL_LIB)
  566. else
  567. $(clap): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o
  568. endif
  569. -@mkdir -p $(shell dirname $@)
  570. @echo "Creating CLAP plugin for $(NAME)"
  571. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(CLAP_LIBS) $(SHARED) $(SYMBOLS_CLAP) -o $@
  572. # ---------------------------------------------------------------------------------------------------------------------
  573. # Shared
  574. shared: $(shared)
  575. ifeq ($(HAVE_DGL),true)
  576. $(shared): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.o $(DGL_LIB)
  577. else
  578. $(shared): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o
  579. endif
  580. -@mkdir -p $(shell dirname $@)
  581. @echo "Creating shared library for $(NAME)"
  582. $(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_SHARED) -o $@
  583. # ---------------------------------------------------------------------------------------------------------------------
  584. # Static
  585. static: $(static)
  586. ifeq ($(HAVE_DGL),true)
  587. $(static): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.o
  588. else
  589. $(static): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o
  590. endif
  591. -@mkdir -p $(shell dirname $@)
  592. @echo "Creating static library for $(NAME)"
  593. $(SILENT)rm -f $@
  594. $(SILENT)$(AR) crs $@ $^
  595. # ---------------------------------------------------------------------------------------------------------------------
  596. # macOS files
  597. $(TARGET_DIR)/%.app/Contents/Info.plist: $(DPF_PATH)/utils/plugin.app/Contents/Info.plist
  598. -@mkdir -p $(shell dirname $@)
  599. $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
  600. $(TARGET_DIR)/%.vst/Contents/Info.plist: $(DPF_PATH)/utils/plugin.bundle/Contents/Info.plist
  601. -@mkdir -p $(shell dirname $@)
  602. $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
  603. $(TARGET_DIR)/%.vst3/Contents/Info.plist: $(DPF_PATH)/utils/plugin.bundle/Contents/Info.plist
  604. -@mkdir -p $(shell dirname $@)
  605. $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
  606. $(TARGET_DIR)/%.clap/Contents/Info.plist: $(DPF_PATH)/utils/plugin.bundle/Contents/Info.plist
  607. -@mkdir -p $(shell dirname $@)
  608. $(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
  609. $(TARGET_DIR)/%/Contents/PkgInfo: $(DPF_PATH)/utils/plugin.bundle/Contents/PkgInfo
  610. -@mkdir -p $(shell dirname $@)
  611. $(SILENT)cp $< $@
  612. $(TARGET_DIR)/%/Resources/empty.lproj: $(DPF_PATH)/utils/plugin.bundle/Contents/Resources/empty.lproj
  613. -@mkdir -p $(shell dirname $@)
  614. $(SILENT)cp $< $@
  615. # ---------------------------------------------------------------------------------------------------------------------
  616. -include $(OBJS_DSP:%.o=%.d)
  617. ifneq ($(UI_TYPE),)
  618. -include $(OBJS_UI:%.o=%.d)
  619. endif
  620. -include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
  621. -include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
  622. -include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
  623. -include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
  624. -include $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.d
  625. -include $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.d
  626. -include $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.d
  627. -include $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.d
  628. -include $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.d
  629. -include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
  630. -include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
  631. -include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
  632. -include $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.d
  633. -include $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.d
  634. -include $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.d
  635. -include $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.d
  636. -include $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.d
  637. # ---------------------------------------------------------------------------------------------------------------------